Uploaded Date
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Downloads
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Nov 15, 2023
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787
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latest patchPatch 24.4.0 (DB3.0)
not tested yet
Patch 24.1.0 (DB1.0)
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Changed mentality to "Balanced" to see how it works.
WOW
best 4231 in the house, haha
letsgo9 said: best 4231 in the house, haha
Yes! Im working now on a 4231 with CM'S instead of DM'S but I don't think I can reach this score hahaha
Do you use oi?
Salmoura7 said: Do you use oi?
Leave it to the assistant
Chris said: Leave it to the assistant
Really? This changes the tactic just an FYI. Always remove it, if you are doing a holiday run
Another change no one noticed is that @Chris activate his Windows maybe this one have an impact on the score too!!
lol!
sponsorkindest said: Really? This changes the tactic just an FYI. Always remove it, if you are doing a holiday run
wait, were you talking about Opposite instructions? If yes, I leave it to assistant when playing, when holiday test I touch nothing about Opposite instructions.
dzek said: Another change no one noticed is that @Chris activate his Windows maybe this one have an impact on the score too!!
I bet that's the reason. =)
Chris said: I bet that's the reason. =)
dzek said:
Do you know why this tactic is in the hall of fame instead of 4231 Death Star? Both have same score but the other one has +1 at GD.
Chris said: Do you know why this tactic is in the hall of fame instead of 4231 Death Star? Both have same score but the other one has +1 at GD.
Your tactic produced 1,586 PPG and the other 1,585.
So the difference is 0,08%
Did you just calculated it? Or I can just check it in this page? @dzek
Wow, the difference is awesome hahaha
Chris said: Did you just calculated it? Or I can just check it in this page? @dzek
Wow, the difference is awesome hahaha
I calculated them on my own. Each run of a test the player-controlled teams play a total of 400 matches.
The formula is as follows:
(Team A points + Team B points + Team C points + Team D points + Team E points) / 400 = PPG
Then if you want to find the translated score ( the one that we all see on FM-Arena's table ) you just do PPG * 38.
FM-Arena's staff does the same to get the scores - then translates them into 38 matches which most leagues have so the scale of scores are 0 - 114 in the table. It's something I don't really agree with because there are leagues with fewer/more games per season and my suggestion was just to display the PPG, which is the average, or to translate the PPG to a scale of 0 - 100.
dzek said: It's something I don't really agree with because there are leagues with fewer/more games per season and my suggestion was just to display the PPG, which is the average, or to translate the PPG to a scale of 0 - 100.
eh, all that really matters is that the normalization is consistent. whether we're chasing a 65/114 or a 57/100 isn't as important as the chase itself.
in other words, the real score are the tactics we made along the way
dzek said: I calculated them on my own. Each run of a test the player-controlled teams play a total of 400 matches.
The formula is as follows:
(Team A points + Team B points + Team C points + Team D points + Team E points) / 400 = PPG
Then if you want to find the translated score ( the one that we all see on FM-Arena's table ) you just do PPG * 38.
FM-Arena's staff does the same to get the scores - then translates them into 38 matches which most leagues have so the scale of scores are 0 - 114 in the table. It's something I don't really agree with because there are leagues with fewer/more games per season and my suggestion was just to display the PPG, which is the average, or to translate the PPG to a scale of 0 - 100.
It seems incredible, didnt expect it was like that. I just though if a tactic has 60 rating it meant the tactic is supposed to win the 60% of the matches against equal teams. Thank you for explain that