I'm reaching out to see if anyone is interested in downloading my test league. I haven't been able to test tactics as frequently as I would like. My aim has always been to contribute to the community, rather than competing to be the best.
If there is sufficient interest, I will share the download link here for everyone.
Thank you!
------------------------------------------------------------------------------------------------------------ Guide on How to Use the Testing LeagueBelow are the instructions to use the test league while minimizing the RNG factor. Some steps need to be performed outside the game.
1. Open the "DZEK TESTING LEAGUE" save game in FM. 2. In FMRTE, click on ‘Load Game’. 3. Navigate to 'Freezer Settings' in FMRTE settings, ensuring all boxes are checked on the left list and unchecked on the right. 4. Select the binocular icon from the menu. 5. In the “Division” field, search for “test”, select "Test League", and confirm. 6. Click on a player in the list, then use CTRL + A to select all players. 7. Right-click on any player and choose 'Freeze'. 8. Verify the process by clicking the last icon (the one with a cold weather symbol), which should display all players in the league. 8a. If all is correct, save your changes. If there are issues, please reach out to me via private message. 9. Back in FM, apply your tactic to all controlled teams (v3.0 TEAM A - TEAM K / v2.0 TEAM A - TEAM E) and use 'Quick Pick' to assign players. 10. Ensure each of your teams is set to go on holiday, but first, verify the two options for the Assistant Manager to uphold your tactics and the selection of 11 players are checked. 11. Once completed, you can await the end of the holiday period to evaluate the performance of your teams and tactics.
------------------------------------------------------------------------------------------------------------ Version History3.0(latest version) - Introduced 6 additional human-controlled and AI teams with all preset tactics included - Expanded the number of matches from 500 to 1100 each season - Modified player attributes - And more...
2.0 - Disabled injuries for the entire season - Prohibited in-game substitutions - Reduced the number of tactical changes made by AI Managers during matches - And more...
Thanks for your interest! So far it's not completely ready and for your information it's somewhat based on the FM-Arena testing league. That is there are 5 controlled teams and 5 AI teams and they play each other 100 times in a season. The league is H2H.
As the title says, is there anyone who wants to download my test league since I haven't been testing tactics as much as I'd like lately? My goal has always been to help the community, not necessarily to be the first and best.
If there are enough people interested I will post the link here publicly for anyone who wants to download it.
Thanks! Expand
Hi, i'm pretty interested, but i really don't know how does it work ahah, if you could explain me i would thank you so much!
Gianaa9 said: Hi, i'm pretty interested, but i really don't know how does it work ahah, if you could explain me i would thank you so much! Expand If you want to get more accurate results then you have to use FMRTE tool to freeze players’ attributes, conditions, morale etc. I will be more transparent and explain it when is out.
dzek said: If you want to get more accurate results then you have to use FMRTE tool to freeze players’ attributes, conditions, morale etc. I will be more transparent and explain it when is out.
Thanks for your interest! Expand
oh thank you, is it free? and which is the difference from the Pre Game Editor? Thank you as well!
Gianaa9 said: oh thank you, is it free? and which is the difference from the Pre Game Editor? Thank you as well! Expand There is a free and a paid version. I always use the paid version because it "remembers" my choices, so I don't have to repeat the same steps every time I open the program. You can try the free version and if you like it, you can buy it. I don't take any commission on it to be clear.
Now the difference between Pre-Game Editor and FMRTE is that with the former you can edit the data ONLY before starting a new career. This is what we mainly use to create the test leagues. FMRTE on the other hand can edit data in "real time" i.e. as if you are within your career.
I am interested as well. But do you achieved to make like FM-Arena 10 team 5 "bot" and 5 "test teams" as well? Trying to figuring out that. But at the end of the day for me what matter is "time". For now every test on my side take make 300 sec on my pc and 340 sec on test league machine.
And pretty curious how you built the players as well.
Delicious said: I am interested as well. But do you achieved to make like FM-Arena 10 team 5 "bot" and 5 "test teams" as well? Trying to figuring out that. But at the end of the day for me what matter is "time". For now every test on my side take make 300 sec on my pc and 340 sec on test league machine.
And pretty curious how you built the players as well. Expand It's based on the FM-Arena test league, so it has a lot of similar things in it and for me what I'm most interested in is the running time and I think it's pretty fast. I haven't measured it though.
The players are the same as they are in the FM-Arena Tactic Testing League. Nothing different in that regard.
dzek said: It's based on the FM-Arena test league, so it has a lot of similar things in it and for me what I'm most interested in is the running time and I think it's pretty fast. I haven't measured it though.
The players are the same as they are in the FM-Arena Tactic Testing League. Nothing different in that regard. Expand
I mean if you can even make a guide about how to make Bot vs Test would be great. Literally there is no-one making guides about the editor.
Delicious said: I mean if you can even make a guide about how to make Bot vs Test would be great. Literally there is no-one making guides about the editor. Expand For fixtures like these?
Delicious said: Yes! Expand Haha that's very easy but the hard part is making the AI Managers unsackable. Luckily I found a way and I have both of them in my test leagues.
dzek said: Haha that's very easy but the hard part is making the AI Managers unsackable. Luckily I found a way and I have both of them in my test leagues. Expand
It's more complicated more that schedule then Ai managers unsackable 😂
The M1rakuru said: why u ask...and u dont upload it already.... it there something for discussion or what.. there are people waiting and waiting like hours now. Expand First of all, learn to speak politely.
As I have said above but you probably didn't even bother to read, the test league is still not quite ready. When I feel it's ready and I WANT it, I'll give it away publicly or to those who have shown interest here. We have a life outside of here you know. If you can't wait then you can create your own and I'm sure no one will stop you from doing it. If on the other hand you can't create your own and want something ready then please be patient!
Thank you so much for your interest!
Edit: Just so you know I've spent almost 1-2 months perfecting it and I wasn't going to upload it. I made the decision to upload it and all I ask is patience. Appreciate a little of the work others do for you and learn not to demand once you get it for free.
As the title says, is there anyone who wants to download my test league since I haven't been testing tactics as much as I'd like lately? My goal has always been to help the community, not necessarily to be the first and best.
If there are enough people interested I will post the link here publicly for anyone who wants to download it.
As I have said above but you probably didn't even bother to read, the test league is still not quite ready. When I feel it's ready and I WANT it, I'll give it away publicly or to those who have shown interest here. We have a life outside of here you know. If you can't wait then you can create your own and I'm sure no one will stop you from doing it. If on the other hand you can't create your own and want something ready then please be patient!
Thank you so much for your interest!
Edit: Just so you know I've spent almost 1-2 months perfecting it and I wasn't going to upload it. I made the decision to upload it and all I ask is patience. Appreciate a little of the work others do for you and learn not to demand once you get it for free. Expand
People don't even know how complicated can be to interact with that thing called database.
Btw, i am really interested to learn how to build that calendar schedule.
If you like to explain those stuff, make a youtube video or idk. Since people nowdays are getting attention with 2 elementar python's skill, this is at least for me is way more interesting tool or something affascinating to learn.
What i am curious is just about if the speed is faster then "old-build".
Delicious said: People don't even know how complicated can be to interact with that thing called database.
Btw, i am really interested to learn how to build that calendar schedule.
If you like to explain those stuff, make a youtube video or idk. Since people nowdays are getting attention with 2 elementar python's skill, this is at least for me is way more interesting tool or something affascinating to learn.
What i am curious is just about if the speed is faster then "old-build". Expand Brother I really appreciate your concern and indeed many don't know how much effort it takes to build such a thing from scratch. This "User vs AI" matchmaking thing I prefer not to share (at least for now) and hope for your understanding.
Because of the opportunity I would like to say that I built this particular database almost 5 times to date from scratch. The first 4 times I was having problems with my RAM and was shutting down my computer halfway through. You can't imagine how angry I was but I immediately regained my appetite and started all over again with the same zeal to finish it.
dzek said: Brother I really appreciate your concern and indeed many don't know how much effort it takes to build such a thing from scratch. This "User vs AI" matchmaking thing I prefer not to share (at least for now) and hope for your understanding.
Because of the opportunity I would like to say that I built this particular database almost 5 times to date from scratch. The first 4 times I was having problems with my RAM and was shutting down my computer halfway through. You can't imagine how angry I was but I immediately regained my appetite and started all over again with the same zeal to finish it. Expand
I do understand, it's just something that i wish to learn by watching a guide, doesn't mean you are forced to share it, literally none on the community does. There are literally many ways to gain processing speed.
About time believe me, to make very fuctional automatizzated test took me like 3-4 months of work. But at least i can literally push out 30-50 tactics per day tested 4k times if they do 45+ .
Now building a method to test top 50 or 100 (need to decide yet) to 8k or 12k. Will implement at a point even min and max graphs etc.
That's why i am looking to make it faster then 300 sec, because it means you can make push more and more.
For example about players building, i would something on average 160CA players stats vs 140CA average stats.
There are very good way to build them around and it's very funny.
Delicious said: I do understand, it's just something that i wish to learn by watching a guide, doesn't mean you are forced to share it, literally none on the community does. There are literally many ways to gain processing speed.
About time believe me, to make very fuctional automatizzated test took me like 3-4 months of work. But at least i can literally push out 30-50 tactics per day tested 4k times if they do 45+ .
Now building a method to test top 50 or 100 (need to decide yet) to 8k or 12k. Will implement at a point even min and max graphs etc.
That's why i am looking to make it faster then 300 sec, because it means you can make push more and more.
For example about players building, i would something on average 160CA players stats vs 140CA average stats.
There are very good way to build them around and it's very funny. Expand Thanks for your understanding!
This is my next step to automate everything about testing tactics. Do you think you'll see any difference with the runs until the 8-12k matches? Regarding the players I have a different approach that I have yet to apply and I am considering whether it is worth it or not after what I read and see on the official SI forum.
This is my next step to automate everything about testing tactics. Do you think you'll see any difference with the runs until the 8-12k matches? Regarding the players I have a different approach that I have yet to apply and I am considering whether it is worth it or not after what I read and see on the official SI forum. Expand
Pretty sure it does and will at the moment some tactics are biased by some negative runs or positive one.
Delicious said: I am interested as well. But do you achieved to make like FM-Arena 10 team 5 "bot" and 5 "test teams" as well? Trying to figuring out that. But at the end of the day for me what matter is "time". For now every test on my side take make 300 sec on my pc and 340 sec on test league machine.
And pretty curious how you built the players as well. Expand
How can you have a so rapid test run? It will be so useful e.e
Hello everyone!
I'm reaching out to see if anyone is interested in downloading my test league. I haven't been able to test tactics as frequently as I would like. My aim has always been to contribute to the community, rather than competing to be the best.
If there is sufficient interest, I will share the download link here for everyone.
Thank you!
------------------------------------------------------------------------------------------------------------
Guide on How to Use the Testing LeagueBelow are the instructions to use the test league while minimizing the RNG factor. Some steps need to be performed outside the game.
Download DZEK TESTING LEAGUE
Recommended tool: FMRTE for Windows or FMRTE for MacOS
1. Open the "DZEK TESTING LEAGUE" save game in FM.
2. In FMRTE, click on ‘Load Game’.
3. Navigate to 'Freezer Settings' in FMRTE settings, ensuring all boxes are checked on the left list and unchecked on the right.
4. Select the binocular icon from the menu.
5. In the “Division” field, search for “test”, select "Test League", and confirm.
6. Click on a player in the list, then use CTRL + A to select all players.
7. Right-click on any player and choose 'Freeze'.
8. Verify the process by clicking the last icon (the one with a cold weather symbol), which should display all players in the league.
8a. If all is correct, save your changes. If there are issues, please reach out to me via private message.
9. Back in FM, apply your tactic to all controlled teams (v3.0 TEAM A - TEAM K / v2.0 TEAM A - TEAM E) and use 'Quick Pick' to assign players.
10. Ensure each of your teams is set to go on holiday, but first, verify the two options for the Assistant Manager to uphold your tactics and the selection of 11 players are checked.
11. Once completed, you can await the end of the holiday period to evaluate the performance of your teams and tactics.
------------------------------------------------------------------------------------------------------------
Version History3.0 (latest version)
- Introduced 6 additional human-controlled and AI teams with all preset tactics included
- Expanded the number of matches from 500 to 1100 each season
- Modified player attributes
- And more...
2.0
- Disabled injuries for the entire season
- Prohibited in-game substitutions
- Reduced the number of tactical changes made by AI Managers during matches
- And more...
1.1
- Minor enhancements to player data
1.0
- Initial release
hey! send me your testing league, i am really interested
Hi @Wigo,
Thanks for your interest! So far it's not completely ready and for your information it's somewhat based on the FM-Arena testing league. That is there are 5 controlled teams and 5 AI teams and they play each other 100 times in a season. The league is H2H.
When it's completely ready I'll upload it!
dzek said: Hi everyone!
As the title says, is there anyone who wants to download my test league since I haven't been testing tactics as much as I'd like lately? My goal has always been to help the community, not necessarily to be the first and best.
If there are enough people interested I will post the link here publicly for anyone who wants to download it.
Thanks!
Hi, i'm pretty interested, but i really don't know how does it work ahah, if you could explain me i would thank you so much!
Gianaa9 said: Hi, i'm pretty interested, but i really don't know how does it work ahah, if you could explain me i would thank you so much!
If you want to get more accurate results then you have to use FMRTE tool to freeze players’ attributes, conditions, morale etc. I will be more transparent and explain it when is out.
Thanks for your interest!
I'm interest!
dzek said: If you want to get more accurate results then you have to use FMRTE tool to freeze players’ attributes, conditions, morale etc. I will be more transparent and explain it when is out.
Thanks for your interest!
oh thank you, is it free? and which is the difference from the Pre Game Editor? Thank you as well!
Gianaa9 said: oh thank you, is it free? and which is the difference from the Pre Game Editor? Thank you as well!
There is a free and a paid version. I always use the paid version because it "remembers" my choices, so I don't have to repeat the same steps every time I open the program. You can try the free version and if you like it, you can buy it. I don't take any commission on it to be clear.
Now the difference between Pre-Game Editor and FMRTE is that with the former you can edit the data ONLY before starting a new career. This is what we mainly use to create the test leagues. FMRTE on the other hand can edit data in "real time" i.e. as if you are within your career.
I am interested as well. But do you achieved to make like FM-Arena 10 team 5 "bot" and 5 "test teams" as well? Trying to figuring out that. But at the end of the day for me what matter is "time". For now every test on my side take make 300 sec on my pc and 340 sec on test league machine.
And pretty curious how you built the players as well.
Delicious said: I am interested as well. But do you achieved to make like FM-Arena 10 team 5 "bot" and 5 "test teams" as well? Trying to figuring out that. But at the end of the day for me what matter is "time". For now every test on my side take make 300 sec on my pc and 340 sec on test league machine.
And pretty curious how you built the players as well.
It's based on the FM-Arena test league, so it has a lot of similar things in it and for me what I'm most interested in is the running time and I think it's pretty fast. I haven't measured it though.
The players are the same as they are in the FM-Arena Tactic Testing League. Nothing different in that regard.
dzek said: It's based on the FM-Arena test league, so it has a lot of similar things in it and for me what I'm most interested in is the running time and I think it's pretty fast. I haven't measured it though.
The players are the same as they are in the FM-Arena Tactic Testing League. Nothing different in that regard.
I mean if you can even make a guide about how to make Bot vs Test would be great. Literally there is no-one making guides about the editor.
Delicious said: I mean if you can even make a guide about how to make Bot vs Test would be great. Literally there is no-one making guides about the editor.
For fixtures like these?
I am interested aswell ^^
dzek said: For fixtures like these?
Yes!
Delicious said: Yes!
Haha that's very easy but the hard part is making the AI Managers unsackable. Luckily I found a way and I have both of them in my test leagues.
dzek said: Haha that's very easy but the hard part is making the AI Managers unsackable. Luckily I found a way and I have both of them in my test leagues.
It's more complicated more that schedule then Ai managers unsackable 😂
why u ask...and u dont upload it already.... it there something for discussion or what.. there are people waiting and waiting like hours now.
The M1rakuru said: why u ask...and u dont upload it already.... it there something for discussion or what.. there are people waiting and waiting like hours now.
First of all, learn to speak politely.
As I have said above but you probably didn't even bother to read, the test league is still not quite ready. When I feel it's ready and I WANT it, I'll give it away publicly or to those who have shown interest here. We have a life outside of here you know. If you can't wait then you can create your own and I'm sure no one will stop you from doing it. If on the other hand you can't create your own and want something ready then please be patient!
Thank you so much for your interest!
Edit: Just so you know I've spent almost 1-2 months perfecting it and I wasn't going to upload it. I made the decision to upload it and all I ask is patience. Appreciate a little of the work others do for you and learn not to demand once you get it for free.
I am also interested, appreciate your hard work!
dzek said: Hi everyone!
As the title says, is there anyone who wants to download my test league since I haven't been testing tactics as much as I'd like lately? My goal has always been to help the community, not necessarily to be the first and best.
If there are enough people interested I will post the link here publicly for anyone who wants to download it.
Thanks!
I am definitely interested
Thanks guys for your interest!!!
I really appreciate it and to be honest I wasn't expecting it! I will have news soon!
dzek said: First of all, learn to speak politely.
As I have said above but you probably didn't even bother to read, the test league is still not quite ready. When I feel it's ready and I WANT it, I'll give it away publicly or to those who have shown interest here. We have a life outside of here you know. If you can't wait then you can create your own and I'm sure no one will stop you from doing it. If on the other hand you can't create your own and want something ready then please be patient!
Thank you so much for your interest!
Edit: Just so you know I've spent almost 1-2 months perfecting it and I wasn't going to upload it. I made the decision to upload it and all I ask is patience. Appreciate a little of the work others do for you and learn not to demand once you get it for free.
People don't even know how complicated can be to interact with that thing called database.
Btw, i am really interested to learn how to build that calendar schedule.
If you like to explain those stuff, make a youtube video or idk. Since people nowdays are getting attention with 2 elementar python's skill, this is at least for me is way more interesting tool or something affascinating to learn.
What i am curious is just about if the speed is faster then "old-build".
I am also interested in this stuff.
Delicious said: People don't even know how complicated can be to interact with that thing called database.
Btw, i am really interested to learn how to build that calendar schedule.
If you like to explain those stuff, make a youtube video or idk. Since people nowdays are getting attention with 2 elementar python's skill, this is at least for me is way more interesting tool or something affascinating to learn.
What i am curious is just about if the speed is faster then "old-build".
Brother I really appreciate your concern and indeed many don't know how much effort it takes to build such a thing from scratch. This "User vs AI" matchmaking thing I prefer not to share (at least for now) and hope for your understanding.
Because of the opportunity I would like to say that I built this particular database almost 5 times to date from scratch. The first 4 times I was having problems with my RAM and was shutting down my computer halfway through. You can't imagine how angry I was but I immediately regained my appetite and started all over again with the same zeal to finish it.
dzek said: Brother I really appreciate your concern and indeed many don't know how much effort it takes to build such a thing from scratch. This "User vs AI" matchmaking thing I prefer not to share (at least for now) and hope for your understanding.
Because of the opportunity I would like to say that I built this particular database almost 5 times to date from scratch. The first 4 times I was having problems with my RAM and was shutting down my computer halfway through. You can't imagine how angry I was but I immediately regained my appetite and started all over again with the same zeal to finish it.
I do understand, it's just something that i wish to learn by watching a guide, doesn't mean you are forced to share it, literally none on the community does. There are literally many ways to gain processing speed.
About time believe me, to make very fuctional automatizzated test took me like 3-4 months of work. But at least i can literally push out 30-50 tactics per day tested 4k times if they do 45+ .
Now building a method to test top 50 or 100 (need to decide yet) to 8k or 12k. Will implement at a point even min and max graphs etc.
That's why i am looking to make it faster then 300 sec, because it means you can make push more and more.
For example about players building, i would something on average 160CA players stats vs 140CA average stats.
There are very good way to build them around and it's very funny.
Delicious said: I do understand, it's just something that i wish to learn by watching a guide, doesn't mean you are forced to share it, literally none on the community does. There are literally many ways to gain processing speed.
About time believe me, to make very fuctional automatizzated test took me like 3-4 months of work. But at least i can literally push out 30-50 tactics per day tested 4k times if they do 45+ .
Now building a method to test top 50 or 100 (need to decide yet) to 8k or 12k. Will implement at a point even min and max graphs etc.
That's why i am looking to make it faster then 300 sec, because it means you can make push more and more.
For example about players building, i would something on average 160CA players stats vs 140CA average stats.
There are very good way to build them around and it's very funny.
Thanks for your understanding!
This is my next step to automate everything about testing tactics. Do you think you'll see any difference with the runs until the 8-12k matches? Regarding the players I have a different approach that I have yet to apply and I am considering whether it is worth it or not after what I read and see on the official SI forum.
dzek said: Thanks for your understanding!
This is my next step to automate everything about testing tactics. Do you think you'll see any difference with the runs until the 8-12k matches? Regarding the players I have a different approach that I have yet to apply and I am considering whether it is worth it or not after what I read and see on the official SI forum.
Pretty sure it does and will at the moment some tactics are biased by some negative runs or positive one.
It's like literally flipping a coin.
Good luck on automatizzating it :P
Delicious said: Pretty sure it does and will at the moment some tactics are biased by some negative runs or positive one.
It's like literally flipping a coin.
Good luck on automatizzating it :P
It's true! Thanks brother
Definitely interested, would it create scores we can compare to fm arena tests?
Delicious said: I am interested as well. But do you achieved to make like FM-Arena 10 team 5 "bot" and 5 "test teams" as well? Trying to figuring out that. But at the end of the day for me what matter is "time". For now every test on my side take make 300 sec on my pc and 340 sec on test league machine.
And pretty curious how you built the players as well.
How can you have a so rapid test run? It will be so useful e.e