Author
Uploaded Date
Downloads
Jan 10, 2021
251
latest patchPatch 21.4.0
not tested yet
Patch 21.3.0
ok
PTS
G.D.
GF
AG
PLD
64.5
+18
84
66
456
Matches
Patch 21.2.2
ok
PTS
G.D.
GF
AG
PLD
65.4
+24
80
56
456
Matches
Patch 21.3.0 tests
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Test #1
Date: 28.02.2021
Test #2
Date: 28.02.2021
Test #3
Date: 28.02.2021
Patch 21.2.2 tests
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Posting my latest tactical exploration that has shown promising results. Repeatedly scored 200+ goals in my tests with a great distribution of goals; very hard for the opposition to keep you from scoring as a result.

If you are very much an underdog team, I recommend dropping the IWB's for additional safety with obviously a tradeoff on the offensive firepower. I would also recommend shifting the mentality down to at least positive in those situations.

Looking forward to your feedback and the 2.5 rating in the FM Arena test ;)

1

Sorry but what happened in Test #1 - that seems beyond RNG no?

0

healmuth said: Sorry but what happened in Test #1 - that seems beyond RNG no?

RNG can't be "beyond" or "above"... it is always what it is :)

As I can see in the 1st test both teams( Team A and Team B ) got 240 points, in the 2nd test they got
261 points and in 3rd test they got 285 points so the average points is 1.772 per match or 262 points per run after 456 matches played... it's simple as that :)

As this test shows if the tactic was given only 1 run then it might hit 240 points or 261 point or 285 points and if it was given only 1 run and it hit 240 points or 285 points then the result wasn't an accurate and I guess that's why fm-arena tests for 456 matches.

2

Milakus said: RNG can't be "beyond" or "above"... it is always what it is :)

As I can see in the 1st test both teams( Team A and Team B ) got 240 points, in the 2nd test they got
261 points and in 3rd test they got 285 points so the average points is 1.772 per match or 262 points per run after 456 matches played... it's simple as that :)

As this test shows if the tactic was given only 1 run then it might hit 240 points or 261 point or 285 points and if it was given only 1 run and it hit 240 points or 285 points then the result wasn't an accurate and I guess that's why fm-arena tests for 456 matches.


Actually you are incorrect. RNG doesn't mean it can be all over the place necesarrily and it certainly ISNT the case with FM. Yes of course there is a level of RNG but FMA's testing combats a significant amount of RNG already. Second, usually whenever RNG appears in a game, there's a spread. Loot chances or certain item categories, injuries etc. with FM. It isn't completely random but set within certain confines. So please, spare me condescending explanations you'd give to a 5 year old that doesn't know math or anything about how gameplay systems in games are crafted.

If you look at all 3 tests, twice it scores within 2 goals of each other, in the first test, it scores 30 goals less? That doesn't happen really. I test a shit ton myself so I'm in somewhat of a position to say this with a little more certainty. It looks like someone potentially forgot to freeze players or something of the like.

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healmuth said: Actually you are incorrect. RNG doesn't mean it can be all over the place necesarrily and it certainly ISNT the case with FM. Yes of course there is a level of RNG but FMA's testing combats a significant amount of RNG already. Second, usually whenever RNG appears in a game, there's a spread. Loot chances or certain item categories, injuries etc. with FM. It isn't completely random but set within certain confines. So please, spare me condescending explanations you'd give to a 5 year old that doesn't know math or anything about how gameplay systems in games are crafted.

If you look at all 3 tests, twice it scores within 2 goals of each other, in the first test, it scores 30 goals less? That doesn't happen really. I test a shit ton myself so I'm in somewhat of a position to say this with a little more certainty. It looks like someone potentially forgot to freeze players or something of the like.


It is probably just an outlier, which is why in statistics people prefer median than average. That doesn't mean the RNG is broken, it means either the variance is high or the population was too small and you were unlucky enough to get an outlier among them.

1

healmuth said: It looks like someone potentially forgot to freeze players or something of the like.

just download the game save for that test and check whether the players were frozen or not :)

0
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