duxa92
ZaZ said: GK are always harder to develop because their training schedules are conflicting with those from outfield players. You can find tables with the effect of training in all players, including GK, here.

Zaz, thanks for reply. Do you use individual role traing for GKs or left it blank as for outfield players?
Have problems with CA growth for GKs, train them without role training, only double intensity Agility.
Would you test hidden attributes? Especially consistency and important matches?
Do I need to train role and duty for GK or leave it blank as well as field players?
Download link in OP doesn't work. Can't get this ratings file.
Mark said: I have tried using ykykyky and my MDW ratings and both seem to still be producing good results. So the answer to your question is yes.

Thanks for reply, so old ykykyk05251 will be more suitable for FM23 than newer ykykykyk balanced?
Mark said:

Hey, Mark! Would that ratings work for FM23?
Hey! Will ykykyky rating work well with Positive Tiki Taka - Shadow Striker Tweak ( v2 )? This tactic is more possession focused, so I can suppose attributes like Technic, Passing, First touch and Vision  could be more valuable. Also IFs are more similar to a Fast Striker, than a classical Winger. And is it necessary to chase for Finishing for STs an IFs? For ex. will be player with 10-12 Finishing effective as a ST in EPL for a top club like City, Liverpool?
Lol =) May be you're Christian Eriksen?
Hi all!. Should IWB have the same foot as wingers? They have cut inside instruction. I usually try to teach them to play on opposit flank, and they usually recieve a bit higher ratings when they are inverted, but I don't know about whole tactical impact on the result.