FM22 Positional Filters – what are the best attributes for each position?

by Mark, Nov 29, 2021

Mark said: Testing wasn't a huge sample. I think if you believe in the machine learning work then you go with their total results. I had a lot of faith in my original ratings and these seem to be slightly better. So I continue to use the ykykyky one successfully.

Thanks for the reply, I was just curious from reading back through the thread

0

Mark said: Testing wasn't a huge sample. I think if you believe in the machine learning work then you go with their total results. I had a lot of faith in my original ratings and these seem to be slightly better. So I continue to use the ykykyky one successfully.

This is the "ykykyky balanced" file specifically that was shared?

0

saycarramrod said: This is the "ykykyky balanced" file specifically that was shared?

Yep

0

I decided to try and find a way to get best value for money for buying players. I have used the ykykyky ratings file which finds the best players by position, I know just using acceleration and pace will result in pretty good players especially in lower divisions. What I decided to focus on was attributes with low CA cost, using the attribute cost table, but big positional impact ie high weighting in the ykykyky rating file. I only looked at rating weights of 50 or higher.

I then ranked the attributes after calculating the attribute weight divided by CA cost.



I think the attribute scores that are above 15 are the ones to use. I have been using the Division average and adding a point or 2 and searching for players. I seem to be getting pretty good players using this approach. My most recent save is tier 8 in the English system. I struggled early and was 6 wins 2 draws and 2 losses after the first 10 games. I restarted the save and bought 10 players using this approach, to cover all outfield positions using ZaZ Blue 4.0. Won the first 10 games.

If you give it a try, please let me know how you go.

2
Create an account or log in to leave a comment