Training is Fake, it just assigns attributes, not grows attributes: results based on a large number of tests

by harvestgreen22, Nov 6, 2024

Regarding the 331 schedule and causing more injuries....I have seemed to notice this as well.

I'm wondering though, does sprinkling some recovery sessions in the 331 schedule help fix this. Maybe not like 7 recovery sessions but at least a few.

I'm thinking the way to go right now is to prioritize the 'speed' schedule which includes quickness + attx2 + match practice for U18 and U21 squad players. But on the senior squad where your players likely already have 16+ speed or close to it, to instead use the 331 schedule to help round out things like balance and strength and agility.

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ZaZ said: I think I will settle for that since it allows me to max speed of initially fast players, while getting a good CA for transfers and using those players.

How long does a new player have to be on a team before he can be sold?

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Antal said: How long does a new player have to be on a team before he can be sold?

Three or six months, I don't remember exactly. Before that, they claim they just signed a new contract and ignore entering any negotiations. Players can only be sold if they sign with the other team, so other teams will not make offers for players that don't want to sign a contract.

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@harvestgreen22, checking the tables, I noticed some schedules like 93 and 94, which are only different by the recovery sessions added, yield barely the same results. Is it safe to assume something like [Physical][Recovery]x4 (one recovery per day, then one physical, then match day, then full rest day) will have barely the same results as [Physical] (51)? If true, that would allow me to handle issues with match fitness better.

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ZaZ said: If true, that would allow me to handle issues with match fitness better.

I assume that using a training session the day before a match (attack or physics or other), your players go out on the field in a state of 93-94% fatigue.

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