As you can see adding "Invited Crosses" TI increased the score by "2" points from "63.8" to "65.9" and decreased the goals conceded from "46.4" to "44.1".
It's hard to say whether adding "Invite Crosses" would have the same positive for every shape or not but highly like it should work for any shape.
But don't think that getting a few additional points in the fm-arena tactic testing after adding "Invited Crosses" TI to your tactic is assured because it's not, as you can see in this test the "Invited Crosses" TI was tested for 9,600 matches, which is almost RNG free but in the regular fm-arena tactics testing tactics are tested for less than 9,600 matches, which adds a few points RNG that can negate the positive effect from "Invited Crosses" TI but anyway, as I said highly like that any shape will see a few points positive effect from adding "Invited Crosses" TI.
@Zippo Hi, interesting result of this test. Would you like to do a similar test for force opposition outside/inside together with invite/stop crosses for Katana 4231 104p v3.1?
opq said: does this thing work only because of short forwards and with Beto-type forwards we would be against inviting crosses? Expand I don’t think so.
“Invite Crosses” affect the defensive width and pressing angles only in your defensive third. If you use WBs, you will see them trying to stop the crosses. This is another of the many instructions that mislead with their explanation and name.
On the other hand, the "Pressing Traps" instructions affect the same things but in your opponents half.
Hey,
No doubts, "Invite Crosses" is one of the most "mysterious" Team Instructions in FM.
Let's find out how "Invite Crosses" TI impacts the result.
Invite Crosses vs None
Katana 4231 104p v3.1
As you can see adding "Invited Crosses" TI increased the score by "2" points from "63.8" to "65.9" and decreased the goals conceded from "46.4" to "44.1".
It's hard to say whether adding "Invite Crosses" would have the same positive for every shape or not but highly like it should work for any shape.
But don't think that getting a few additional points in the fm-arena tactic testing after adding "Invited Crosses" TI to your tactic is assured because it's not, as you can see in this test the "Invited Crosses" TI was tested for 9,600 matches, which is almost RNG free but in the regular fm-arena tactics testing tactics are tested for less than 9,600 matches, which adds a few points RNG that can negate the positive effect from "Invited Crosses" TI but anyway, as I said highly like that any shape will see a few points positive effect from adding "Invited Crosses" TI.
Wow! Well done!
I can't wait to try it.
I really wonder how this would work in a PvP setting where the meta is bombing forward with FBs to cross more often
đź‘€
I just tried adding Invite Crosses to my tactic and after that I got 4 wins.
Yeahh, I know playing only 4 matches isn't a significant test but so far it's been working very well for me.
This results may also be related to the jumping abilities of the forwards in your test league.
Great work!
But the testing teams have only attackers with small jumping reach, haven't they?
@Zippo Hi, interesting result of this test. Would you like to do a similar test for force opposition outside/inside together with invite/stop crosses for Katana 4231 104p v3.1?
does this thing work only because of short forwards and with Beto-type forwards we would be against inviting crosses?
opq said: does this thing work only because of short forwards and with Beto-type forwards we would be against inviting crosses?
I don’t think so.
“Invite Crosses” affect the defensive width and pressing angles only in your defensive third. If you use WBs, you will see them trying to stop the crosses. This is another of the many instructions that mislead with their explanation and name.
On the other hand, the "Pressing Traps" instructions affect the same things but in your opponents half.