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Uploaded Date
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Downloads
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|---|---|---|
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4 hours, 40 min ago
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10
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the current game versionPatch 26.3.0
Precision of Test : +/- 1.3 PTS | +/- 1.3 GF | +/- 1.3 GA
| OVERALL STATS | ||||
|---|---|---|---|---|
| PTS | GD | GF | GA | PLD |
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83.6
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+51 | 100 | 49 |
7,200
Matches
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| HOME STATS | ||||
|---|---|---|---|---|
| PTS | GD | GF | GA | PLD |
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44.0
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+29 | 52 | 23 |
3,600
Matches
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| AWAY STATS | ||||
|---|---|---|---|---|
| PTS | GD | GF | GA | PLD |
|
39.6
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+22 | 48 | 26 |
3,600
Matches
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| xG Stats | ||
|---|---|---|
| xG Diff. | xG For | xG Against |
|
+38.6
|
81.9 | 43.3 |
Patch 26.3.0 tests
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Testing CB instead of BCB, inspired by Kickback.








Hi Zaz,
I hope you’re doing well. I’ve been following your work on FM Arena for a while, and I really appreciate the consistency and quality of your tactics, especially how well they perform across different patches.
I’m currently running a long-term save with Wolves on FM26.3, and I’m trying to build a system around a target forward (Lorenzo Lucca type profile). I know it’s not exactly the most meta-friendly approach, but I’d really like to make it work competitively rather than just defaulting to a strikerless or full meta setup.
I’ve tested a few things myself, including adapting existing top tactics and running some simulations, but I feel like I’m missing a deeper understanding of what really makes a system stable in the match engine.
If you don’t mind me asking:
Do you think a target forward–focused system can realistically compete with the current meta in 26.3?
When you test tactics, what are the key indicators you trust the most beyond raw results?
Would you recommend starting from a proven meta base and adjusting it, or building something more custom from scratch in this case?
I’d really appreciate any insight or advice you’re willing to share. Thanks again for all the work you put into the community.
All the best,
Alexam