Modifying Tactic Files

by Germaniac, Feb 15, 2025

The other thread that discusses about modifying the game's physics engine (which is an .fmf file) got me thinking, has anyone tried to understand how the tactic files work? (which are also in .fmf format)

I remember back in FM10 or FM11 that by tinkering with the tactic files, (which were in .tac format back then) someone managed to make their tactic have 2 goalkeepers. Now this was completely unuseful since the goalkeepers would always make the same move, leaving you playing like you had 10 players. But I wonder if there are other exploits that you could do by modifying the tactic files that might be useful.

EDIT: I found a couple of forum threads discussing the 2 goalkeepers tactic, here and here, the later has a working download link. (note they're not in english)

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Do we know how to edit, or even read the tac files nowadays ? Not sure if it takes an hexeditor or some other IDE.

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In CM times training exercises were a text file with just number assigned to the categories, for example:
Offensive: (1-7)
Defensive: (1-7)
so you could make your own 'exercise' that maximise improvement in all areas without much fatigue.

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