Author
Uploaded Date
Downloads
Dec 10, 2022
715
latest patchPatch 23.5.0 ( N )
not tested yet
Patch 23.2.0
excellent
PTS
G.D.
GF
AG
PLD
56.0
+8
77
69
1,920
Matches
Patch 23.2.0 tests
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Test #1
Date: 13.12.2022
Test #2
Date: 13.12.2022
Test #3
Date: 13.12.2022
Test #4
Date: 13.12.2022
Test #5
Date: 13.12.2022
Test #6
Date: 13.12.2022

it's XMAS_twkd4

0

@MemorizableUsername @kjarus  well, its seems that the DM has a high value here despite the same amount of goals scored/conceded

1

crizeKOS said: @MemorizableUsername @kjarus  well, its seems that the DM has a high value here despite the same amount of goals scored/conceded

Hey,

I would like to note that even when we test a tactic for 2K-3K matches there still might be +/- 1 or 2 points RNG, which can't be eliminated even when we test that many matches.

More info - https://fm-arena.com/thread/2713-10-944-matches-tested-fm-rng-measured/

2

I think the better take away point from this is that DLP (Def) or DM (Def) has little difference. Rather it gives folks the flexibility to choose based on their player pool availability :D

1

Zippo said: Hey,

I would like to note that even when we test a tactic for 2K-3K matches there still might be +/- 1 or 2 points RNG, which can't be eliminated even when we test that many matches.

More info - https://fm-arena.com/thread/2713-10-944-matches-tested-fm-rng-measured/


why are some tactics being tested more often? Is there a standard for this? How do you decide for how many matches a tactic will be tested?

for example why was this tactic tested for 1920 matches?

or why is this super crazy tacticc tested for 2880 matches?

0

pixar said: why are some tactics being tested more often? Is there a standard for this? How do you decide for how many matches a tactic will be tested?

for example why was this tactic tested for 1920 matches?

or why is this super crazy tacticc tested for 2880 matches?


At the moment our testing algorithm looks like this:

Every tactic gets 2 testing rounds by default ( 1 round is 320 matches so 2 rounds would be 640 matches ) then our testing server calculates the result and if after 2 first testing rounds the result is below 48 points then the test is over and the testing server uploads the result but if after 2 first testing rounds the result is above 48 points then it gets an additional testing round ( 1 round = 320 matches ) and after that additional testing round the testing server calculates the result again and if it hits below 48 points then the test is over and the testing server uploads the result but if it hits above 48 points then it gets another additional testing round and that continues up to maximum 9 rounds ( 2,880 matches ).

The purpose of the algorithm above is to keep the results at the top as accurate as possible and the same time consume the resources of our testing server at reasonable rate.

Please note, that we can "tune" the numbers in our testing algorithm at any moment depending on the situation. For example, at this moment we have reduced the maximum testing rounds from 9 rounds ( 2,880 matches ) to 6 rounds ( 1,920 matches ) because there are lot of tactics in the queue await to be tested at the moment.

6

Closing to 60 points!!! Tkwd5 you can do it 💪

1
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