Author
Uploaded Date
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opq
Jan 4, 2023
16,724
latest patchPatch 23.5.0 ( N )
excellent
PTS
G.D.
GF
AG
PLD
51.6
+2
66
64
1,200
Matches
Patch 23.5.0
good
PTS
G.D.
GF
AG
PLD
60.4
+14
70
56
1,920
Matches
Patch 23.2.0
excellent
PTS
G.D.
GF
AG
PLD
61.2
+15
77
62
5,760
Matches
Patch 23.5.0 ( N ) tests
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Test #1
Date: 27.04.2023
Test #2
Date: 27.04.2023
Test #3
Date: 27.04.2023
Patch 23.5.0 tests
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Patch 23.2.0 tests
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Little tweak from 433 from this  to 424 by moving DM to secondary AF

v1
Spoiler

v2 Spoiler

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Stop toy with our feelings! :devil:

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moved 1 af to am to get 4231
TIs are the same
Spoiler

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AMR/L moved down to MR/L for IW roles and VOLs to support

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it seems SS with same PIs would be slightly better for 4231 and 4411, but I leave it as it is :)

442 for collection Spoiler

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Ok, now v3



took v1 as base and went with more simplistic approach
width and passing to standard
mentality to balanced
minus play approach, work ball into box and dribbles
minus counter-press, + quick throws w/o specific position to distribute
+high D-line to make life easier in transitions, can be dropped to standard in case of slow defs in squad

AF -> PF sup(I just love PFs), IF att -> IF sup, WB att - FB att (my favorite from now on, as they give simplicity with just forward runs and crosses, not even from byline, w/o dribbling and other fancy stuff), SK def -> SK att to actually prevent some through ball (even on Sup it wasn't enough)
PIs minimal (only tackle hard for every player), and leaved roam for PFs and stay wide for IFs
changed SPs

some results
Spoiler

added version with double AF too. It have to score more, but I'm just prefer PFs :)
Spoiler

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@Delicious  Poirer XIV with minimum width

p.s. made it only to see if width is cosmetics too :)

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poirer xiv narrow with change from overlaps to underlaps

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poirer xiv with wide as only change

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wide + underlaps to finish this test off

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poirer xiv + play out of D

57 GA xD

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poirer xiv + be expressive

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poirer xiv + step up more

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44PTS some guy from ufc narrow under (poirer xiv tweak)
I got fewer points than the original tactic.

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@opq Maybe it's worth testing tweaks with trap inside/outside, tweak with a medium block and tweak with tight marking?

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Sane said: @opq Maybe it's worth testing tweaks with trap inside/outside, tweak with a medium block and tweak with tight marking?

yeah, but my queue for test this solely things is already not that fast :)

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slightly tweaked 442

Now I wanna really flat, not meta with double DMs, and with MR/L IFs aka Wide Playmakers


VOLsup to MEZatt
WBatt to CWBsup
IWatt to WPsup
standard width
removed play out of D
added underlaps



and v2.1 with support and attack being swapped between WPs and Mez

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ok, let it continue to be this thread with testing some tweaks of others tactics

need to check prochazka 57pts with narrow width and underlaps instead of overs

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just to check IWs instead of IFs

0.1 IW with same additional PIs as the IF on original tactic + cross less


0.2 IW just with same stay narrow and tackle harder PIs as the original IF

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width PIs

0.3 IF standard, WB wide
Spoiler


0.4 IF narrow, WB standard
Spoiler


0.5 all standard
Spoiler

0.6 IF wide, WB standard
Spoiler

0.7 all wide
Spoiler

0.8 IF wide, WB narrow
Spoiler

0.9 IF standard, WB narrow
Spoiler

0.10 all narrow
Spoiler

1

51PTS 424 Alhamdulillah II 0.2


48PTS 424 Alhamdulillah II 0.2

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What about wingers preferred foot? Inverted or same foot as side?

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Daz said: What about wingers preferred foot? Inverted or same foot as side?

I prefer inverted ones, because they usually score more and make same amount of assists, just by through balls and not crosses, due to their movement

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can’t pass this picture

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Good job!

7

tom100000000000 said: Good job!

1

A NEW KING!

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WOW

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still need @Zippo to appear at his DMs
and yeah, Smorodskaya would be pleased, lul

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Gratz for the top, but keep in mind that if you run the same tactic several times in a test with one point of precision, it's only natural that a few runs will end up one point above and a few will end one point below. That means what you tested might very well make no difference, and what we see is just statistical noise. Even running the same tactic, the best run and the worst could have two points of difference in between (the best run one point above, the worst run one point below).

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