ZaZ said: There is probably something wrong with the way you are setting the tactic and going on vacation.

I think no, I just load the tactics and place the players a the good position and then i go in vacation ... The are others step to stet the tactics?

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ZaZ said: There is probably something wrong with the way you are setting the tactic and going on vacation.

GROSDINGO said: I think no, I just load the tactics and place the players a the good position and then i go in vacation ... The are others step to stet the tactics?

You should always keep in mind that when you go on Vacation then you leave everything to control to your assistant manager and most of time he's terrible in everything.

For example, the assistant manager can't solve any morale issues of the players, there's just no code for that task in the game so most of time the players are unhappy with poor morale. Also, he might be terrible at picking players for the tactics and rotating them during the season so most time he uses tired players with a poor morale.

All the above might a great on the result.

FM isn't designed to be played on Vacation mode and the purpose of Vacation is to speed up the game in cases when you don't care about the result.

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GROSDINGO said: I think no, I just load the tactics and place the players a the good position and then i go in vacation ... The are others step to stet the tactics?

You need to mark the option to use current match tactics. Also, the assistant manager will only pick the team you chose if you mark the option below, to use current team selection when possible.

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ZaZ said: Added a variant of Green for easy transition from/to Blue.

Green 5.0 (Blue Transition) is an alternative to Solid Blue 4.0 to hold a score. It changes the left AF and the SS to CM, becoming very efficient once you train those players on that position (don't worry with tactical familiarity for position/role/duty, the effect is minimum). A good strategy is to start matches with Blue, then switch to Green when you have a one goal lead. The other strategy is to start with Green, then switch to Blue if you concede a one goal lead, or if you have a draw after half time. Either of those strategies allow you to make full use of the advantages of Blue (high attack) and Green (high defense), maximizing your chance of winning.


@ZaZ why do you say the effect of tactical familiarity for pos/role/duty is minimal? Doesn't it lower the effectiveness of the tactic?

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Middleweight165 said: @ZaZ why do you say the effect of tactical familiarity for pos/role/duty is minimal? Doesn't it lower the effectiveness of the tactic?

In my experiments, there was barely any change on win rate when training players in different positions. I tested with wingbacks and wingers in opposite sides, and two CMs training as AM and ST. I also didn't notice any difference in performance for those players training in different position. It is also easier to build a squad when you don't need to worry about what side your winger or wingback plays. The main advantage, however, is that Green is better than Solid Blue, allowing you to use two very strong tactics for different situations.

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ZaZ said: In my experiments, there was barely any change on win rate when training players in different positions. I tested with wingbacks and wingers in opposite sides, and two CMs training as AM and ST. I also didn't notice any difference in performance for those players training in different position. It is also easier to build a squad when you don't need to worry about what side your winger or wingback plays. The main advantage, however, is that Green is better than Solid Blue, allowing you to use two very strong tactics for different situations.

Thanks for the reply. So as long as there positional circle indicator is at least dark green I'm ok? I read in another of your replies, you train your CMs in AM and ST, is that simply to get the positional rating to dark green? If the players are already green in both positions is it irrelevant which position they train in?

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Middleweight165 said: Thanks for the reply. So as long as there positional circle indicator is at least dark green I'm ok? I read in another of your replies, you train your CMs in AM and ST, is that simply to get the positional rating to dark green? If the players are already green in both positions is it irrelevant which position they train in?

Yeah, I train to get the position rating, because that has high influence on performance. Dark green is good enough to play matches without hindering the team but becoming natural (light green) will increase performance further.

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ZaZ said: Yeah, I train to get the position rating, because that has high influence on performance. Dark green is good enough to play matches without hindering the team but becoming natural (light green) will increase performance further.

Thanks, I'll give it a try.

Do you have any tips for keeping match load/fatigue down? I'm using you rest recommendations and your training but my players are getting injured because the match load is Heavy. I am playing 2 matches a week and rotating every player but the match load, fatigue and injury risk is always high

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Middleweight165 said: Thanks, I'll give it a try.

Do you have any tips for keeping match load/fatigue down? I'm using you rest recommendations and your training but my players are getting injured because the match load is Heavy. I am playing 2 matches a week and rotating every player but the match load, fatigue and injury risk is always high


Match load is influenced only by matches in the previous two weeks (or something like that). It is not affected by training or resting. That means if your match load is heavy, then you either have to rotate more, or live with it. It's normal to happen around the middle of the season, when you have multiple tournaments to play.

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Middleweight165 said: Thanks, I'll give it a try.

Do you have any tips for keeping match load/fatigue down? I'm using you rest recommendations and your training but my players are getting injured because the match load is Heavy. I am playing 2 matches a week and rotating every player but the match load, fatigue and injury risk is always high


Have you changed all your players training intensity to automatic? I know some people before forgot to do that. Re the fatigue you need to manually rest the player when he returns to training, otherwise the auto settings override the week rest.

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Solaris said: You should always keep in mind that when you go on Vacation then you leave everything to control to your assistant manager and most of time he's terrible in everything.

For example, the assistant manager can't solve any morale issues of the players, there's just no code for that task in the game so most of time the players are unhappy with poor morale. Also, he might be terrible at picking players for the tactics and rotating them during the season so most time he uses tired players with a poor morale.

All the above might a great on the result.

FM isn't designed to be played on Vacation mode and the purpose of Vacation is to speed up the game in cases when you don't care about the result.


ty for your answer dude, I will try without going in vacation to see the difference

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ZaZ said: You need to mark the option to use current match tactics. Also, the assistant manager will only pick the team you chose if you mark the option below, to use current team selection when possible.


Yes yes, I already do that

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GROSDINGO said: Yes yes, I already do that

Then it should work. No idea why it's going so bad for you. I mean, even playing without goalkeeper, it should be pretty hard for Aston Villa to end the league on 19th.

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I have added a new piece of information to the first post:
"Use Focus Play Down the Left/Right whenever you have an advantage on that side, (when your opponent has a weakness on that side, or when one of your flanks is clearly stronger than the other). Do not bother with Focus Play Through The Middle, as it does not give any benefit even when your opponent has a weak midfield."

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ZaZ said: Sorry, but I don't know the difference in match engine from normal mode to instant result, so I leave this question for people that have this knowledge. I don't think there should be any real difference, so you can probably just pick the tactics on the table with highest win rate. If it was me, I would use Green 5.0 against those stronger teams.

thank you for answer. so i have been playing with bolton for 7 seasons and (with instant result mostly, i am only playing critical matches by myself) and i got 0 trophies :D . i have lost the champions league in final 3 times in a row and i got 2nd position in premier league 3 times in a row again. is this results ok or am i doing something wrong?(my pre-season prediction was 7th last year)

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sangarios said: is this results ok or am i doing something wrong?(my pre-season prediction was 7th last year)

Hey,

Check this out, it might be helpful for you - https://fm-arena.com/thread/1076-my-tactic-doesn-t-work-help-me-please/

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Milakus said: Hey,

Check this out, it might be helpful for you - https://fm-arena.com/thread/1076-my-tactic-doesn-t-work-help-me-please/


i have read it already, what i am trying to ask is if you have a team ,that predicted 7th before the season, should you win the title with this tactic or is it ok being 2nd? i have seen a lot of screen shot that people whose teams weaker than mine(by pre-season prediction) won the premier league with this tactic.

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sangarios said: i have read it already, what i am trying to ask is if you have a team ,that predicted 7th before the season, should you win the title with this tactic or is it ok being 2nd? i have seen a lot of screen shot that people whose teams weaker than mine(by pre-season prediction) won the premier league with this tactic.

No one can tell you that for sure because in this game nothing is certain

The stronger your team, the better your chances for winning trophies but nothing is predetermined and that's how FM works

Sometimes, I'm so lucky that I can manage winning the title with a team that is predicted 10th and sometimes, I can be so unlucky that I can't win the title with a team that is predicted 2nd or even 1st.

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Milakus said: No one can tell you that for sure because in this game nothing is certain

The stronger your team, the better your chances for winning trophies but nothing is predetermined and that's how FM works

Sometimes, I'm so lucky that I can manage winning the title with a team that is predicted 10th and sometimes, I can be so unlucky that I can't win the title with a team that is predicted 2nd or even 1st.


yeah, i got your point and actually i knew it already but i am so freaking frustrated by close calls(losing in finals 3 times in a row) that i wanted to find a excuse :)

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sangarios said: yeah, i got your point and actually i knew it already but i am so freaking frustrated by close calls(losing in finals 3 times in a row) that i wanted to find a excuse :)

I'd say if in your domestic your team is only predicted 7th but you reach the Champions League final with such team then it's already an incredible result. :cool:

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sangarios said: thank you for answer. so i have been playing with bolton for 7 seasons and (with instant result mostly, i am only playing critical matches by myself) and i got 0 trophies :D . i have lost the champions league in final 3 times in a row and i got 2nd position in premier league 3 times in a row again. is this results ok or am i doing something wrong?(my pre-season prediction was 7th last year)

There are two different answers to your question. First, it is what Milakus just said. If you are predicted 7th and you reached the final of Champions League and got 2nd place in Premier League, that is overachieving, so it is a good result.

The second answer is that after seven years building a team (I imagine four or five in the Premier League), you should already be strong enough to win it if you did correctly. It is normal to not win in the first two or three seasons, since most good players do not want to join your side when you just got promoted from lower division. However, when that stops being an issue and you already have most players you want, then you should start winning the league. If your team is good and you did not win yet, it is either because you did not hire very good players, or because you did not do a good job managing their mental condition (morale and team shouts) and physical condition (condition, match fitness, fatigue and injuries).

P.S.: Playing without instant results would probably help, since you can keep the players motivated with shouts, give good team speeches on half time, and you can use substitution to improve the performance of your team (assistant manager likes to keep injured players on the field).

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ZaZ said: There are two different answers to your question. First, it is what Milakus just said. If you are predicted 7th and you reached the final of Champions League and got 2nd place in Premier League, that is overachieving, so it is a good result.

The second answer is that after seven years building a team (I imagine four or five in the Premier League), you should already be strong enough to win it if you did correctly. It is normal to not win in the first two or three seasons, since most good players do not want to join your side when you just got promoted from lower division. However, when that stops being an issue and you already have most players you want, then you should start winning the league. If your team is good and you did not win yet, it is either because you did not hire very good players, or because you did not do a good job managing their mental condition (morale and team shouts) and physical condition (condition, match fitness, fatigue and injuries).

P.S.: Playing without instant results would probably help, since you can keep the players motivated with shouts, give good team speeches on half time, and you can use substitution to improve the performance of your team (assistant manager likes to keep injured players on the field).

thank you both for your helps. i have shared gs squad screen's of chelsea and my team. what do you think about my squad, is it enough after 7 seasons? my main problem in league is that chelsea is collecting more than 90 points every fckn season and when it comes to matches with them, i cant just help it but lose or draw thanks to mbappe :D
the worst thing about playing with instant result is i cant change the tactic upon situation of the match, i have been using green 5.0 since the start, and i'm losing most of the points to the teams that i should have won easily, like they are getting ahead 1-0 and i'm still playing with green instead of blue.

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sangarios said: what do you think about my squad, is it enough after 7 seasons?

In FM you can say "it's enough" only when you have all the best players in the game in your team. Usually, the best players have their CA in a range 180-200.

As you can see your team is no where near to be "enough" because the CA of your best player is only "169" and the highest CA in the game is "200" so there's still a lot of space to "grow".

Bring in your team 180-190 CA players and I'd say only then you can say that you're close to say it's enough".

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sangarios said: thank you both for your helps. i have shared gs squad screen's of chelsea and my team. what do you think about my squad, is it enough after 7 seasons? my main problem in league is that chelsea is collecting more than 90 points every fckn season and when it comes to matches with them, i cant just help it but lose or draw thanks to mbappe :D
the worst thing about playing with instant result is i cant change the tactic upon situation of the match, i have been using green 5.0 since the start, and i'm losing most of the points to the teams that i should have won easily, like they are getting ahead 1-0 and i'm still playing with green instead of blue.


I think it is good enough to be champion. The point of having a good tactic (like any tactic 6.0+ in FM-Arena) is to overachieve or get better results than your team would normally allow. The difference of 10-20 points in CA isn't very high, so you should have a good chance to win if you manage your squad properly. The problem is, since you are using instant results, then you are basically skipping the management part, and that removes one of the main advantages players have over AI controlled teams.

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Nikko said: In FM you can say "it's enough" only when you have all the best players in the game in your team. Usually, the best players have their CA in a range 180-200.

As you can see your team is no where near to be "enough" because the CA of your best player is only "169" and the highest CA in the game is "200" so there's still a lot of space to "grow".

Bring in your team 180-190 CA players and I'd say only then you can say that you're close to say it's enough".


i was choosing the players by positional rating, so i didnt really check their CA.

ZaZ said: I think it is good enough to be champion. The point of having a good tactic (like any tactic 6.0+ in FM-Arena) is to overachieve or get better results than your team would normally allow. The difference of 10-20 points in CA isn't very high, so you should have a good chance to win if you manage your squad properly. The problem is, since you are using instant results, then you are basically skipping the management part, and that removes one of the main advantages players have over AI controlled teams.

fair enough, it seems i just have to play all matches :(

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ZaZ said: I think it is good enough to be champion. The point of having a good tactic (like any tactic 6.0+ in FM-Arena) is to overachieve or get better results than your team would normally allow. The difference of 10-20 points in CA isn't very high, so you should have a good chance to win if you manage your squad properly. The problem is, since you are using instant results, then you are basically skipping the management part, and that removes one of the main advantages players have over AI controlled teams.

sangarios said: i was choosing the players by positional rating, so i didnt really check their CA.



fair enough, it seems i just have to play all matches :(


Hey there,

I would not say that the difference of 10-20 points in CA isn't very high

Here's a simple example:

With the default attributes the tactic gets "63" score - https://fm-arena.com/tactic/1697-default-attributes/

But when we decrease "Acceleration" by 4 points across the positions then the CA also decreases only by 5-6 points but the score drops from "63" to "39" https://fm-arena.com/tactic/1700-acceleration-attribute-has-been-decreased-by-4-points-across-all-the-positions/


So I'd say the difference of 10-20 points in CA is a huge difference and if you improve the CA of your players by 20 points then it'll greatly boost your results

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Zippo said: Hey there,

I would not say that the difference of 10-20 points in CA isn't very high

Here's a simple example:

With the default attributes the tactic gets "63" score - https://fm-arena.com/tactic/1697-default-attributes/

But when we decrease "Acceleration" by 4 points across the positions then the CA also decreases only by 5-6 points but the score drops from "63" to "39" https://fm-arena.com/tactic/1700-acceleration-attribute-has-been-decreased-by-4-points-across-all-the-positions/


So I'd say the difference of 10-20 points in CA is a huge difference and if you improve the CA of your players by 20 points then it'll greatly boost your results


I meant 10-20 difference in CA, given he is picking players with the most efficient attributes. If he is lacking in those more efficient, then it is definitely a lot. =)

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ZaZ said: I meant 10-20 difference in CA, given he is picking players with the most efficient attributes. If he is lacking in those more efficient, then it is definitely a lot. =)

Of course, to say anything definitely we need to compare the attributes of the players in his team and the attributes of the players in Chelsea team.

Bear in mind even if the CA of his players is allocated in the most effective way across the attributes, the same might be true for Chelsea players and as we can see the average CA of Chelsea players is about 10-20 points higher so in theory such different can give a huge advantage.

I agree with @Nikko who said "it's never enough" when it comes to improving attributes of your players in FM because as seen in our attributes test https://fm-arena.com/table/13-fm22-attributes-ratings/ when you improve some attributes only just for few points then it improves the score from "39" to "63".

So I'd say in FM improving your players always makes sense until you reaches 190-200CA for every player.

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sangarios said: fair enough, it seems i just have to play all matches :(

I also play with Instant Result and I've won the EPL and Champions League many times with many different tactics including ZaZ's tactics.

It's just as some people suggested to you that you need to improve your team a bit to get a better consistency.

Yes, you still can win the trophies with your current team but you need a bit of luck for it and if you don't want to depend on the luck too much then improve your team a bit.

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ZaZ said: The difference of 10-20 points in CA isn't very high, so you should have a good chance to win if you manage your squad properly.

A 20 points difference in CA is a huge difference in FM.

There's about a 20 points difference between Manchester Utd and Norwich but we all know how easy it's to win EPL with Manchester Utd and how hard it's to do that with Norwich.

Here's the CA of the default Manchester Utd team:


and here's the CA of the default Norwich team:

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