YildizAli
Winksy said: @ZaZ do you know if your schedules/rest exploits in general are also viable for youth teams? Just wondering if it would be more beneficial to take control of U21 training to boost their growth as well


You should apply this to the youth team as well.
GeorgeFloydOverdosed said: GK - agil 11, pace 4, work 6, aer 15, ref 9, comp 4
DL/DR - acc 13, pace 13, jump 15, work 6
DC - acc 12, pace 12, jump 16, drib 13
DM - acc 13, pace 13, work 6
AML/AMR - acc 13, pace 13, jump 15, pos 13, work 6
ST - acc 13, pace 13, work 6

Minimum 0 CA attributes for all positions (these I'm more guesstimating than the above): 6 det, 6 nat, 8 pressure, 8 pro, 14< dirt, 14< injury, 6 loyal, 8 consist, 6 imp match.

Attributes in italics will be difficult to find and you should probably leave out of your filter, even though they are important.

The idea here is that with training, you will reach what I consider the minimums for what accounts for the bulk of max performance. I actually wanted to make 'pre-training' templates, but I found the effects of training to be too variable when comparing idealized isolated tests vs realistic premier league use, and I don't know yet what is actually realistic or typical. But with this filter here, I'm assuming you will get ~2/3rds of ideal training over 4 years, resulting in pace 12 > 16, which is the bare minimum I believe to get tangible victories (for premier league). It may fall short, but it will still serve it's function of separating most of the chaff from the wheat.

In regards to pro 12 being necessary, what I meant was that primarily pro 12< is rare, and we also know the following (source: Orion's FM22 testing):



So actually it's pro ~10 that is necessary, but I would guess that ~8 is not too bad either, based on how work rate matters a great deal up to just 6 then it tails off.


.grf file goes into (FM Genie Scout folder) > Ratings. Then in Genie Scout, press top left button > Rating and load the file.


Thanks, bro
Where do I paste this?
My wing-backs and inside forwards are ending up in the same pockets of space, often just a few yards apart. It’s a bit counterproductive as they aren't offering different passing lanes.

I’m not sure how this reflects in the data perhaps it’s even statistically better this way but it’s definitely not aesthetically pleasing.
bwig said: He guys,

I haven’t bought it yet because of the shocking first reviews. This seems like it’s still super broken, eh? After a month and and the first patches, would you say it’s now worth it even tho unrealistic or skip and see for 2027?


Believe me, friend, the game is complete garbage.
Nice.
ZaZ said: Thanks! There are some better tactics out there, though.


Maybe. But they all play with strong teams. They're not like you.
Dude, your tactics are great. Trying them out, especially against lower-tier teams, will put you ahead.