Ravnica
Mark said: If you want to chase a goal go to Attacking and be more expressive

Thanks for the answer. By the way are you still suggest also to drop to midblock as default instruction when playing against stronger teams?
Mark said: I have tried match plans and it ended with players I wanted on the pitch being substituted in the first half. My testing of the options in the original post were terrible so I have given up on that.

I have settled on using the following:

First 15 minutes
Drop Tempo and Trigger Press by 1 notch
Defensive Shape back to Mid Block

At 75 minutes
Drop Tempo and Trigger Press by 1 notch
Defensive Shape back to Mid Block

At 85 minutes if winning
Drop Tempo and Trigger Press by another notch
Remove Prevent Short GK Distribution
Stay on Feet
Remove Counter-Press and Counter
Remove Distribute Quickly
Remove Pass Into Space and Run at Defence
Mentality to Cautious

These are the exceptions:

If they Score use the following for the next 10 minutes:
Attacking Mentality
Be More Expansive

If we Score use the following for the next 10 minutes:
Cautious Mentality
Drop Tempo and Trigger Press by 1 notch
Defensive Shape back to Mid Block

This is a much simpler approach than the one in the opening post and all seems to be working. Should also include Praise whole team when we score but only after the first 15 minutes.

Hope this helps


This is very good suggestion, thanks. If at 75 minute we are loosing or draw with weaker team we still should apply Drop Tempo and Trigger Press by 1 notch and Defensive Shape back to Mid Block? Or maybe different instructions?
From your answer in Problem Solvin v24 thread about foot strength of inside forwards I made conclusion that in this tactic both inverted AML and AMR must have Very Strong right foot and left foot respectively. Is it correct assumption?