ZaZ said: As far as I know, players are always training for a position, and the role is used to define the base attributes to grow during training. Optimally, you should use the position that gives the best attributes, but I usually do their expected role in tactic just because I like to see maximum tactic familiarity (which probably has no effect in performance). Expand
So you actually are picking a role in individual training along with quickness as additional focus? That will bring a higher training load I imagine, and how does that effect injuries? So far I've been using your light schedule along with playing position and additional focus set to quickness. No role training.
ZaZ said: You cannot super rest with travel, so just add training sessions there. You will still rest with the "no gym or pitch" settings, it will just not recover as much. Expand
So instead of rest on the travel day you would add training sessions? I think I've read earlier in this thread that I should add rest on travel days and a full day of rest the day after in order to achieve super rest. I might be wrong. What do you recommend?
So you actually are picking a role in individual training along with quickness as additional focus? That will bring a higher training load I imagine, and how does that effect injuries? So far I've been using your light schedule along with playing position and additional focus set to quickness. No role training.
What if you are training a player for another position than his natural one? Then you have to choose a role right? Which again impacts training load.
So instead of rest on the travel day you would add training sessions? I think I've read earlier in this thread that I should add rest on travel days and a full day of rest the day after in order to achieve super rest. I might be wrong. What do you recommend?