50 plus 1 rule said: How does one put in 4 match practices into a single week? It's under Q8. Expand
You create a training schedule with 3 matches plus the two match practices. When you load it into a week with only one match to play, the two unused matches become match practice, giving you four. If you load it into a week with no real matches, you would have 5 match practices.
GeorgeFloydOverdosed said: From what I've heard, the FM26 training file is identical to the one in FM24, and HarvestGreen22 found that attribute importance remains largely the same (long shots, finishing were boosted somewhat)
Separate to that, I wouldn't use recovery. It actually seems to affect training gains, and you can maintain match sharpness well enough with this instead (this also has the most gains in FM24 according to Piperita a few posts above): Quickness + Match Practice + Attackx2 + Double Intensity + Quickness focus (Agility for GK) + remainder rest Expand
Should you move all of your players into the “attacking” group or leave some in the defending one?
This is all really interesting. For people that have implemented this, do you also train players at a specific position/role/duty or do you leave it general?
You create a training schedule with 3 matches plus the two match practices. When you load it into a week with only one match to play, the two unused matches become match practice, giving you four. If you load it into a week with no real matches, you would have 5 match practices.
Separate to that, I wouldn't use recovery. It actually seems to affect training gains, and you can maintain match sharpness well enough with this instead (this also has the most gains in FM24 according to Piperita a few posts above): Quickness + Match Practice + Attackx2 + Double Intensity + Quickness focus (Agility for GK) + remainder rest
Should you move all of your players into the “attacking” group or leave some in the defending one?