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Uploaded Date
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Apr 4, 2023
231
latest patchPatch 23.5.0 ( N )
excellent
PTS
G.D.
GF
AG
PLD
52.0
+3
57
54
1,200
Matches
Patch 23.5.0
good
PTS
G.D.
GF
AG
PLD
57.9
+12
61
49
1,920
Matches
Patch 23.5.0 ( N ) tests
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Test #1
Date: 29.04.2023
Test #2
Date: 29.04.2023
Test #3
Date: 29.04.2023
Patch 23.5.0 tests
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4231 Delicious rack II

Same, kind of setup that i've tried on 3412(gonna retest that as well), since the result wasn't bad at all

1

@Zippo it's possible to make a bit more runs?

Since is same GD/GF/AG as https://fm-arena.com/thread/4654-4231-extreme-volts-xx-ifs-s-tweak/

Want to understand if GK on (su) or (D) doesn't really matter at this point.

0

Delicious said: @Zippo it's possible to make a bit more runs?

Since is same GD/GF/AG as https://fm-arena.com/thread/4654-4231-extreme-volts-xx-ifs-s-tweak/

Want to understand if GK on (su) or (D) doesn't really matter at this point.


Ok, I'll put it for a few more runs.

But I really want that people looked at the following test and learned one important thing about the FM RNG - https://fm-arena.com/thread/3578-sad-facts-about-fm-rng/

As can bee seen from the test above, FM is such RNG game that even if you test the same tactic for 5,760 matches then there still might be +/- 1-2 points RNG and not only the points fluctuate but also G.D./GF/GA fluctuate by 1-3 points too.

I just want to point out that there's always +/- 1-2 points "statistical noise" for every stat PTS/GD/GF/GA and that "statistical noise" can't be eliminated or say it can be eliminated but it requires testing for 20,000 or 50,000 matches or similar absurdly high amount of matches, which obviously, can't be consider as a feasible option.

So 1-2 points difference can't be considered as a reliable evidence and you can't safely conclude that one thing is better than other thing and I suggest considering such only in case if there's at least 3-4 points difference or more difference.

Most importantly, some changes like "GK(D) -> GK(S)" makes such a small difference that is less than the minimal RNG, which is at least 1-2 points so if you don't take that into consideration then you'll be sent in wrong directions by the RNG many times.

Once more, it's very important to understand that there's always 1-2 points RNG that can't be eliminated and many tactical changes make such a small difference that is less than the RNG. You should always take that into consideration otherwise very often you'll be sent in a wrong direction by the RNG.

4

Just wanted to say that this one so far , i doubt it ranges in the high 50s. It overperforms even in away games and its also not your copium 3 forward strikers tactic. I prefer it that way. It wins a lot , like a lot. Good one. Might i suggest to bring back the score ranges?

1

And for the stats buffs.

1
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