shakturi101
I have looked at the player attribute testing for FM24 and I had a few questions about it.

It is linked below.

https://fm-arena.com/table/26-player-attributes-testing/

It seems that the default attributes performed better than when they added +5 points to passing for each player. Am I understanding this correctly better passing actually made the players worse according to the testing? There was as 3 better GD with worse passing overall.

My second question would be for player development. Knowing this attribute testing, it looks like it could be a good idea to spam quickness training since pace and acceleration seem very good. When developing a player, does the player have a maximum of a certain attribute they can reach or do they just have a max PA that can be filled out based on the attributes you developed harder?

For example, if a player is 170 PA, and you spam quickness training will his pace/accel be better than the same player where you trained other areas in a more balanced manner? Would that quickness trained be player have worse attributes in the mentals/techincals to offset the rise in pace/accel?