FM27 Feature Requests

by ZaZ, 2 days, 11 hours ago

Please, make suggestions for FM27 here. I will repost the most upvoted requests in the Sports Interactive area, and try to reach devs about them.

2

FM's match engine is a black box. You see what happens but never truly understand why. Why did your high press stop working in the 65th minute? Why is your 4 star rated player for a role consistently underperforming a 3 star one? Why did that goal happen, wrong positioning, wrong press trigger, individual error? FM27 needs genuine cause-and-effect transparency during and after matches. Not more stats; plain language explanations of tactical breakdowns in real time. Every FM player from beginner to veteran is essentially guessing. That needs to change

0

If they fix most of what is annoying in the new UI it'll already be a huge step in the right direction.

Like sorting out training needing less than 15 clicks, bringing back the ability to "drag and drop" sessions in the schedule, swap them easily and so on. In the long run training needs a major overhaul but FM27 is probably a bit early for that.

Another very annoying thing is squad selection. Due to out of possession tactics introductions the star ratings are all over the place and a lot of times youth players are not showing in dropdown menu. Make it easy to select a player based on assistant's opinion without having to be so careful which screen you are on (stars vary wildly), who is in senior team and so on. It should be way more intuitive than it currently is.

Bring back attribute progression charts and especially numbers. "This guy gained 5 pace since he joined the club", or in last 3 seasons or whatever. Like how hard can it be, it was working fine in FM24 and before. It's a major mood killer for anyone who enjoys developing players.

Descriptive staff attributes are terrible, was way easier when it was numbers. And especially since the rest of the game is all numbers anyway, in fact so are these attributes they've just hidden them behind words.

Could go on and on with this :D


Actual new suggestion:
Something I would like to see is being able to tell reserve and youth team managers (and maybe your assistant for when you holiday/friendlies) who and in what position to play the players. For example a squad planner  :woot:  that you could set priority list at a position that the manager would actually follow, maybe even a slider how often to rotate like we have in set piece routines. Most of these teams already play the same tactic, I think it would make sense to be able to tell U19 manager "I see this guy as our future right back, can you try to make sure he gets experience and proficiency in that position" (considering how strict FM is with players being able to play a position or not).

2

Yarema said: If they fix most of what is annoying in the new UI it'll already be a huge step in the right direction.

Like sorting out training needing less than 15 clicks, bringing back the ability to "drag and drop" sessions in the schedule, swap them easily and so on. In the long run training needs a major overhaul but FM27 is probably a bit early for that.

Another very annoying thing is squad selection. Due to out of possession tactics introductions the star ratings are all over the place and a lot of times youth players are not showing in dropdown menu. Make it easy to select a player based on assistant's opinion without having to be so careful which screen you are on (stars vary wildly), who is in senior team and so on. It should be way more intuitive than it currently is.

Bring back attribute progression charts and especially numbers. "This guy gained 5 pace since he joined the club", or in last 3 seasons or whatever. Like how hard can it be, it was working fine in FM24 and before. It's a major mood killer for anyone who enjoys developing players.

Descriptive staff attributes are terrible, was way easier when it was numbers. And especially since the rest of the game is all numbers anyway, in fact so are these attributes they've just hidden them behind words.

Could go on and on with this :D


Actual new suggestion:
Something I would like to see is being able to tell reserve and youth team managers (and maybe your assistant for when you holiday/friendlies) who and in what position to play the players. For example a squad planner  :woot:  that you could set priority list at a position that the manager would actually follow, maybe even a slider how often to rotate like we have in set piece routines. Most of these teams already play the same tactic, I think it would make sense to be able to tell U19 manager "I see this guy as our future right back, can you try to make sure he gets experience and proficiency in that position" (considering how strict FM is with players being able to play a position or not).


Requested here: https://community.sports-interactive.com/featuretracker/football-manager-feature-requests-pcmac/1392_b-teamsyouth-teams/team-selection-based-on-trained-position-r1179/

0
Create an account or log in to leave a comment