Jolt said: A couple of quick questions to harvestgreen22 or someone that knows.
The training sessions generally show lowering "Condition"
But from my observations, condition always improves after each day with just training, and only lowerswhen playing matches (or getting injured, but that's beside the point). So my question, has it ever been tested whether these trainings actually: 1. Lower condition? OR 2. Training sessions with heavier condition reduction don't allow the players to recover condition as much as training sessions with lighter condition reduction?
The reason why I'm asking is simple: I'm unsure whether I should schedule my training sessions like this:
or like this:
If trainings don't lower condition, then putting a rest day in between sessions makes no sense, and it is always ideal to put all rest sessions immediately after a game, and the training sessions as late as possible (like in the second case).
If they do lower condition, then adding a rest day in between training sessions to allow the players to recover, can make sense to lower risk of injuries.
Hopefully my question is understandable.
如果你看不懂我的意思,我也会中文,所以如果我必须写汉字,我可以。(This says that I can also write in Chinese in case harvestgreen22 doesn't understand). Expand
I have discussed this issue in other posts and on our Chinese players Forum. Yes, there is indeed such a problem. A reduced training schedule brings both advantages and disadvantages
Advantages : Fewer training , Fewer injuries Disadvantage: Whether using "Recover (drop a little)" or "Rest (drop more)", Both "condition" and "March sharpness" will decline
However, these two things are useful and can affect the performance in the competition.
My idea is like this:
1. If it's a league with a very dense schedule of matches (like England), then this decline is basically not a problem because a large number of matches will make up for it
2. If it is a league with relatively few matches, then "arranging friendly matches" is needed to make up for this "condition" and "March sharpness".
3. Just right. According to another post I tested (posted on this forum), for young players, friendly matches are basically as valuable as official matches, providing the same growth needs and match time.
4.At the beginning of the season, friendly matches need to be arranged to ensure that "friendly matches + real matchs" = about twice a week.
Apart from being troublesome to arranged , there is no other Disadvantage to this.
Of course, the increased friendly matches will bring corresponding injury risks. However, by comparing "increasing friendly matches" and "increasing the training schedule", the test found that this risk would be lower.
5. For some special circumstances where friendly matches cannot be arranged and this "condition" and "March sharpness" are indeed needed, then a certain amount of training schedule can only be added according to these actual situations, and "recovery" should be used as much as possible to replace "rest" in the training schedule.
Jolt said: A couple of quick questions to harvestgreen22 or someone that knows.



The training sessions generally show lowering "Condition"
But from my observations, condition always improves after each day with just training, and only lowerswhen playing matches (or getting injured, but that's beside the point). So my question, has it ever been tested whether these trainings actually: 1. Lower condition? OR 2. Training sessions with heavier condition reduction don't allow the players to recover condition as much as training sessions with lighter condition reduction?
The reason why I'm asking is simple: I'm unsure whether I should schedule my training sessions like this:
or like this:
If trainings don't lower condition, then putting a rest day in between sessions makes no sense, and it is always ideal to put all rest sessions immediately after a game, and the training sessions as late as possible (like in the second case).
If they do lower condition, then adding a rest day in between training sessions to allow the players to recover, can make sense to lower risk of injuries.
Hopefully my question is understandable.
如果你看不懂我的意思,我也会中文,所以如果我必须写汉字,我可以。(This says that I can also write in Chinese in case harvestgreen22 doesn't understand).
I have discussed this issue in other posts and on our Chinese players Forum. Yes, there is indeed such a problem.
A reduced training schedule brings both advantages and disadvantages
Advantages : Fewer training , Fewer injuries
Disadvantage: Whether using "Recover (drop a little)" or "Rest (drop more)",
Both "condition" and "March sharpness" will decline
However, these two things are useful and can affect the performance in the competition.
My idea is like this:
1. If it's a league with a very dense schedule of matches (like England), then this decline is basically not a problem because a large number of matches will make up for it
2. If it is a league with relatively few matches, then "arranging friendly matches" is needed to make up for this "condition" and "March sharpness".
3. Just right. According to another post I tested (posted on this forum), for young players, friendly matches are basically as valuable as official matches, providing the same growth needs and match time.
4.At the beginning of the season, friendly matches need to be arranged to ensure that "friendly matches + real matchs" = about twice a week.
Apart from being troublesome to arranged , there is no other Disadvantage to this.
Of course, the increased friendly matches will bring corresponding injury risks.
However, by comparing "increasing friendly matches" and "increasing the training schedule", the test found that this risk would be lower.
5. For some special circumstances where friendly matches cannot be arranged and this "condition" and "March sharpness" are indeed needed, then a certain amount of training schedule can only be added according to these actual situations, and "recovery" should be used as much as possible to replace "rest" in the training schedule.