I have a feeling that a lot comes down to players in the test league. For instance, having great allrounder skills and being natural to DM position is hard to come by in lower/mid leagues. Same with AMs. In other words, if you have a good CM that can only play CM, u should pick a tactic that has the position, and you will get more out of it than playing a tactic that doesn't suit your players but rated higher on the list
Blau said: Feel free to test this stuff out. Hopefully, you can make the tactic better. Remember that many of the instructions only help the tactic score better on FMArena and might not be the best for a normal save. Expand
nah, no point testing it on FMArena. These are the changes I make when I am leading two or three goals in a game.
I was wondering if you might suggest a bit of role tweaking to make it more sus. I am too afraid to change it myself since it might break the shape.
How can we make it more SUS? Let's say we drop the tempo to minimum and waste time much more often. What else can make players save energy, but still reduce the number of chances opponent has to score? I am afraid to change roles and mentality.
What I personally will test: Take less risks across all positions remove tackle harder from all positions Stay on feet Play for set-pieces Be more disciplined remove all instructions for GK Mid-block Standard pressing drop defense line don't block crosses (all my CDs have 18-19 jumping and 14-17 positioning)
I would second @kimpichmony's training schedule. Players have way less injuries than with Zaz or Defending-Match Practice-Attacking and still develop really fast. I went one step further by adding a rest day just before a match if the previous one was just two days before. By doing this I can get away with playing my starting 11 w/o much rotation for entire season.
Chriswin4 said: Does anyone know how to find a striker that will definitely score goals? Managing in the PL is made annoying this year simply by the presence of Haaland. Roko Simic and Nketiah are decent but don't score enough. I've been exclusively recruiting in accordance with ykykyk balanced and all Mark's work, but is there anything I should be looking for in my striker. Traits, specific attributes as well as the ones in the table? Who are you guys using? Expand
get a tall one and use him as a target during corners
And the difference was -/+ 1-2 points, which mean the highest score was 58 pts and the lowest score 54 pts. Expand That’s wonderful to know, thank you! For sure will help me decide what tactic to pick based on the qualities of my "amazing" danish "wonderkids" 😁
Rrred said: When we upload a strikerless tactic with DWs, IWBs and variations of 3x SS, 3x AM and everything in between (SS,AM,SS etc.) to be tested, which players are selected for the "front 3" roles? The faster (15) or the slower (13) suitable players? Expand
If the "front 3" are AMs, there will be slower (13) players playing there. I don't understand why @Zippo doesn't see a problem here.
It can be solved by adding AM natural position to the strikers. But that will require re-testing everything
TommyToxic said: Thanks, it workes well for me when I test it on holiday, but I don't think tactics with multiple AMs are gonna skyrocket if their attributes change. It might have a slight positive impact. The DM/CM/AM is still a solid player even if it's more well rounded than AMs people use in normal saves. Expand
TommyToxic said: This is what a Striker/winger, and DM/CM/AM look like in the save. There are two striker only players in the save teams also but they have the same attributes as the wingers. Expand
@TommyToxic Your tactic scored 55 points and +7 goal difference with just one player being 15/15 for pace/acceleration, I think it means something
@Zippo Fair point! The problem for me is that I play youth-only saves for the most part, and fast regens are so very hard to come by, I have to consider soo many factors to over-perform.
Well, looks like it's not only the strickers that are faster, but also the wingers. Meaning that any narrow-shaped and some 3 atb tactics might be underscoring points like crazy
nah, no point testing it on FMArena. These are the changes I make when I am leading two or three goals in a game.
I was wondering if you might suggest a bit of role tweaking to make it more sus. I am too afraid to change it myself since it might break the shape.
What I personally will test:
Take less risks across all positions
remove tackle harder from all positions
Stay on feet
Play for set-pieces
Be more disciplined
remove all instructions for GK
Mid-block
Standard pressing
drop defense line
don't block crosses (all my CDs have 18-19 jumping and 14-17 positioning)
UPD: seems to be working https://fm-arena.com/index.php?do=download_attach&attach_id=27758
Is it a lot?
get a tall one and use him as a target during corners
For example, we re-tested this strikers tactic - https://fm-arena.com/thread/4644-diva-meet-extreme-strikerless-iii-4330/
And the difference was -/+ 1-2 points, which mean the highest score was 58 pts and the lowest score 54 pts.
That’s wonderful to know, thank you! For sure will help me decide what tactic to pick based on the qualities of my "amazing" danish "wonderkids" 😁
If the "front 3" are AMs, there will be slower (13) players playing there. I don't understand why @Zippo doesn't see a problem here.
It can be solved by adding AM natural position to the strikers. But that will require re-testing everything
This tactic from FM21 comes to my mind https://fm-arena.com/thread/865-void-ver-2-0/
Six players in the middle with 13/13 pace/acc. No wonder we don't see such formations performing well in the current test league.
I will also add defender/wing back:
@Zippo Fair point! The problem for me is that I play youth-only saves for the most part, and fast regens are so very hard to come by, I have to consider soo many factors to over-perform.
UPD. This tactic here https://fm-arena.com/thread/4649-3421-advanced-pm-4life/ is the one most suffering from lack of speed among all tactics tested for current patch
there is a game in this post
Well, looks like it's not only the strickers that are faster, but also the wingers. Meaning that any narrow-shaped and some 3 atb tactics might be underscoring points like crazy
that has more to do with team morale and quality of your players. I may also suggest adding risk less instruction back to IWBs
I wonder what happens if I ask my best dribblers to dribble more