Kriek said: Is it better to spread the sessions out over the week or to do everything in one block before a match to improve physical fitness? Expand
it's important to have your superrest day. If you don't want to micromanage anything, the ultimate set&forget training schedule would look something like that. Don't use matches in your schedule cos they will get replaced with match practices. Unless you want more of those. U could leave those days blank or add something like set piece routines (not sure if it makes a difference, not longterm for sure, maybe short term for new squad)
BulldozerJokic said: it's important to have your superrest day. If you don't want to micromanage anything, the ultimate set&forget training schedule would look something like that. Don't use matches in your schedule cos they will get replaced with match practices. Unless you want more of those. U could leave those days blank or add something like set piece routines (not sure if it makes a difference, not longterm for sure, maybe short term for new squad) Expand
I like this set up, another thing to take into account place the two sessions you think is the most important in the first slot on tuesday and friday, because if you have an away game the second training will be replaced with travel. You probably know this, just saying in case someone doesn't.
I prefer the setup below for a couple of reasons. First of all no matter what all training will be done, and no travel or matchday stuff will interfere. It does however have the downside of no superrest midweek. However the superrest midweek would only happen on home games anyway because the travel interferes. Mixing schedules slightly and managing it more minutely would definitely provide better rest and use of the modules, i just can't be bothered so i just use this configuration every time.
juliius said: I prefer the setup below for a couple of reasons. First of all no matter what all training will be done, and no travel or matchday stuff will interfere. It does however have the downside of no superrest midweek. However the superrest midweek would only happen on home games anyway because the travel interferes. Mixing schedules slightly and managing it more minutely would definitely provide better rest and use of the modules, i just can't be bothered so i just use this configuration every time. Expand
Correct me if I'm wrong, but after an away game on wednesday isn't there a travel happening on the first slot on thursday? Thus, shouldn't we use 2nd and 3rd slot and not 1st and 2nd? Also, could You remind me which "excel number" is this schedule that You posted?
I am playing in a lower league now where the matches are played only on Sundays. No matter my changing my preference setting to Wen-Sat the game still put matches on Sunday. Could one of you guys please make a meta schedule (331-243 etc.) for single game weeks played on Sunday please? Thanks.
janusztokot said: Correct me if I'm wrong, but after an away game on wednesday isn't there a travel happening on the first slot on thursday? Thus, shouldn't we use 2nd and 3rd slot and not 1st and 2nd? Also, could You remind me which "excel number" is this schedule that You posted? Expand
i've placed in the 1st and 2nd slot because it just gets moved up to 2nd and 3rd slot if there is travel after a game wednesday. If you place them in the 2nd and 3rd slot and have rest in the 1st slot, the rest will be moved to second and the 2nd training will be moved to 3rd. If your training looks like this: And you then have travel on wednesday this will happen
It's part of why i've basically come to the conclusion that any schedule i use will at most have 4 training sessions. Since i can guarantee superrest monday, and know all sessions will not be moved around because of some matchscheduling
Najdorf said: I am playing in a lower league now where the matches are played only on Sundays. No matter my changing my preference setting to Wen-Sat the game still put matches on Sunday. Could one of you guys please make a meta schedule (331-243 etc.) for single game weeks played on Sunday please? Thanks. Expand
juliius said: i've placed in the 1st and 2nd slot because it just gets moved up to 2nd and 3rd slot if there is travel after a game wednesday. If you place them in the 2nd and 3rd slot and have rest in the 1st slot, the rest will be moved to second and the 2nd training will be moved to 3rd. If your training looks like this: And you then have travel on wednesday this will happen
It's part of why i've basically come to the conclusion that any schedule i use will at most have 4 training sessions. Since i can guarantee superrest monday, and know all sessions will not be moved around because of some matchscheduling
The schedule is number 331 Expand
That's smart, I have multiple planning depending on the match day I will try your methodology and use one planning, thanks
Thanks for all these tests Please I have a few questions 1. Do you use 331 across First Team, U21, and U18s? 2. Do you set everyone on Quickness Additional Focus including GKs? 3. Do you ignore player complaints? 4. How effective is Quickness Additional Focus on players above 21?
The 331 training method, in my experience, causes a lot of player injuries.
In the first season, without the 331 training method, I had few injuries. In the second season, once I started using the 331 method, I had almost triple the injuries. And the third season isn’t starting any better.
BaZuKa said: The 331 training method, in my experience, causes a lot of player injuries.
In the first season, without the 331 training method, I had few injuries. In the second season, once I started using the 331 method, I had almost triple the injuries. And the third season isn’t starting any better.
Expand
From memory, when I was doing 4-year tests using the EBFM test league file, there would usually be no injuries in the first year, and gradually more until maximum in the 4th year.
In hindsight, this is peculiar.
Looking at your injury list, I'd say it's worse than average. I see a lot are from matches rather than training, which suggests to me it could be that your players have too low match fitness
BaZuKa said: The 331 training method, in my experience, causes a lot of player injuries.
In the first season, without the 331 training method, I had few injuries. In the second season, once I started using the 331 method, I had almost triple the injuries. And the third season isn’t starting any better.
Expand
Personally i haven't found all that many injuries, especially in comparison to the standard training that has more sessions per week.
That said though, how is your schedule set up through the week? Have you set the intensities? And how many injuries do you find to be many throughout a season? Also have you changed the tactic or has it been the same the whole time?
juliius said: Personally i haven't found all that many injuries, especially in comparison to the standard training that has more sessions per week.
That said though, how is your schedule set up through the week? Have you set the intensities? And how many injuries do you find to be many throughout a season? Also have you changed the tactic or has it been the same the whole time? Expand
Hey! Which training method you're using? Could you share, please? I'm very confused with all LOL
Are you guys not using match practice and stuff with certain schedules? I thought match practice is essential especially to keep players in good match condition.
Ellever said: Are you guys not using match practice and stuff with certain schedules? I thought match practice is essential especially to keep players in good match condition. Expand
I mean there is a match practice session in the 331 schedule. And in general most of the highest CA generating schedules has a match practice, so i imagine most people use a match practice in their schedule
elholm said: What about double gameweeks? Do you change anything there? And do you train specific roles or leave it blank? Expand
That schedule is setup to plug in for both 1 and 2 gameweeks. The only thing is you can definitely do something better for rest if you want to micromanage it more, i just can't be bothered. I don't train any roles apart from sometimes i train wingers in the opposite side, because as far as i know that doesn't cost any CA points
harvestgreen22 said: [Attacking]x2 with "Addtional Focus Quickness" with "[Double Intensity]"==“Training Intensity Scheduling”set:"no pitch,no pitch,no pitch,Double Intensity,Double Intensity""
It is a very balanced schedule. It can be said that a balance has been achieved among the three major categories of attributes. However, this balance also means that it is not "Meta" enough.
It perfectly meets all of your requirements, great for Concentration/Anticipation/Positioning/Composure/Dribbling/Finishing , but at the cost of increasing "Decision , Technique , First touch" , which is useless , and cost a lot of CA Expand
does learning new positions on the field and skills by a player consume CA?
Antal said: does learning new positions on the field and skills by a player consume CA? Expand
For most positions yes. Think wingers learning opposite side might be the only exception, not sure about fullbacks learning the opposite side. The others i'm pretty sure uses up CA
Antal said: does learning new positions on the field and skills by a player consume CA? Expand
Each position has different weights for each attribute. When calculating the CA of a player, the game considers the highest CA weight from all positions, adjusted by the proficiency in those positions. That means they don not consume CA, but they make your attributes more costly, which results in higher CA for lower attributes.
juliius said: For most positions yes. Think wingers learning opposite side might be the only exception, not sure about fullbacks learning the opposite side. The others i'm pretty sure uses up CA Expand
Positions from opposite side have the same weights, so you can safely train players in those positions without affecting CA.
One other point about learning positions. The cost to go from accomplished to natural is small, so it’s usually worth it to do that if you will use the player in the position where he is accomplished.
ZaZ said: Each position has different weights for each attribute. When calculating the CA of a player, the game considers the highest CA weight from all positions, adjusted by the proficiency in those positions. That means they don not consume CA, but they make your attributes more costly, which results in higher CA for lower attributes.
Positions from opposite side have the same weights, so you can safely train players in those positions without affecting CA. Expand
Do we know how the oop roles/positions impact it now?
Is it better to spread the sessions out over the week or to do everything in one block before a match to improve physical fitness?
Kriek said: Is it better to spread the sessions out over the week or to do everything in one block before a match to improve physical fitness?
it's important to have your superrest day. If you don't want to micromanage anything, the ultimate set&forget training schedule would look something like that. Don't use matches in your schedule cos they will get replaced with match practices. Unless you want more of those. U could leave those days blank or add something like set piece routines (not sure if it makes a difference, not longterm for sure, maybe short term for new squad)
BulldozerJokic said: it's important to have your superrest day. If you don't want to micromanage anything, the ultimate set&forget training schedule would look something like that. Don't use matches in your schedule cos they will get replaced with match practices. Unless you want more of those. U could leave those days blank or add something like set piece routines (not sure if it makes a difference, not longterm for sure, maybe short term for new squad)

I like this set up, another thing to take into account place the two sessions you think is the most important in the first slot on tuesday and friday, because if you have an away game the second training will be replaced with travel. You probably know this, just saying in case someone doesn't.
I prefer the setup below for a couple of reasons. First of all no matter what all training will be done, and no travel or matchday stuff will interfere. It does however have the downside of no superrest midweek. However the superrest midweek would only happen on home games anyway because the travel interferes. Mixing schedules slightly and managing it more minutely would definitely provide better rest and use of the modules, i just can't be bothered so i just use this configuration every time.
@harvestgreen22
Do we have tests of [Quickness][Resistance] instead of [Physical] in the top CA schedules like the [Physical][Match Practice][Attacking][Defending]?
If not could you test [Quickness][Resistance][Match Practice][Attacking][Defending]
juliius said: I prefer the setup below for a couple of reasons. First of all no matter what all training will be done, and no travel or matchday stuff will interfere. It does however have the downside of no superrest midweek. However the superrest midweek would only happen on home games anyway because the travel interferes. Mixing schedules slightly and managing it more minutely would definitely provide better rest and use of the modules, i just can't be bothered so i just use this configuration every time.

Correct me if I'm wrong, but after an away game on wednesday isn't there a travel happening on the first slot on thursday? Thus, shouldn't we use 2nd and 3rd slot and not 1st and 2nd? Also, could You remind me which "excel number" is this schedule that You posted?
I am playing in a lower league now where the matches are played only on Sundays. No matter my changing my preference setting to Wen-Sat the game still put matches on Sunday. Could one of you guys please make a meta schedule (331-243 etc.) for single game weeks played on Sunday please? Thanks.
janusztokot said: Correct me if I'm wrong, but after an away game on wednesday isn't there a travel happening on the first slot on thursday? Thus, shouldn't we use 2nd and 3rd slot and not 1st and 2nd? Also, could You remind me which "excel number" is this schedule that You posted?


i've placed in the 1st and 2nd slot because it just gets moved up to 2nd and 3rd slot if there is travel after a game wednesday. If you place them in the 2nd and 3rd slot and have rest in the 1st slot, the rest will be moved to second and the 2nd training will be moved to 3rd.
If your training looks like this:
And you then have travel on wednesday this will happen
It's part of why i've basically come to the conclusion that any schedule i use will at most have 4 training sessions. Since i can guarantee superrest monday, and know all sessions will not be moved around because of some matchscheduling
The schedule is number 331
Najdorf said: I am playing in a lower league now where the matches are played only on Sundays. No matter my changing my preference setting to Wen-Sat the game still put matches on Sunday. Could one of you guys please make a meta schedule (331-243 etc.) for single game weeks played on Sunday please? Thanks.
juliius said: i've placed in the 1st and 2nd slot because it just gets moved up to 2nd and 3rd slot if there is travel after a game wednesday. If you place them in the 2nd and 3rd slot and have rest in the 1st slot, the rest will be moved to second and the 2nd training will be moved to 3rd.


If your training looks like this:
And you then have travel on wednesday this will happen
It's part of why i've basically come to the conclusion that any schedule i use will at most have 4 training sessions. Since i can guarantee superrest monday, and know all sessions will not be moved around because of some matchscheduling
The schedule is number 331
That's smart, I have multiple planning depending on the match day
I will try your methodology and use one planning, thanks
Thank you @juliius Really appreciate it man!
hi everyone
where can I find wed/saturday and saturday match meta training?
chicarito said: hi everyone
where can I find wed/saturday and saturday match meta training?
https://community.sports-interactive.com/forums/topic/451185-knap-fm26-and-fm24-fm23-fm22_fm-21-fm-20-fm-19-tactics/
Scroll down the first post.
Thanks for all these tests
Please I have a few questions
1. Do you use 331 across First Team, U21, and U18s?
2. Do you set everyone on Quickness Additional Focus including GKs?
3. Do you ignore player complaints?
4. How effective is Quickness Additional Focus on players above 21?
The 331 training method, in my experience, causes a lot of player injuries.


In the first season, without the 331 training method, I had few injuries. In the second season, once I started using the 331 method, I had almost triple the injuries. And the third season isn’t starting any better.
BaZuKa said: The 331 training method, in my experience, causes a lot of player injuries.


In the first season, without the 331 training method, I had few injuries. In the second season, once I started using the 331 method, I had almost triple the injuries. And the third season isn’t starting any better.
From memory, when I was doing 4-year tests using the EBFM test league file, there would usually be no injuries in the first year, and gradually more until maximum in the 4th year.
In hindsight, this is peculiar.
Looking at your injury list, I'd say it's worse than average. I see a lot are from matches rather than training, which suggests to me it could be that your players have too low match fitness
BaZuKa said: The 331 training method, in my experience, causes a lot of player injuries.


In the first season, without the 331 training method, I had few injuries. In the second season, once I started using the 331 method, I had almost triple the injuries. And the third season isn’t starting any better.
Personally i haven't found all that many injuries, especially in comparison to the standard training that has more sessions per week.
That said though, how is your schedule set up through the week? Have you set the intensities? And how many injuries do you find to be many throughout a season? Also have you changed the tactic or has it been the same the whole time?
juliius said: Personally i haven't found all that many injuries, especially in comparison to the standard training that has more sessions per week.
That said though, how is your schedule set up through the week? Have you set the intensities? And how many injuries do you find to be many throughout a season? Also have you changed the tactic or has it been the same the whole time?
Hey! Which training method you're using? Could you share, please? I'm very confused with all LOL
GreyLoneWolf628 said: Hey! Which training method you're using? Could you share, please? I'm very confused with all LOL


Basically this is the schedule i plug in every week:
And set the intensity like this:
And then additional focus set as quickness
juliius said: Basically this is the schedule i plug in every week:


And set the intensity like this:
And then additional focus set as quickness
Even in pre-season?
GreyLoneWolf628 said: Even in pre-season?
Yea, i've honestly no clue about if it helps or not to do anything specific for preseason so i just use the same thing all the time
Are you guys not using match practice and stuff with certain schedules? I thought match practice is essential especially to keep players in good match condition.
Ellever said: Are you guys not using match practice and stuff with certain schedules? I thought match practice is essential especially to keep players in good match condition.
I mean there is a match practice session in the 331 schedule. And in general most of the highest CA generating schedules has a match practice, so i imagine most people use a match practice in their schedule
juliius said: Basically this is the schedule i plug in every week:


And set the intensity like this:
And then additional focus set as quickness
What about double gameweeks? Do you change anything there?
And do you train specific roles or leave it blank?
elholm said: What about double gameweeks? Do you change anything there?
And do you train specific roles or leave it blank?
That schedule is setup to plug in for both 1 and 2 gameweeks. The only thing is you can definitely do something better for rest if you want to micromanage it more, i just can't be bothered. I don't train any roles apart from sometimes i train wingers in the opposite side, because as far as i know that doesn't cost any CA points
harvestgreen22 said: [Attacking]x2
with "Addtional Focus Quickness"
with "[Double Intensity]"==“Training Intensity Scheduling”set:"no pitch,no pitch,no pitch,Double Intensity,Double Intensity""
It is a very balanced schedule.
It can be said that a balance has been achieved among the three major categories of attributes. However, this balance also means that it is not "Meta" enough.
It perfectly meets all of your requirements,
great for Concentration/Anticipation/Positioning/Composure/Dribbling/Finishing
, but at the cost of increasing "Decision , Technique , First touch" , which is useless , and cost a lot of CA
does learning new positions on the field and skills by a player consume CA?
Antal said: does learning new positions on the field and skills by a player consume CA?
For most positions yes. Think wingers learning opposite side might be the only exception, not sure about fullbacks learning the opposite side. The others i'm pretty sure uses up CA
Antal said: does learning new positions on the field and skills by a player consume CA?
Each position has different weights for each attribute. When calculating the CA of a player, the game considers the highest CA weight from all positions, adjusted by the proficiency in those positions. That means they don not consume CA, but they make your attributes more costly, which results in higher CA for lower attributes.
juliius said: For most positions yes. Think wingers learning opposite side might be the only exception, not sure about fullbacks learning the opposite side. The others i'm pretty sure uses up CA
Positions from opposite side have the same weights, so you can safely train players in those positions without affecting CA.
One other point about learning positions. The cost to go from accomplished to natural is small, so it’s usually worth it to do that if you will use the player in the position where he is accomplished.
ZaZ said: Each position has different weights for each attribute. When calculating the CA of a player, the game considers the highest CA weight from all positions, adjusted by the proficiency in those positions. That means they don not consume CA, but they make your attributes more costly, which results in higher CA for lower attributes.
Positions from opposite side have the same weights, so you can safely train players in those positions without affecting CA.
Do we know how the oop roles/positions impact it now?
juliius said: Do we know how the oop roles/positions impact it now?
I don't, but I would say only IP position counts.