Uploaded Date
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Downloads
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Dec 19, 2022
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121
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latest patchPatch 23.5.0 ( N )
not tested yet
Patch 23.2.0
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!!THESE SCREENSHOTS ARE FOR FM23 MONGOOSE V2!!







Considering the 41212 seems to be performing very well, I thought it was a good time to bring back the Mongoose. https://fm-arena.com/thread/1532-mongoose-41212-139-goals-scored-salah-scoring-62-won-quadruple/
Tested with City, AM in charge of team selection and training.
Nice, good luck!
crizeKOS said: Nice, good luck!
Thanks mate, appreciate that and also appreciate that there are some similarities with your XMAS tactics but I can assure you this is just an update of the FM21 tactic
CBP87 said: Thanks mate, appreciate that and also appreciate that there are some similarities with your XMAS tactics but I can assure you this is just an update of the FM21 tactic
I know, Im just curious to see how ur tactic is going to perform. There ll be huge feedback from this.
@Zippo Apologies, I have submitted the wrong version of the tactic, any chance you can delete the tactic please and I will upload the correct version, it won't let me change it
Thanks
FM23 Mongoose V3








Changes from https://fm-arena.com/thread/3125-return-of-the-mongoose/
- IWB att to WB Att
- DW to IW
- Removed Underlap left and right
- Added overlap left and right
FM23 Mongoose v4






Changes from https://fm-arena.com/find-comment/17275/
- Removed pass into space
- Removed overlap left and right
- Added underlap left and right
The main focus of this change was to see how the WBs would perform with underlap instead of overlap
CBP87 said: FM23 Mongoose v4






Changes from https://fm-arena.com/find-comment/17275/
- Removed pass into space
- Removed overlap left and right
- Added underlap left and right
The main focus of this change was to see how the WBs would perform with underlap instead of overlap
I am pretty sure that underlap for this kind of shape is a must, pass into space is giving you free points,i can't really see what are the rules of the tactic from the screen,but at least since the "counter-press" was removed from "must to have options" things are even smoother.
You can try to check the differiecies with or without it.
FM23 Mongoose v5






Changes from https://fm-arena.com/find-comment/17275/
- IW to DW
- WB att to IWB att
- Added overlap left and right
- Removed underlap left and right
The main focus of this change was to see how the IWBs would perform with overlap instead of underlap
Delicious said: I am pretty sure that underlap for this kind of shape is a must, pass into space is giving you free points,i can't really see what are the rules of the tactic from the screen,but at least since the "counter-press" was removed from "must to have options" things are even smoother.
You can try to check the differiecies with or without it.
I would normally agree considering the test results, however just tested overlap with IWB and got my best results thus far
@CBP87, your set pieces is a mess.
Your tactics use Long Throw-ins but they are terrible in FM23, no one uses them.
Dude, your set pieces are terrible that's why your tactics have been getting such low scores
https://fm-arena.com/thread/3100-reliable-set-pieces-fm23/
CBP87 said: I would normally agree considering the test results, however just tested overlap with IWB and got my best results thus far
XMas was a 53 score tactic before underlap, but fore sure will be nice see what IWB with overlap brings to the table. Is something we are all missing, lets see... ty!
Sandro said: @CBP87, your set pieces is a mess.
Your tactics use Long Throw-ins but they are terrible in FM23, no one uses them.
Dude, your set pieces are terrible that's your tactics get such low scores
https://fm-arena.com/thread/3100-reliable-set-pieces-fm23/
Wow, thanks dude
Something on the lines of 'the set pieces could be improved, check out this link' may have been a little more helpful, my tactics are scoring low? would say 50 is pretty decent
CBP87 said: Wow, thanks dude

Something on the lines of 'the set pieces could be improved, check out this link' may have been a little more helpful, my tactics are scoring low? would say 50 is pretty decent
Sorry if I offended you, I really didn't mean.
For a wide diamond formation with DWs and IWBs 48-50 pts is a really low score... but it's only my opinion, feel free to disagree
Sandro said: Sorry if I offended you, I really didn't mean.

For a wide diamond formation with DWs and IWBs 48-50 pts is a really low score... but it's only my opinion, feel free to disagree
Ah the smiley face, the signature of a melt
keithb said: Ah the smiley face, the signature of a melt
I'm not a native English speaker so I don't understand what you mean.
Sandro said: I'm not a native English speaker so I don't understand what you mean.
He is basically saying you're a cabeza de polla
CBP87 said: He is basically saying you're a cabeza de polla

Ok
Sandro said: I'm not a native English speaker so I don't understand what you mean.
OP said you were harsh and then you went for the sandwich of nice/another dig(very low)/nice with the smiley face side.
If 57 is the highest score, 50 is not "very low". It's off the top but very low would be something I made which would get 35 max.
Thanks for testing,
Crazy the difference in score between the versions with very minor tweaks each time. I'm not sure if I've bombarded the test already with these 5 variations but I was going to release a v6 later with the set pieces Sandro directed to me. Ill update the original as that gave the strongest result
CBP87 said: Crazy the difference in score between the versions with very minor tweaks each time.
Changing IWBs to WBs or FBs or CWBs isn't a minor tweak, it's a huge tweak that completely changes how your team plays.
I suggest watching few matches in 3D to see the difference between IWBs and other FB roles, it's really huge.
CBP87 said: Crazy the difference in score between the versions
Only 2 points isn't a difference at all. It's even less than the margin of error.
If you re-test the same tactic in a normal save ( 38 matches ) then the difference might be as high as 20-25 points ( with the same tactic ).
We test tactics for 2К-3К matches to reduce the margin of error from 20-25 points to error 1-3 points.
Zippo said: Only 2 points isn't a difference at all. It's even less than the margin of error.
If you re-test the same tactic in a normal save ( 38 matches ) then the difference might be as high as 20-25 points ( with the same tactic ).
We test tactics for 2К-3К matches to achieve the margin of error 1-2 points.
Sorry that wasn't a dig at the testing as I appreciate the time and effort you guys put in. I was looking at the results of v3 and v4 with the only difference being overlap and underlap and there is a 65 point swing
Bogeyman said: Changing IWBs to WBs or FBs or CWBs isn't a minor tweak, it's a huge tweak that completely changes how your team plays.
I suggest watching few matches in 3D to see the difference between IWBs and other FB roles, it's really huge.
I only watch matches in 2d will it still show the movements of the full backs?
CBP87 said: I was looking at the results of v3 and v4 with the only difference being overlap and underlap and there is a 65 point swing
I've just checked the v3 and v4, I looked only at the TIs and it isn't only overlap and underlap, you also remove 'Pass Into Space' TI, which is capable of making a quite difference.
And the difference between v3 and V4 was only 4 points, which is equal to the the margin of error of a 640 matches test so in theory you can get such difference when you re-test the same tactic but in addition you changed 3 TIs so I don't understand what looks 'crazy' to you.
Zippo said: I've just checked the v3 and v4, I looked only at the TIs and it isn't only overlap and underlap, you also remove 'Pass Into Space' TI, which is capable of making a quite difference.

And the difference between v3 and V4 was only 4 points, which is equal to the the margin of error of a 640 matches test so in theory you can get such difference when you re-test the same tactic but in addition you changed 3 TIs so I don't understand what looks 'crazy' to you.
Apologies @Zippo I forgot that I removed pass into space
I'm going to shut up now
CBP87 said: Apologies @Zippo I forgot that I removed pass into space
I'm going to shut up now
As people say "Don't hate the player hate the game".
FM is a quite random game and it also can be quite illogical, especially when it comes to the the tactics.
Our propose is to help people improving their tactic. I understand sometimes the result of our tests can be disappointing but it's really not our fault, we can't do nothing about how the game works.
Zippo said: As people say "Don't hate the player hate the game".

FM is a quite random game and it also can be quite illogical, especially when it comes to the the tactics.
Our propose is to help people improving their tactic. I understand sometimes the result of our tests can be disappointing but it's really not our fault, we can't do nothing about how the game works.
Still you're the Dark Lord!
FM23 Mongoose v6





Changes from https://fm-arena.com/find-comment/17275/
- Removed dist to flanks
- Added dist to full backs
- Added tackle harder as a PI to all roles
- Other PIs added to IW/AM/AF