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Uploaded Date
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Oct 25, 2022
380
latest patchPatch 23.5.0 ( N )
not tested yet
Patch 23.2.0
WIN 41%
LOSE 59%
ok
PTS
G.D.
GF
AG
PLD
47
114
-6
80
86
640
Matches
Patch 23.1.0
WIN 39%
LOSE 61%
good
PTS
G.D.
GF
AG
PLD
44
114
-11
79
90
640
Matches
Patch 23.2.0 tests
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Test #1
Date: 16.12.2022
Test #2
Date: 16.12.2022
Patch 23.1.0 tests
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Holiday test with Manchester United



1

This one looks interesting, I haven't seen a good 4-2-4 tactic for the beta yet.

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Grimlock said: This one looks interesting, I haven't seen a good 4-2-4 tactic for the beta yet.

I was curious about it too so I gave it a go with Arsenal

0

the defense seems a bit leaky

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Nikko said: the defense seems a bit leaky
I guess the idea is outscoring opponents

Tested the tactic with Chelsea


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Grimlock said: This one looks interesting, I haven't seen a good 4-2-4 tactic for the beta yet.

Thx for having a try.

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Nikko said: the defense seems a bit leaky

Yep. I've tried quite a few formations but it's hard to find a way to make a balance bewteen attack & defense in beta.

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Eric said: I guess the idea is outscoring opponents

Tested the tactic with Chelsea




That's pretty much of this tactic.

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I'm also using 4-2-4 right now very similar to this but with W(support)s and WBs(support) so at newcastle I put almiron on the left and St Maximin on the right. I'm going to try this one out but it seems this tactic is going to be very narrow with IWs and IWBs. Are you conceding a lot from crosses?

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toonarmy0511 said: I'm also using 4-2-4 right now very similar to this but with W(support)s and WBs(support) so at newcastle I put almiron on the left and St Maximin on the right. I'm going to try this one out but it seems this tactic is going to be very narrow with IWs and IWBs. Are you conceding a lot from crosses?
Nope. The biggest threat would be through passes, especially in mid.

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MakeSuRE said: Nope. The biggest threat would be through passes, especially in mid.


Same here. I think something is really wrong in the way the ME simulate pressing and marking. I've seen numerous times one or both of my CMs pressing opponents defenders high up the pitch only for them to suddenly break off and running back allowing the defenders to freely lob a ball up the pitch freely. I think for now at least we can't defend too high up.

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toonarmy0511 said: Same here. I think something is really wrong in the way the ME simulate pressing and marking. I've seen numerous times one or both of my CMs pressing opponents defenders high up the pitch only for them to suddenly break off and running back allowing the defenders to freely lob a ball up the pitch freely. I think for now at least we can't defend too high up.
I've tried several combinations of two man in mid and what I found is that you will be frustrated by the disastrous defensive plays with no DM.

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MakeSuRE said: I've tried several combinations of two man in mid and what I found is that you will be frustrated by the disastrous defensive plays with no DM.

You can also play with two DMs, but then it will lack attacking power.

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ZaZ said: You can also play with two DMs, but then it will lack attacking power.

Yep. Compared with the gameplay in FM22, it's way more difficult to achieve the balance between ATT and DEF in FM23.

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MakeSuRE said: I've tried several combinations of two man in mid and what I found is that you will be frustrated by the disastrous defensive plays with no DM.

I tried with 1 DM and even that is still very leaky. I think mentality has a lot to do with it now. When I drop the mentality to balanced or cautious I see that players are more likely to track opposing players attacking movement. If you're playing on positive/attacking/very attacking you pretty much just have to outscore your opponents. SI really need to tweak it. This also happen to the AI by the way.

0
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