Author
Uploaded Date
Downloads
Oct 2, 2021
2,775
latest patchPatch 21.4.0
good
PTS
G.D.
GF
AG
PLD
72.7
+43
122
79
912
Matches
Patch 21.4.0 tests
click to hide
Test #1
Date: 03.10.2021
Test #2
Date: 03.10.2021
Test #3
Date: 03.10.2021
Test #4
Date: 03.10.2021
Test #5
Date: 03.10.2021
Test #6
Date: 03.10.2021

(First Season: Won UCL, EPL, FFA -in three months-) (2nd Season Won All 6 Cups, Read Until the End)

I've used this tweaked tactic before, I haven't used it for a long time. I made some changes to my own tactic. And I started using it in the middle of the season. I started using this tactic after the 1-0 defeat to M. City. We got our revenge with an overwhelming xG lead in the cup final. The main difference of this tactic from WaveZ is, of course, the 3-def set. However, if you ask me, the more important difference is that it does not want to give the ball completely to the opponent. WaveZ can paint a more defensive portrait at some point against big teams. That was the reason why I did this tactic. To make the game more fluid with tall, powerful, talented fast-backers and to keep the midfield well crowded by not using the wing backs. SS must be fast. Wingers have to be fast. If possible, everyone in the team should be fast. Slow or unintelligent players have no place in this tactic. It will also be important that the team is not short, because we will force the opponent to make long balls.



Edit: 2nd Season,


137/37=100 Average. (Actually, we could have conceded fewer goals in the league. But we did lots of rotations to stay fresh.)

My 2nd tactic:
https://fm-arena.com/thread/1581-143-goals-easily-ucl-winner-newcastle-thrashing-giants-queen-sacrifice-by-stan-seymour/

1

Perhaps the best tactic I have tried yet. So so overpowered.

Please test this tactic

1

Very interesting. Curious to see the test result.

1

commute said: Perhaps the best tactic I have tried yet. So so overpowered.

Please test this tactic

Thanks for the lovely feedback commute, appreciate it.

0

MisterCMS said: Very interesting. Curious to see the test result.
Thanks for the reply MisterCMS, really appreciate it.

0

I understand why CDs and the DM need to be tall, but why it matters how tall are those six at the front?

0

Started using the tactic in the game against Leipzig, tactic familiarity was very low (played 4-1-4-1 before). Haven't conceded a goal since. Pretty solid, even though my whole squad are top-notch players, extremely fast and mentally strong.

1

BulldozerJokic said: I understand why CDs and the DM need to be tall, but why it matters how tall are those six at the front?
First of all, thank you for the feedback and sharing your results, appreciate it.

If I need to express it more accurately, the ones other than the defenders should not be too short. So they don't have to be tall, but not being too short and skinny is what we're looking for. I do not mean to be 190 cm. In general, it is sufficient to be 180 or 178 cm for dw or ss or front libero. If you are undecided between two players with the same characteristics while transferring, it is more advantageous to choose the tall one. In addition, the event should not be viewed only as header. Players who are "not short" are often strong and resilient. And strength, endurance, hard work, desire, these mean a lot to us. Because we don't like the opponent's relationship with the ball. It drives us crazy when the opponent plays the ball, especially when our defense is up front. Maybe we are not keen about "keep" the ball, but we are keen on getting the ball from the opponent. Because our best playmaker is balls that the opponent lost. In those moments, the opponent is helpless and we are the sharks. The game can sometimes descend into chaos in midfield due to the strong desire to win the ball. But chaos is a ladder for us, not a pit. Because we don't play ball in midfield. We are literally fighting. Sometimes during this fight, it may take time for the ball to fall into the safe zone. Air balls sent by the opponent or by us can gain height again without falling directly to the ground. So there could be a second air ball fight. It's the front players who should get the balls. The ball can land on the wing or in the centre. It is not clear where the ball will land, as we have created complete chaos in the midfield. But one thing is certain: wherever the ball is, we have numerical superiority and confidence.

0

Got you. I have only one really short guy, a winger who is 162 cm tall, but his strength is 13, endurance 19 and work rate 20. Here is the best match result in the season so far.

1

BulldozerJokic said: Got you. I have only one really short guy, a winger who is 162 cm tall, but his strength is 13, endurance 19 and work rate 20. Here is the best match result in the season so far.
Marvelous score! I'm glad you liked it. And also I'm glad that my game philosophy is reflected on the field in the way I want and expect for other careers.

0

New results uploaded.

2nd season:

0

How did you setup the training for this tactic? which attributes do you look for(except tall and fast people)?

0

klokan said: How did you setup the training for this tactic? which attributes do you look for(except tall and fast people)?

I have been working with Sidnei Lobo in every career since 2010. The man is very adept at management and training. I delegate general training and individual training directly to him. But I do intervene directly in training programs to get some players accustomed to their positions. In a nutshell, you can handle this with him or any other good assistant manager in the game. Don't worry too much about training.

gk: pass, vision, one on ones, aerial reach, rushing out, positioning
DW: (Right DW should use his right foot, and left DW should use his left foot.) Off the ball, agility, pace, vision, acceleration, crossing, passing, dribbling, first touch, decision.
Anchor: The brain of the team. He must be a player with a good relationship with the ball. All attributes must be at a certain level. He must be cool. He should not be too tall (between 178-183 is ideal) and should not be physically weak. Even if he doesn't get a high rating, this guy does the real work.
CM: Passing, first touch, vision, off the ball, stamina, decision, technical, flair, balance, pace, teamwork, work rate.
SS, AM: Off the ball, pace, acceleration, dribbling, vision, finishing, composure, passing, first touch, teamwork, work rate.

Let me also consider the defenders so that everything is clearer:
The center defender should be more belligerent, brave and intuitive. He must be aware of which balls he should interfere with and which balls he should not interfere with. More precisely, the best and tallest defender should be in the center of the defense. He must be a fast, smart, tough defender who likes to touch the opponent. He must be tall. Minimum 185 cm, ideally +190 cm. The right and left defenders should be those who have a high relationship with the ball. I also used tall wing backs in these positions. But I got the best performance from the players whose original position was the defender and also tall defensive midfielders who can also play on defense were very good in that position. Their height should be at least 180 cm, +185 cm is ideal. These players must have good passing, vision, first touch, positioning, head kick, jumping, marking, tackling, dribbling, team work, pace, acceleration. They don't all need to be perfect, but they shouldn't be too low.

****For all players, the most important of these are pace, acceleration, passing, first touch and vision.****

0

@Stan Seymour  could you post some player statistics and ratings? Tactic looks really good

0

alex said: @Stan Seymour  could you post some player statistics and ratings? Tactic looks really good
Okay mate, I'll do it when i am available.

1

alex said: @Stan Seymour  could you post some player statistics and ratings? Tactic looks really good
Here they are,

And a very impressive first half,

1

Awesome, thanks

1

Stan Seymour said: Anchor: The brain of the team. He must be a player with a good relationship with the ball. All attributes must be at a certain level. He must be cool. He should not be too tall (between 178-183 is ideal) and should not be physically weak. Even if he doesn't get a high rating, this guy does the real work.

I couldn't get why the anchor can't be too tall. Can you elaborate on that, please?

0

ZaZ said: I couldn't get why the anchor can't be too tall. Can you elaborate on that, please?
I have tall players with top-notch quality feet, very talented and mentally strong. I tried these often at that location. Actually, I didn't get bad results. The tactic still worked well. But it wasn't perfect. And the game could get weirdly clogged and blocked sometimes. I found that the reason for this was that the tall anchor player, although talented and even fast, did not respond properly to the team's needs on the field. Our triple defense players are strong and tall, helping us move the game forward. This is what we want from the triple defense. But what I want from the anchor player is not to move the game forward with his physical strength. What we want from the anchor is to move the game forward with his intelligence, mobility, ankles and technique. In most of the tall defensive midfielders, due to various physiological reasons, problems of not being able to provide "simultaneously" the aggressivity we look for in front of the defense while defending and the fluidity we seek in front of the defense when attacking may occur. This may not always happen. But things can take a turn for the worse if it happens in an important match. Because when an offensive team on the field, no tall player can make horizontal and vertical spreads into empty channels as well as a medium sized regista or a medium sized anchor. What we are wanting about the anchor is play to close our weaknesses while the opponent is trying to play the low balls, to give time against sudden attacks, to cause panic to the opponent trying to attack, like Mascherano in front of Puyol and Pique. This flexibility of average-sized players also increases the variety in defense, it adds another depth our defensive formation against the opponent's different attacks. What we've talked about so far has been the defense aspect of the job. On the offensive side, we have a lot of data showing that tall players have less contact with the ball than average or shorter players. This is already known in real life, but it also shows in the game. This is the reason why the orchestra conductors on the field who set up the game from behind are relatively short or medium. This is a purely physiological issue. But it directly affects the field. When the opponent's defense line is too far back, it's the job of anchor man to open the game. We may need a real Pirlo who needs to send the ball to the wings at the right intensity and at the right angle. This player also needs to be cool and calm. So what we need is a midfielder as smart as Pirlo and as evil as Mascherano. I haven't come across many tall players who cover the traits of both. These combinations are easier to access for average sized players. Even though he seems to have the right attributes in terms of attributes, a 1.90-meter defensive midfielder cannot give us the dynamism we expect. Because we do not accept the opponent in the first zone of our own half. What we want is a mobility with intelligence. As a matter of fact, since this player plays very close to our own defenders, there is no need for him to go head-to-head. Because his friends will come to help him with the air balls immediately. Meanwhile, the anchor will be busy making the democratic distribution on the field. That's why we don't need him to be overly tall. We always need him to be a sweet piranha who is extremely cool, smart, talented and can take the right position.

0

I'm not convinced that height has any influence in the game other than aerial reach, which works in combination with jumping reach. I can't say for sure that height can translate to jumping reach (@Zippo would need to test to confirm that), but I believe it does to a certain degree. When attributes got tested, jumping reach was the fourth most important attribute for defense (goals conceded), which makes me believe it's fairly important for defensive roles.

I mean, I understand your point of wanting a cerebral player in that position, and that tall players are often strong instead of technical or cerebral. However, I can't see the correlation between height and those attributes. I'll run some experiments here with height using the in-game editor and see how short x tall players compare.

0

ZaZ said: I'm not convinced that height has any influence in the game other than aerial reach, which works in combination with jumping reach. I can't say for sure that height can translate to jumping reach (@Zippo would need to test to confirm that), but I believe it does to a certain degree. When attributes got tested, jumping reach was the fourth most important attribute for defense (goals conceded), which makes me believe it's fairly important for defensive roles.

I mean, I understand your point of wanting a cerebral player in that position, and that tall players are often strong instead of technical or cerebral. However, I can't see the correlation between height and those attributes. I'll run some experiments here with height using the in-game editor and see how short x tall players compare.

I see. This is a topic that can be discussed. Also this is my experience about the game, it depends somehow, but i can say this clearly, i just prefer more skill than the height and power in that position. Told you, i already have three giant there. I think the 4th one will cause waste and monotony. The purpose of using anchor is already dynamism. After all, it's nice to have different opinions on these details.

0

Stan Seymour said: I see. This is a topic that can be discussed. Also this is my experience about the game, it depends somehow, but i can say this clearly, i just prefer more skill than the height and power in that position. Told you, i already have three giant there. I think the 4th one will cause waste and monotony. The purpose of using anchor is already dynamism. After all, it's nice to have different opinions on these details.

I'm not arguing that you want more dynamic player in that position, I'm just not convinced that height has anything to do with that. The only way to know is isolating this variable and checking it's impact in performance, which I am trying to do. Gonna show results later.

0

ZaZ said: I'm not arguing that you want more dynamic player in that position, I'm just not convinced that height has anything to do with that. The only way to know is isolating this variable and checking it's impact in performance, which I am trying to do. Gonna show results later.
I know, i understand what you mean. And i think there is a direct or indirect relationship between these two in this formation. But especially for the anchor. It's not easy to isolate it from all other variables, but it's worse not to try at all. Notify me when the results are ready.

0

Ok, I did an experiment with the following setup:
- Run a whole season in vacation mode with Manchester City and Fulham, using the same tactic, 5 times, and store the results.
- Repeat the experiment in the same save file, reducing the height of all players by 5 cm (or 2 inches, for those that still use that primitive measurement unit).
- Compare the medians of points and goal difference.

Results were inconclusive. For Fulham, there was no noticiable difference, with exactly the same points per match and goal difference. For Manchester City, short players did worse, with a median 6 points below normal height players. However, the best run of both sides were similar, with 102 points and 86 goal difference.

Therefore, I believe height doesn't make that much of a difference on performance, and if there is a difference, then taller is better.

That experiment was considering all positions, because it would be hardly noticiable if I changed only for DM.

0

Nice job pal!This tactic is that good that my PC started blocking :)Game over,nice job👌

1

babemocni1988 said: Nice job pal!This tactic is that good that my PC started blocking :)Game over,nice job👌
Hahahahah :D You made me laugh, and thank you very much for sharing your experience, appreciate it.

1

Tested with Liverpool, no FMRTE was used. Team selection and training left to AM.





 



Only defeat in the league was to Villa and as you can see from the above screenshot, I believed we got FM'd

Great result overall though, well done :thup:

1

CBP87 said: Tested with Liverpool, no FMRTE was used. Team selection and training left to AM.









Only defeat in the league was to Villa and as you can see from the above screenshot, I believed we got FM'd

Great result overall though, well done :thup:

If FM'd wasn't there, we'd probably be as undefeated as Rocky Marciano :D Thank you so much for testing.

0

CBP87 said: Tested with Liverpool, no FMRTE was used. Team selection and training left to AM.









Only defeat in the league was to Villa and as you can see from the above screenshot, I believed we got FM'd

Great result overall though, well done :thup:

By the way, didn't this tactic score the same number of goals(139) as the Mongoose ​​tactic but conceded less than Mongoose?

0

Yeah Mongoose scored 139 too and conceded 29 goals so 5 more, why?

0
Create an account or log in to leave a comment