Mishkat said: Hi just wanted to know who should take corners? If its mentioned above then extremely sorry about that.

Just leave it empty so it goes to best taker.


Maxeneize said: After several season I arrived to Aalborg. They did not have quality strikers so I decided to go back to using zaz. Their media prediction was 4th and we dominated the league. We also had a good run in the EL, where we were unlucky against OM, as in both games we had a player sent off very early. My best player has a ca of 140, but most of them are around 120, so we did cause some mayor upsets with this tactic

Nice job! Remember to evaluate your squad by the end of each season and keep an eye on those players that get sent off too often. That might mean they have high Dirtness hidden attribute, which could make them unreliable.

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Hi, everybody and here is my first message in this forum.

first your tactic is unbelievabel and i have wonderful results. Just a question i am the new manager of Lyon and i have the opportunity to bring back Benzema to the club but he wants to play as a deep lying striker.

Do you think it will be a big chance to use him as his best role ?

Thanks in advance for your answer

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Canari Tahiti said: Hi, everybody and here is my first message in this forum.

first your tactic is unbelievabel and i have wonderful results. Just a question i am the new manager of Lyon and i have the opportunity to bring back Benzema to the club but he wants to play as a deep lying striker.

Do you think it will be a big chance to use him as his best role ?

Thanks in advance for your answer


If you want to use real strikers, there is a tactic called Fanatic, from @Maverick, which has the best results. However, there is no top tactic using the role deep lying foward.

If I were in your place and a player only wanted to sign if I promise to play him in his best role, I would just lie and play him in another position. Maybe he would be angry in the first few months, but after a while he drops his concern, specially if he is happy with other things like victories, playing time or club atmosphere.

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Hi guys ! I am playing with Leeds, finished 3rd first season and about to finish 2nd this time. I know these are good results but I was wondering why my players are always struggling at the end of the season... I was 1st the from GW5 to 30 and now I am struggling a lot even against weak teams.

I pay a lot of attention to their fatigue, injuries. The atmosphere is good, the team spirit as well... I mean everything looks fine but don't know why I am struggling...

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Elpitcho said: Hi guys ! I am playing with Leeds, finished 3rd first season and about to finish 2nd this time. I know these are good results but I was wondering why my players are always struggling at the end of the season... I was 1st the from GW5 to 30 and now I am struggling a lot even against weak teams.

I pay a lot of attention to their fatigue, injuries. The atmosphere is good, the team spirit as well... I mean everything looks fine but don't know why I am struggling...


By the end of a season, the two main factors for a team to perform badly are fatigue (which is different from condition, you can see it at medical centre) and psychology. Players from small teams usually get nervous when they are overachieving, so you need to relieve their pressure before the matches. On the other hand, teams usually get complacent against weaker opponents, so you need to challenge them when they get complacent. In other words, you need to check the players body language and understand if they are cracking under pressure or getting complacent, then give the right pep talk to get them back in shape.

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Hello @ZaZ , I'll use ZaZ Blue 3.0 as my primary tactic. Which other 2 tactic you recomend to fill all the 3 tactic space? Maybe one more defensive, and another more attacking. Can you tell me?

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Canari Tahiti said: first your tactic is unbelievabel and i have wonderful results. Just a question i am the new manager of Lyon and i have the opportunity to bring back Benzema to the club but he wants to play as a deep lying striker.

Hi

I've had great success playing this tactic (ZaZ - Blue 3.0), but with one striker. It might not be as effective as the original, but it will definitely still overachieve. Sometimes it's annoying having a top striker in your team, but he can't play the AMC position, or will take a long time to train it.

Only change one of the AMC's into central striker position, and the CM to the other side of the remaining AMC like in the photo. Important to do so. Advanced forward is the best role. It can be the other way around, I change it depending on the foot of my players. A right-footed AMC is better on the right, and left-footed AMC on the left. The ideal in my photo would be right-footed AMC and left-footed LCM.

I use wingers on support, but with press more in the individual instructions. I've done it on all positions. Also you should slightly change the set-pieces to fit the new formation.

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Gpassosbh said: Hello @ZaZ , I'll use ZaZ Blue 3.0 as my primary tactic. Which other 2 tactic you recomend to fill all the 3 tactic space? Maybe one more defensive, and another more attacking. Can you tell me?

When you want to maximize your chance to win: Blue 3.0
When you want to sacrifice offense to concede less: Blue 3.0 with cautious mentality
When you want to sacrifice defense to score more: Blue 3.0 with very attacking mentality

For those three, you just need to train Blue 3.0, any tactic with cautious mentality and any tactic with very attacking mentality. I'd recommend Light Blue 3.0, which can also be used when you have a good lead and want to rest a bit and get less yellow cards, and Dark Blue 3.0.

If you want different tactics, then I would recommend Copper and Void, but I believe cautious Blue is as good as Copper in defense and very attacking Blue is as good in offense as Void. However, this was not tested here yet, it's just my feeling based on personal tests.

TurtleKing said: Hi

I've had great success playing this tactic (ZaZ - Blue 3.0), but with one striker. It might not be as effective as the original, but it will definitely still overachieve. Sometimes it's annoying having a top striker in your team, but he can't play the AMC position, or will take a long time to train it.

Only change one of the AMC's into central striker position, and the CM to the other side of the remaining AMC like in the photo. Important to do so. Advanced forward is the best role. It can be the other way around, I change it depending on the foot of my players. A right-footed AMC is better on the right, and left-footed AMC on the left. The ideal in my photo would be right-footed AMC and left-footed LCM.

I use wingers on support, but with press more in the individual instructions. I've done it on all positions. Also you should slightly change the set-pieces to fit the new formation.



I believe there is a similar tactic called Comet, but you can always post that tweak to get it tested and see how it performs. I've been testing some things lately but didn't have much success in finding any improvement.

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ZaZ said: If you want to use real strikers, there is a tactic called Fanatic, from @Maverick, which has the best results. However, there is no top tactic using the role deep lying foward.

If I were in your place and a player only wanted to sign if I promise to play him in his best role, I would just lie and play him in another position. Maybe he would be angry in the first few months, but after a while he drops his concern, specially if he is happy with other things like victories, playing time or club atmosphere.


Thanks for’your quick response and i will try the lying solution. He also wants new midfielder and coach. Hope he will accept all this lies from his former club

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ZaZ said: I believe there is a similar tactic called Comet, but you can always post that tweak to get it tested and see how it performs. I've been testing some things lately but didn't have much success in finding any improvement.

I found it on the table, did pretty well to be with a striker-tactic. But it's not the same positions like mine, the LAM is only moved up to a striker in that one. I believe it's better to have the striker central, and move the CM to the side. I've tested many ways.

I might post it, but I lost all my fm-documents because my hard-drive got broken. I had a 30 seasons save, and I changed team like every 3-4 years. Won Serie A with 7 different teams and the Premier League with 4, as well as world cup's. Champions League almost every year. Never had a longer or more fun save in any FM. Used a mix of your tactic and my tweak with a striker. Sadly I don't have that anymore.

Just downloaded FM again today, and I recreated my tweak. Not sure if I remembered everything, but looks good in my test save so far. I'm Arsenal, but using a young team. Most common players I've used is in the screenshot. Can't belive I won away to both Chelsea and Man City :D

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Was reading through the early thread and just had a couple of general pointers for things that I've noticed.

For attacking corners, if you want the correct taker, you can go into the corner setup once the match starts, and drag the player in the "tk" position to the actual corner. And you will have to do this if you sub that player out.

The biggest effect on injuries and fitness that I have seen is playing a player who already has "Heavy" on their match load. They get tired much faster in the match and get injured much more in training following the game. I no longer play any player in my team with a heavy match load. I have to pay really close attention to team rotation in order to get my best team out there for the most important matches. But I kind of like that to be honest. A "heavy" match load occurs when the player has made 3 appearances in the last 14 days. it doesn't appear to affect GK and the amount of minutes they played also doesn't seem to matter.

What I tend to do for team rotation is rotate in backups with "light" match load, in for players with "heavy" match load, and leave the "heavy" players out of the team entirely so I don't accidentally sub them in.

In my experience, players with heavy match load ALWAYS end up with the last sliver on their heart during the match. Players with less than heavy load rarely go down to that last sliver of fitness.

Again it's a lot of effort to manage your rotation and you'll need a deep, gelled squad to keep your results up. I don't particularly think it's realistic to have to rotate quite this much, but it has a huge impact on injuries so I can't pull myself away from it.

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drhay53 said: Again it's a lot of effort to manage your rotation and you'll need a deep, gelled squad to keep your results up. I don't particularly think it's realistic to have to rotate quite this much, but it has a huge impact on injuries so I can't pull myself away from it.

I checked here if any team managed to win a big league while rotating the entire team, and found out it happened in Brazil in 2018, with Palmeiras.

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ZaZ said: I checked here if any team managed to win a big league while rotating the entire team, and found out it happened in Brazil in 2018, with Palmeiras.

Last season I played 4231 (home) and 451 (away) and had an unbeaten season in the league and won the champions league. I never played anyone with a heavy match load the entire season and none of my backups were older than 21. But I have I think 16 HGC players in my squad, so they all knew each other, were settled, and knew my tactics.

All of the little things add up. Match prep is hugely important, team leadership, morale, and happiness, fitness, team talks, press conference answers; I take them all seriously.

After the success of last year I had a few players orchestrate moves to big clubs and my team this season is struggling to settle in. 21/25 of my team are the same as last year and I'm not managing any differently, but I've dropped a bunch of points and struggled with morale.

The point is just that you get out what you put in with FM; you can delegate all of that and still get good results, but if things are going wrong, you won't know why unless you've managed it yourself and discovered the ins and outs. I personally like to take control of most or all of it so that my successes and failures are down to my own decisions. I do not like creating tactics so this is where I like to make my influence.

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Which one should i choose to safe the players from injures and at the same time to let them reach their Potential attribute ?
and i have an question, Why the player above 25yrs doesn't reach his potential?! although Training facilities (maximum) ?
is there anyway to let all ages reach the maximum of potential ? expect old player above 30yrs

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Keshk said: Which one should i choose to safe the players from injures and at the same time to let them reach their Potential attribute ?
and i have an question, Why the player above 25yrs doesn't reach his potential?! although Training facilities (maximum) ?
is there anyway to let all ages reach the maximum of potential ? expect old player above 30yrs


I use double during pre-season and normal during playing season, but you might also benefit from double during weeks with just one match. (P.S.: I usually leave it on automatic so I can change the entire team at once.)

About potential, just like real life, players have higher growth at certain ages and start declining physically after certain ages. For example, a player with 30 years old will hardly improve much while a kid with 17 years old will most likely gain +1 to +3 in each attribute during a season.

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Hey guys, i found a better version of Blue 3.0 i think. I tweaked it a little bit and mixed with Red 3.0 (i changed DLP to DM, tweaked PI; changed SK from support to defend).
I tested both Liverpool and Nantes, too much draws with reds but in my main save a draw isn't common result.
I hadn't frozen conditions, both tests were on holiday, so if you care about your team and player you could achieve better result i believe.

If somebody can check this tweak with own teams, please do this.

ZaZ - Blue 3.0 BEAST Tweak SK DE.fmf
Downloaded : 338 times
Uploaded : Aug 7, 2021
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ZaZ said: By the end of a season, the two main factors for a team to perform badly are fatigue (which is different from condition, you can see it at medical centre) and psychology. Players from small teams usually get nervous when they are overachieving, so you need to relieve their pressure before the matches. On the other hand, teams usually get complacent against weaker opponents, so you need to challenge them when they get complacent. In other words, you need to check the players body language and understand if they are cracking under pressure or getting complacent, then give the right pep talk to get them back in shape.

I understand what you mean but there is no sign of this i swear, everybody is happy and motivated, they react very well to my talks, i don't give them any opportunity to complain but don't know why... might be kind of a sufficiency feeling about the tactic. Is the tactic supposed to work indefinitely I mean in long term without any tweak season after season ?

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Elpitcho said: I understand what you mean but there is no sign of this i swear, everybody is happy and motivated, they react very well to my talks, i don't give them any opportunity to complain but don't know why... might be kind of a sufficiency feeling about the tactic. Is the tactic supposed to work indefinitely I mean in long term without any tweak season after season ?

I used it about 5 seasons and it worked flawlessly for me.

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Elpitcho said: I understand what you mean but there is no sign of this i swear, everybody is happy and motivated, they react very well to my talks, i don't give them any opportunity to complain but don't know why... might be kind of a sufficiency feeling about the tactic. Is the tactic supposed to work indefinitely I mean in long term without any tweak season after season ?

Despite what some people might say, all tactics in FM21 work indefinitely. There is no artificial intelligence to adapt to your style, the only mechanisms to avoid complete dominance are physical and psycological factors, like fatigue and complacency. What happens is that some people get used to thirty or fourty matches without losses, then they can't understand when they get five losses in a row, even if it goes back to sixty matches undefeated after that.

I have a theory that those lose streaks can also happen when a high number of players fall into "not consistent" matches. There is a hidden attribute called Consistency that basically defines the probability of a player to play with full attributes, else he plays with reduced attributes. If one or two players get inconsistent during a match, it's hard to notice, but if it happens with five or more players at once, you start seeing mistakes everywhere.

Unfortunatelly, two bad matches are enough to lower the morale and spiral out of control. From FM-Arena tests, morale is one of the most important attributes for team performance.

What I mean here is that it's fine to get a bad sequence of matches, that doesn't mean the tactic stopped working. It just means you need to fix morale, physical condition, psychologic factors and be patient with the randomness of consistency. If it goes badly with a good tactic, it would be even worse with a less effective one.

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ZaZ said: Despite what some people might say, all tactics in FM21 work indefinitely. There is no artificial intelligence to adapt to your style, the only mechanisms to avoid complete dominance are physical and psycological factors, like fatigue and complacency. What happens is that some people get used to thirty or fourty matches without losses, then they can't understand when they get five losses in a row, even if it goes back to sixty matches undefeated after that.

I have a theory that those lose streaks can also happen when a high number of players fall into "not consistent" matches. There is a hidden attribute called Consistency that basically defines the probability of a player to play with full attributes, else he plays with reduced attributes. If one or two players get inconsistent during a match, it's hard to notice, but if it happens with five or more players at once, you start seeing mistakes everywhere.

Unfortunatelly, two bad matches are enough to lower the morale and spiral out of control. From FM-Arena tests, morale is one of the most important attributes for team performance.

What I mean here is that it's fine to get a bad sequence of matches, that doesn't mean the tactic stopped working. It just means you need to fix morale, physical condition, psychologic factors and be patient with the randomness of consistency. If it goes badly with a good tactic, it would be even worse with a less effective one.


Thanks for your very clear explanation, it totally make sense to me now ! I will start to pay attention to all of this.

Cheers mate and keep it up, you are doing an excellent job and the FM community should be grateful ;)

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Nikko said: I used it about 5 seasons and it worked flawlessly for me.

I guess it is just about sequences as ZaZ said. Glad this worked with you that long, I hope I will be able to experience it ;)

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I can't prove it but the teams positivity/enthusiasm drops in-game when the lads from the Team Leaders group are dropped from the match.  No team leader seems to result in a poor performance e.g. a boring draw where one would expect the boys to give the other team a damn good thrashing.

And while talking about leaders how can I improve leadership trait in a player?

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Machismo said: I can't prove it but the teams positivity/enthusiasm drops in-game when the lads from the Team Leaders group are dropped from the match.  No team leader seems to result in a poor performance e.g. a boring draw where one would expect the boys to give the other team a damn good thrashing.

And while talking about leaders how can I improve leadership trait in a player?


There is an option to send a player to a leadership course.

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Did you do testing to determine that out-swinging corners are better?

I've also noticed that the "lurk outside area" player on attacking corners picks up a ton of yellow cards due to fouls on corner counter-attacks. I usually switch it up so the DM is lurking, just to get a player with better defensive attributes into that role.

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drhay53 said: Did you do testing to determine that out-swinging corners are better?

I've also noticed that the "lurk outside area" player on attacking corners picks up a ton of yellow cards due to fouls on corner counter-attacks. I usually switch it up so the DM is lurking, just to get a player with better defensive attributes into that role.


It's not viable to test all variations of set pieces since they often have very little impact in results. What I did was comparing set pieces of different tactics to find out which was better in each type of set pieces. Then, I assembled those components into a single tactic. You can see the discussion about that in this topic here: https://fm-arena.com/thread/967-set-pieces/

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ZaZ said: It's not viable to test all variations of set pieces since they often have very little impact in results. What I did was comparing set pieces of different tactics to find out which was better in each type of set pieces. Then, I assembled those components into a single tactic. You can see the discussion about that in this topic here: https://fm-arena.com/thread/967-set-pieces/

Interesting thanks. The main reasons I asked are:
1) Historically in-swinging corners have been far more effective in FM
2) I have the anecdotal sense that out swingers result in more dangerous counterattacks by the opposition
3) I have a general preference for in-swingers and didn't want to change it if you knew for certain that it was like a 20% decrease in goals.

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Best tactic ever!

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@Sleipnirfossa With that squad I would hope so. :D

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saycarramrod said: @Sleipnirfossa With that squad I would hope so. :D sorry next time i will manage english 80th divison team.

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Hello @ZaZ

I have read the whole thread and would like to start using your tactics and training on my fm21 save.
I wanted to ask you, how do you set the workload in the rest screen in the workouts section?

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