Roughly : J11:[Quickness] has slightly more Pace(2.24) and Acceleration, lower Work rate (0.64)
I11:[Physical] has slightly less Pace(2.03) and Acceleration, higher Work rate (0.94)
G12:[Quickness]+[Physical] is intermediate, Pace(2.06), Work rate (0.91)
for Physical class Stats , There is an upper limit of proportion or number Expand
Am I correct in assuming q10 is the best for varied development with emphasis on pace + acceleration. Also does it make sense to train players age 26 + at their peak on the additional quickness focus?
It's in G12
You can compare it to I11, J11
Roughly :
J11:[Quickness] has slightly more Pace(2.24) and Acceleration, lower Work rate (0.64)
I11:[Physical] has slightly less Pace(2.03) and Acceleration, higher Work rate (0.94)
G12:[Quickness]+[Physical] is intermediate, Pace(2.06), Work rate (0.91)
for Physical class Stats , There is an upper limit of proportion or number
Am I correct in assuming q10 is the best for varied development with emphasis on pace + acceleration. Also does it make sense to train players age 26 + at their peak on the additional quickness focus?