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New findings: Why is it that the higher some attributes are, the worse the team performs, because the more players with Specific higher attributes, the more negative the effect
Posted Feb 12, 2025
So basically this means that we have to have players with a spread of attributes to have the best result? Or is just for the attributes (Decision, Positioning, Technique, Flair ,Off the ball , First touch, Tackling) you mentioned?
Ratings file for Genie Scout based on FM-Arena Attribute Testing
Posted Jan 14, 2025
MC/CMs have the same rating value as DMs?
(Tentatively) New training schedule renderings based on attribute test results, welcome to propose more combination
Posted Jan 7, 2025
Hello, I have a question, when it comes to the training:
[Quickness]+[Match Practice]+[Attacking]+[Recovery]x7+[Double Intensity]+[Additional Focus Quickness]
Does it mean that I have to put all the players on the attacking unit or I leave them where they are as default?
[Quickness]+[Match Practice]+[Attacking]+[Recovery]x7+[Double Intensity]+[Additional Focus Quickness]
Does it mean that I have to put all the players on the attacking unit or I leave them where they are as default?