idek0k
opq said: happens with literally every gegenpress tactic after patch, just have a Plan B to save energy when there's no need to run and score goals anymore
remember there's difference between freezed FMRTE test and actual game, you just need to handle this :)
plus many have noticed that popular training schedules leave your players dead too, even with load only for fully fit players


Should I just turn off pressing and stuff like that with this tactic or create another one focused on that because this wouldnt work as a "save energy" tactic?
How to deal with the tactic sucking all of my player's energy?
I have a question. It may sound stupid, but bear with me.

In the attributes testing, we can see that pace and acceleration, when reduced, are the ones that concede more goals. Does this mean that if only my defenders (CBs and FBs) and maybe my CDM are faster, I’ll concede less goals, or do I also need faster strikers, wingers and cms to concede less? (This may be a bad example because it also helps goal scoring but ignore that)

What I’m trying to say is, when looking at the attributes that concede less goals, should I only look for that attribute in defenders/cdms? If when attribute X is reduceded the team concededs the most goals, do I only look for attribute X in defenders/cdms or in all positions? And vice versa

If attribute Y, when reduceded by 5, concedes a lot more goals, but doesn’t make that much of a difference in goals scored, so I look for that attribute in only my defenders or also attackers? Will X in attackers help the team defend? If not, what positions will I consider for attacking, defending and both?

Sorry if this is a complicated question. I don’t know if anyone is capable or giving a real answer but I was just wondering. Hope it made sense
This tactics has been getting a lot of praise lately but for some reason it hasn't been tested here (I think). I'm intersted in seeing the resulsts