iamezra313 said: Out of interest is there a preferred way of making a more defensive or default version of a tactic like this (e.g. if you were running it with say like a Fulham, Palace or a Brighton for example)? I 100% can see how this would consistently damage with a top 6 side, but for mid table or lower I feel it would need to be a bit tamer? Expand
Apart from the speciality tactics, you can tweak how you like but this is a quick guide AWAY GAMES CONTROL and SUS
With regard to Away games it depends upon your own risk factor. I am gung ho and prefer to attack and perhaps win 1 game in 3. If risk adverse then use a defensive tactic and perhaps draw all 3 games.
As a defensive formation I would use4231 451/ 4141 as it has a DM and protects wings.
AWAY GAME TWEAKS -
Defensive /Balanced Mentality DM on Defend or HB WB on support
The LOE can be adjusted to MID BLOCK CONTROL TACTIC
Remove Counter Press and/or Counter
For a SUS these are ideas to use. Remove counter press counter
Stop WB runs by going to defend or no nonsense FB
Change mentality cautious/Defensive
full SUS would be to regroup and hold shape
Adjust SPs for more players to stay back
I tend to judge what to use by how the game is progressing as you may just to want to control game rather than a full SUS
Apart from the speciality tactics, you can tweak how you like but this is a quick guide
AWAY GAMES CONTROL and SUS
With regard to Away games it depends upon your own risk factor. I am gung ho and prefer to attack and perhaps win 1 game in 3. If risk adverse then use a defensive tactic and perhaps draw all 3 games.
As a defensive formation I would use4231 451/ 4141 as it has a DM and protects wings.
AWAY GAME TWEAKS -
Defensive /Balanced Mentality DM on Defend or HB WB on support
The LOE can be adjusted to MID BLOCK
CONTROL TACTIC
Remove Counter Press and/or Counter
For a SUS these are ideas to use.
Remove counter press counter
Stop WB runs by going to defend or no nonsense FB
Change mentality cautious/Defensive
full SUS would be to regroup and hold shape
Adjust SPs for more players to stay back
I tend to judge what to use by how the game is progressing as you may just to want to control game rather than a full SUS
However tactics developed on older MEs can still work on current MEs.
The current ME is tweaked from FM16 and FM18 and many tactics are based on BEOWULF 424
MATCH ENGINE which is key for tactics
ME is 24.2
what are the letters mean? which looks like a serial number for a machine gun (which is what your F.n tactic is):
EF 424 IF HP V2 P101 AC
ELECTRIC FUNERAL 424 with IFs HOLD POSITION DMS MAN CITY 101 PTS WON ALL CUPS
Any with 24.2, However the latest tactics are on FM25 ME 24.2. A few formation are not covered on latest tab
For tactics the ME is 24.2.
I use the FMScout DB update