(Tentatively) New training schedule renderings based on attribute test results, welcome to propose more combination

by harvestgreen22, Nov 28, 2024

DarthTrone said: Hey :)

I've been running on the Recovery glitch + Match practice + Attacking + Quickness training schedules and "tested" (played two seasons with a fairly low CA/Highish PA with good professionalism) Belgium GK wonderkid from Genk. He's improved Iirc 4 agility (the most important stat for goalies by far) using no adjustments apart from making his training speciality on agility/balance, his other stats have grown a little, but I imagine a goalkeeper who already has good aerial reach and reflexes say 14-15 for a *great* regen player alongside near 20 agility should make for a near world class goalkeeper. The rest should *probably* grow via match experience and tinkering with their individual specialisation training to eventually move onto reflexes/aerial reach once achieved 19-20~ agility on said goalkeeper. With goalkeeper stat distribution being so heavily leaned to decisions a useless stat I'd say its possible to grow a goalie quite reasonably well only focusing on the 3 key stats but priority on agility.


The recovery glitch is used moreso for outfield players as it pulls towards physical stats more than rest, "reduces injuries" and doesn't destroy cohesion which can be of use in multiplayer leagues where it is more competitive

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DarthTrone said: Hey :)

I've been running on the Recovery glitch + Match practice + Attacking + Quickness training schedules and "tested" (played two seasons with a fairly low CA/Highish PA with good professionalism) Belgium GK wonderkid from Genk. He's improved Iirc 4 agility (the most important stat for goalies by far) using no adjustments apart from making his training speciality on agility/balance, his other stats have grown a little, but I imagine a goalkeeper who already has good aerial reach and reflexes say 14-15 for a *great* regen player alongside near 20 agility should make for a near world class goalkeeper. The rest should *probably* grow via match experience and tinkering with their individual specialisation training to eventually move onto reflexes/aerial reach once achieved 19-20~ agility on said goalkeeper. With goalkeeper stat distribution being so heavily leaned to decisions a useless stat I'd say its possible to grow a goalie quite reasonably well only focusing on the 3 key stats but priority on agility.


Thanks for the feedback
What is that recovery glitch? I seem to have missed it in this thread.
You mean the 7x recovery sessions?

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alopes16 said: Thanks for the feedback
What is that recovery glitch? I seem to have missed it in this thread.
You mean the 7x recovery sessions?


midway Page 7 of this thread shows how you can do it not bothered to explain xD allows for you to have 21 recovery sessions instead of it being capped at 7.

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DarthTrone said: midway Page 7 of this thread shows how you can do it not bothered to explain xD allows for you to have 21 recovery sessions instead of it being capped at 7.

I managed to miss the 'recovery glitch' also, even though I've been following this thread avidly, and not always fully understanding! Thanks for pointer. I've also read about 'super rest' which is 1day/ three sessions of complete rest and not necessarily after a match since a travel session negates it. Can anyone tell me which is better, super rest or 3 x recovery?

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can i download this schedule anywhere?

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