Delicious said: Maybe is even smarter to keep like that, btw it doesn't seem faster then old model. I guess doesn't really matter at the end of the day. Will check it later more accurately Expand I trust Jack Joyce on this.
The problem here is that with only 3 formations the variety of options in AI is missing. So I may release an update of this one after a while. I don't know yet.
Mate, where we put in to the testing league files? I put all of them in editor data folder and they didn't appear in database menu. So I clearly did something wrong.
Artabora said: Mate, where we put in to the testing league files? I put all of them in editor data folder and they didn't appear in database menu. So I clearly did something wrong. Expand The testing league file is a save game so you have to put it inside your “games” folder and then just load it up on FM.
Artabora said: Thank you mate. I hope don't get me wrong. But how we need to use it properly? Just set in a tactic to those teams and just simulate the season? Expand For now, yes. I'll explain in more detail tomorrow how I use it to reduce the RNG factor and then you can use it "correctly" too.
Thanks for your work, dzek. My Ryzen 5 3600 16GB RAM PC takes 11:01.57, 11:11.52 and 11:00.97 for 3 tests from 2 January to 17 December. It's fast enough for me.
Seems like your league test points are higher than fmarena. I've tested 'Grand vol' (currently 61 points at 2'4k games) and your league gave me 73 points at 1'5k games ^^. The thing I don't know is which one is more close to a regular season hehe
Telespiza said: Thanks for your work, dzek. My Ryzen 5 3600 16GB RAM PC takes 11:01.57, 11:11.52 and 11:00.97 for 3 tests from 2 January to 17 December. It's fast enough for me. Expand Good to know!!
Chris said: Seems like your league test points are higher than fmarena. I've tested 'Grand vol' (currently 61 points at 2'4k games) and your league gave me 73 points at 1'5k games ^^. The thing I don't know is which one is more close to a regular season hehe Expand Thanks for the update. Is it valid with all the tactics you tried? How many have you tried it with? Generally try to test it on the same number of matches, but keep in mind that they will still have a difference in result.
After a while after I had released my test league, FM-Arena changed/updated their own test league, so it makes sense that it's not so similar now
The M1rakuru said: all testing teams are same level right? i mean stats ect? Expand Yes, that's correct. All GK have the same attrubutes, all DC have the same attributes etc..
dzek said: I've updated my first post with instructions on how to use the test league for those who requested it. Expand
Can we do the same with in-game FM editor? Also, if you freeze atributtes, what's happening with IA teams, do they freeze too? Ty for your time, as always, this tool is great
Chris said: Can we do the same with in-game FM editor? Also, if you freeze atributtes, what's happening with IA teams, do they freeze too? Ty for your time, as always, this tool is great Expand With In-Game Editor you can only freeze player attributes (not conditions, morale etc.) - one by one - and there are 255 players. I wouldn't recommend it. You can use the free version of FMRTE if budget is an issue.
The process I explained in the first post is also for AI players so you have to freeze them too. You're welcome man
Hi, thanks a lot for sharing this dzek! There are a few quirks of the fm-arena test setup that I wanted to analyze, so this save file is extremely valuable to me.
Some stuff I want to test: * Low crosses only meta because all strikers are smaller than defenders? * Can roles like target forwards, false 9, etc. work if you design players that fit that position better? * If so, do roles like wingers profit from this? * Attribute Testing has been done using some meta tactic with lots of vertical passing and dribbling - does the impact of the "creative" passing attributes increase with some tactic that relies on slow build up play? * etc. etc.
svonn said: Hi, thanks a lot for sharing this dzek! There are a few quirks of the fm-arena test setup that I wanted to analyze, so this save file is extremely valuable to me.
Some stuff I want to test: * Low crosses only meta because all strikers are smaller than defenders? * Can roles like target forwards, false 9, etc. work if you design players that fit that position better? * If so, do roles like wingers profit from this? * Attribute Testing has been done using some meta tactic with lots of vertical passing and dribbling - does the impact of the "creative" passing attributes increase with some tactic that relies on slow build up play? * etc. etc.
I hope to find some time for this, cheers! Expand Hi svonn,
I'm glad this will help you to do your own testings. I would like to stress though that the players have the same attributes etc as they are in FM-Arena’s testing league. This means that the forwards are short and quick and the defenders are taller than them.
But you can try whatever you wish and I would be happy if you share it here with us!
I wish you good tests then and thank you for your kind words!
@dzek I have found a few anomalies in the positional setup. I will fix it tonight and send an updated link that you can use to replace the existing one with. Rather than talking you through it and making more work for you I thought I would help out. Please let me know if that is ok. All defenders look fine. Some of the DMs either don't have MC or AMC and have ST instead. Some of the wingers don't have both sides or ST. Some of the ST don't have wingers. Some of the attributes are marginally different.
Mark said: @dzek I have found a few anomalies in the positional setup. I will fix it tonight and send an updated link that you can use to replace the existing one with. Rather than talking you through it and making more work for you I thought I would help out. Please let me know if that is ok. All defenders look fine. Some of the DMs either don't have MC or AMC and have ST instead. Some of the wingers don't have both sides or ST. Some of the ST don't have wingers. Some of the attributes are marginally different. Expand With pleasure!
I will look into it at the first opportunity. Although you don't have to make the changes yourself, all I would ask is that you write down in bullet points the changes you'd like me to look at, although with what you've said so far, I think I've got a rough idea of what you saw and what you've found strange.
I'll wait for you to tell me, I'll look at them and then I'll tell you. Also these are the feedbacks that help me to develop the testing league.
I will look into it at the first opportunity. Although you don't have to make the changes yourself, all I would ask is that you write down in bullet points the changes you'd like me to look at, although with what you've said so far, I think I've got a rough idea of what you saw and what you've found strange.
I'll wait for you to tell me, I'll look at them and then I'll tell you. Also these are the feedbacks that help me to develop the testing league.
Thank you very much! Expand
here is my updated save file. I do note that there is still a discrepancy in CA even where all the stats are the same
Have a look and change your link in OP if you think it is worthwhile. I checked the data through Genie Scout and amended through FMRTE.
Hope this helps Expand
Hi, thank you very much! Can i have a summary of the changes you made? And what issues you solved of the old version? Results of this one will differ so much from the older one?
Gianaa9 said: Hi, thank you very much! Can i have a summary of the changes you made? And what issues you solved of the old version? Results of this one will differ so much from the older one? Expand
I looked at Genie Scout and where the differences were for positions and attributes.
Have a look and change your link in OP if you think it is worthwhile. I checked the data through Genie Scout and amended through FMRTE.
Hope this helps Expand Hi Mark,
I have looked at the file you sent and noticed the changes you made. I was expecting this comment, its true and so I have to say again that my test league is made up as is FM-Arena's. This means that the positions, attributes, height & width etc of all players are as within the FM-Arena testing league.
The "anomalies" you found also exist in the FM-Arena's testing league and in this part of it, I copied it faithfully. The only difference in mine (in terms of players) is that I added another DC to "The Best AI 4-2-3-1" team so there are at least four. I don't know why in FM-Arena's testing league there are only three in this particular team.
With that said, I would still recommend using v1.
Thanks for your understanding and input on this. I really appreciate it.
Cherknam said: Does anybody know how to get FMRTE to work on Mac? Expand Sorry but I don't use a Mac so I have no knowledge of this. I imagine it will be similar to Windows just with differences in UI.
Delicious said: Maybe is even smarter to keep like that, btw it doesn't seem faster then old model. I guess doesn't really matter at the end of the day. Will check it later more accurately
I trust Jack Joyce on this.
The problem here is that with only 3 formations the variety of options in AI is missing. So I may release an update of this one after a while. I don't know yet.
Mate, where we put in to the testing league files? I put all of them in editor data folder and they didn't appear in database menu. So I clearly did something wrong.
Artabora said: Mate, where we put in to the testing league files? I put all of them in editor data folder and they didn't appear in database menu. So I clearly did something wrong.
The testing league file is a save game so you have to put it inside your “games” folder and then just load it up on FM.
Thank you mate. I hope don't get me wrong. But how we need to use it properly? Just set in a tactic to those teams and just simulate the season?
Artabora said: Thank you mate. I hope don't get me wrong. But how we need to use it properly? Just set in a tactic to those teams and just simulate the season?
For now, yes. I'll explain in more detail tomorrow how I use it to reduce the RNG factor and then you can use it "correctly" too.
Thanks mate.
Thanks for your work, dzek. My Ryzen 5 3600 16GB RAM PC takes 11:01.57, 11:11.52 and 11:00.97 for 3 tests from 2 January to 17 December. It's fast enough for me.
Seems like your league test points are higher than fmarena. I've tested 'Grand vol' (currently 61 points at 2'4k games) and your league gave me 73 points at 1'5k games ^^. The thing I don't know is which one is more close to a regular season hehe
Telespiza said: Thanks for your work, dzek. My Ryzen 5 3600 16GB RAM PC takes 11:01.57, 11:11.52 and 11:00.97 for 3 tests from 2 January to 17 December. It's fast enough for me.
Good to know!!
Chris said: Seems like your league test points are higher than fmarena. I've tested 'Grand vol' (currently 61 points at 2'4k games) and your league gave me 73 points at 1'5k games ^^. The thing I don't know is which one is more close to a regular season hehe
Thanks for the update. Is it valid with all the tactics you tried? How many have you tried it with? Generally try to test it on the same number of matches, but keep in mind that they will still have a difference in result.
After a while after I had released my test league, FM-Arena changed/updated their own test league, so it makes sense that it's not so similar now
all testing teams are same level right? i mean stats ect? or its Diffrerent tier type teams? like top club / mid club / lower team ect?
The M1rakuru said: all testing teams are same level right? i mean stats ect?
Yes, that's correct. All GK have the same attrubutes, all DC have the same attributes etc..
Many thanks. I'm looking forward to using this / these.
I've updated my first post with instructions on how to use the test league for those who requested it.
dzek said: I've updated my first post with instructions on how to use the test league for those who requested it.
Can we do the same with in-game FM editor? Also, if you freeze atributtes, what's happening with IA teams, do they freeze too? Ty for your time, as always, this tool is great
Chris said: Can we do the same with in-game FM editor? Also, if you freeze atributtes, what's happening with IA teams, do they freeze too? Ty for your time, as always, this tool is great
With In-Game Editor you can only freeze player attributes (not conditions, morale etc.) - one by one - and there are 255 players. I wouldn't recommend it. You can use the free version of FMRTE if budget is an issue.
The process I explained in the first post is also for AI players so you have to freeze them too.
You're welcome man
Hi, thanks a lot for sharing this dzek! There are a few quirks of the fm-arena test setup that I wanted to analyze, so this save file is extremely valuable to me.
Some stuff I want to test:
* Low crosses only meta because all strikers are smaller than defenders?
* Can roles like target forwards, false 9, etc. work if you design players that fit that position better?
* If so, do roles like wingers profit from this?
* Attribute Testing has been done using some meta tactic with lots of vertical passing and dribbling - does the impact of the "creative" passing attributes increase with some tactic that relies on slow build up play?
* etc. etc.
I hope to find some time for this, cheers!
How long do we need to holiday for? Thanks for the guide by the way, very helpful
Chriswin4 said: How long do we need to holiday for? Thanks for the guide by the way, very helpful
The day after the last game of the season
CBP87 said: The day after the last game of the season
Cheers mate
svonn said: Hi, thanks a lot for sharing this dzek! There are a few quirks of the fm-arena test setup that I wanted to analyze, so this save file is extremely valuable to me.
Some stuff I want to test:
* Low crosses only meta because all strikers are smaller than defenders?
* Can roles like target forwards, false 9, etc. work if you design players that fit that position better?
* If so, do roles like wingers profit from this?
* Attribute Testing has been done using some meta tactic with lots of vertical passing and dribbling - does the impact of the "creative" passing attributes increase with some tactic that relies on slow build up play?
* etc. etc.
I hope to find some time for this, cheers!
Hi svonn,
I'm glad this will help you to do your own testings. I would like to stress though that the players have the same attributes etc as they are in FM-Arena’s testing league. This means that the forwards are short and quick and the defenders are taller than them.
But you can try whatever you wish and I would be happy if you share it here with us!
I wish you good tests then and thank you for your kind words!
@dzek I have found a few anomalies in the positional setup. I will fix it tonight and send an updated link that you can use to replace the existing one with. Rather than talking you through it and making more work for you I thought I would help out. Please let me know if that is ok. All defenders look fine. Some of the DMs either don't have MC or AMC and have ST instead. Some of the wingers don't have both sides or ST. Some of the ST don't have wingers. Some of the attributes are marginally different.
Mark said: @dzek I have found a few anomalies in the positional setup. I will fix it tonight and send an updated link that you can use to replace the existing one with. Rather than talking you through it and making more work for you I thought I would help out. Please let me know if that is ok. All defenders look fine. Some of the DMs either don't have MC or AMC and have ST instead. Some of the wingers don't have both sides or ST. Some of the ST don't have wingers. Some of the attributes are marginally different.
With pleasure!
I will look into it at the first opportunity. Although you don't have to make the changes yourself, all I would ask is that you write down in bullet points the changes you'd like me to look at, although with what you've said so far, I think I've got a rough idea of what you saw and what you've found strange.
I'll wait for you to tell me, I'll look at them and then I'll tell you. Also these are the feedbacks that help me to develop the testing league.
Thank you very much!
dzek said: With pleasure!
I will look into it at the first opportunity. Although you don't have to make the changes yourself, all I would ask is that you write down in bullet points the changes you'd like me to look at, although with what you've said so far, I think I've got a rough idea of what you saw and what you've found strange.
I'll wait for you to tell me, I'll look at them and then I'll tell you. Also these are the feedbacks that help me to develop the testing league.
Thank you very much!
here is my updated save file. I do note that there is still a discrepancy in CA even where all the stats are the same
Test League V2
Have a look and change your link in OP if you think it is worthwhile. I checked the data through Genie Scout and amended through FMRTE.
Hope this helps
Mark said: here is my updated save file. I do note that there is still a discrepancy in CA even where all the stats are the same
Test League V2
Have a look and change your link in OP if you think it is worthwhile. I checked the data through Genie Scout and amended through FMRTE.
Hope this helps
Hi, thank you very much! Can i have a summary of the changes you made? And what issues you solved of the old version? Results of this one will differ so much from the older one?
Gianaa9 said: Hi, thank you very much! Can i have a summary of the changes you made? And what issues you solved of the old version? Results of this one will differ so much from the older one?
I looked at Genie Scout and where the differences were for positions and attributes.
Mark said: here is my updated save file. I do note that there is still a discrepancy in CA even where all the stats are the same
Test League V2
Have a look and change your link in OP if you think it is worthwhile. I checked the data through Genie Scout and amended through FMRTE.
Hope this helps
Hi Mark,
I have looked at the file you sent and noticed the changes you made. I was expecting this comment, its true and so I have to say again that my test league is made up as is FM-Arena's. This means that the positions, attributes, height & width etc of all players are as within the FM-Arena testing league.
The "anomalies" you found also exist in the FM-Arena's testing league and in this part of it, I copied it faithfully. The only difference in mine (in terms of players) is that I added another DC to "The Best AI 4-2-3-1" team so there are at least four. I don't know why in FM-Arena's testing league there are only three in this particular team.
With that said, I would still recommend using v1.
Thanks for your understanding and input on this. I really appreciate it.
Cherknam said: Does anybody know how to get FMRTE to work on Mac?
Sorry but I don't use a Mac so I have no knowledge of this. I imagine it will be similar to Windows just with differences in UI.
More informations about this here.
Thank you very much for your Testing League and your guide! I love your work.
Meriten said: Thank you very much for your Testing League and your guide! I love your work.
Thank you
Big thank you for this!! Im so done with my manual testing.. takes forever.
But if feel a bit stupid, where do i search for the test league in step 5, after pressing binoculars (search filter)?
search test in the bit marked division, also remember to press save on fmrte when you've done the freezing
Perijoli said: Big thank you for this!! Im so done with my manual testing.. takes forever.
But if feel a bit stupid, where do i search for the test league in step 5, after pressing binoculars (search filter)?