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Uploaded Date
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Downloads
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|---|---|---|
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21 hours, 56 min ago
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452
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the current game versionPatch 26.3.0
Precision of Test : +/- 0.5 PTS | +/- 0.5 GF | +/- 0.5 GA
| OVERALL STATS | ||||
|---|---|---|---|---|
| PTS | GD | GF | GA | PLD |
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84.1
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+52 | 100 | 48 |
10,800
Matches
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| HOME STATS | ||||
|---|---|---|---|---|
| PTS | GD | GF | GA | PLD |
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44.0
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+29 | 52 | 23 |
5,400
Matches
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| AWAY STATS | ||||
|---|---|---|---|---|
| PTS | GD | GF | GA | PLD |
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40.1
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+23 | 48 | 25 |
5,400
Matches
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| xG Stats | ||
|---|---|---|
| xG Diff. | xG For | xG Against |
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+39.2
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82.7 | 43.5 |
Patch 26.3.0 tests
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Central midfielders roaming from position.






















Striker Tactic (TODO: Test updated striker version.)
https://fm-arena.com/thread/19215-zaz-autumn-3-39-st/.
A high intensity tactic that scores goals from inside the box, with most assists from the middle. Goals and assists are well distributed between all players.
Player Instructions, Opponent Instructions and Situational Tactics Player Instructions
All: Tackle Harder
BCB: Pass Shorter, Trigger Press More Often
OCB: Shoot Less Often, Take More Risks, Pass Shorter, Trigger Press Less Often
AWB: Sit Narrower, Cross From Byline and Shoot Less Often, Trigger Press More Often
CHM: Roam From Position
IF: Stay Wider
SS: Move Into Channels
Opponent Instructions
Only recommend people to use if they know what they are doing. You can read about how I use opponent instructions here.
Defensive Tactic
The goal of this version is to hold a score without a noticeable cost of performance. Use when you want to concede less goals. (TODO: Test updated defensive version.)
https://fm-arena.com/thread/19266-zaz-autumn-3-40/
Light Tactic
The goal of this version is to preserve players, saving condition while avoiding injuries and cards, at the cost of performance. Use when you have a comfortable lead. (TODO: Test updated light version.)
https://fm-arena.com/thread/19340-zaz-autumn-3-40-light/
Training and Set Pieces You can read more about my suggested training schedules here. (TODO: Test updated set pieces.)
Schedules
Ideally split 3:1 during the season, with Rebalance is used around once a month.
Rebalance ([Resistance]): Redistributes CA among the most important attributes.
Growth ([Physical]x5[Attacking]x5 for one match or [Physical]x2[Attacking]x2 for two matches): Improves secondary attributes, with focus on key attributes.
Rest and Recovery
Three Rest sessions are used after every match to trigger super-rest, and Recovery sessions are used to reduce the loss of match sharpness in days without training.
Automatic Intensity
Double when full energy, and no pitch or gym training when below full condition.
Individual Focus
Quickness, or Agility/Reactions for goalkeepers
Roles
Not needed, but you can pick any role with highlighted Pace and Acceleration to train new positions
Set pieces and training are in the attachments. Pictures for people on consoles are below.
For youth teams, I usually do just the rebalance routine (Resistance x1), to ensure players grow Pace and Acceleration without compromising their potential attributes.
Preferred Player Attributes Top priority: Pace and Acceleration are by far the most effective attributes.
Minimum requirements: 6 in Work Rate, Agility, Concentration and Stamina. These attributes hurt a lot when low, but do not improve performance significantly at higher values.
Only look below if still in doubt between two players.
Priority #2: Jumping Reach (especially for defenders).
Secondary requirements: 10 in Balance, Dribbling (especially for flank players), Work Rate and Anticipation.
Only look below if still in doubt between two players.
Priority #3: Dribbling and balance.
Example of ideal player
Pace: 18+++
Acceleration: 18+++
Work Rate: 10
Agility: 6
Concentration: 6
Stamina: 6
Anticipation: 10
Jumping Reach: 10++
Dribbling: 10+
Balance: 10+
There are two player filters in the attachments. You can use them in Recruitment > Player Database > Edit Search, loading them in the cog icon by the bottom left. One filter is to remove bad players, while the other is to show very good players (but might filter out some good outliers).
Credits to everyone in FM-Arena who did small experiments which gave hints to what might be working well in this patch. Probably there will be a better tactic inspired by this one in the next hours or days, so I am just happy to contribute.
Can you post set pieces?
@Zippo, is this result legit or there was another issue with FRMT? I also got good results in my personal tests, but this difference is so big that it looks like previous times when FRMT license stopped working.
mkc777 said: Can you post set pieces?
I have updated the first post. Keep in mind those set pieces might be outdated since they are from beta, and I am currently testing new set pieces.
ZaZ said: @Zippo, is this result legit or there was another issue with FRMT? I also got good results in my personal tests, but this difference is so big that it looks like previous times when FRMT license stopped working.

Hi,
I've checked the testing server and everting seems fine.
So the result is legit.
Greetings ZaZ, first of all, congratulations on the new tactic! I've used it and it's quite successful. I've been following you for a long time, and I have a small question: what are the "rebalance" and "growth" tactics you mentioned in your first message for?
iboryus said: Greetings ZaZ, first of all, congratulations on the new tactic! I've used it and it's quite successful. I've been following you for a long time, and I have a small question: what are the "rebalance" and "growth" tactics you mentioned in your first message for?
Thank you! Rebalance and Growth are two training schedules that I combine to direct the growth of players in the direction that I believe is the most effective. You can read more info about it in the link in the first post.
https://fm-arena.com/thread/18274-optimal-training-schedules/
Will this also get a light version now it it your best result scoring tactic ?
Jessexripley said: Will this also get a light version now it it your best result scoring tactic ?
It already has in the description, but I will update and test again the defensive and light versions, as well as the one with striker. Those might get better or worse, so testing is needed.
What are your individual player tactics?
Vincent Pahn said: What are your individual player tactics?
My what? If you mean player instructions, they are in the first post.