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Patch 21.4.0 tests
Patch 21.3.0 tests
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Could you test this one please? Undefeated in league with Liverpool, only 11 goals conceded, won UCL final 4:0 against Real.
![](https://i.imgur.com/fCG8SFn.png)
![](https://i.imgur.com/8TkLVEm.png)
![](https://i.imgur.com/pAJftnX.png)
![](https://i.imgur.com/N6SUUCi.png)
![](https://i.imgur.com/YLNVv5C.png)
![](https://i.imgur.com/OsCu3pX.png)
EDIT:
Small tweaks after playing a full season with Schalke, not 100% sure if they make tacitc better when it comes to general testing, but I've been pretty happy with the results in my season with Schalke:
Central Defenders -> BPD
Distribution to full-backs instead of flanks
Added "move into channels" and "roam from position" to attacking midfielder
Changed defending corners - really happy with that one, not a single goal conceded from corners entire season
Small positioning change in attacking corners to better prevent counter-attacks
2nd in the table, won the cup in the first season (media prediction 10th).
Time-wasting tactic to use in the last 10-15 minutes of the game to defend the lead:
V3 Update:
- Updated set pieces (the previous ones were a bit outdated because I've kind of forgot about this tactic for a while)
- Removed Pass it shorter from wingers
- Removed Slowed pace down, throw it long and distribute to full-backs from distribution
- Added Roll it Out to distribution
V3.5 Update:
- Removed Pass it shorter from central defenders
- Added Get Further Forward to wingers and fullbacks
20 goals Van Dijk?Jusus wao!Who takes corners by the way?Any OI?
Finally 7.0, gratz!
babemocni1988 said: 20 goals Van Dijk?Jusus wao!Who takes corners by the way?Any OI?
MR takes right corner, ML takes left corner but if you have someone with a really high corner attribute (16+) and wingers with it really low (below 10) it's probably better to have the player with really good corners take it, how players are positioned is important but a well delivered ball can also make a big difference. No Oi used.
https://imgur.com/a/Ci67KHX
It could have been unbeaten season. Lose in the last game of season. Predicted 4th
These are some tips to make the tactic more effective:
![](https://i.imgur.com/OSHA4RB.png)
![](https://i.imgur.com/hYMRUfh.png)
Shouts:
If you're a favorite:
Winning by 2+ goals: Use Praise
Drawing: Use Encourage
Losing: Use Demand More
If you're an underdog:
Winning: Use Praise
Drawing/Losing by 1 goal: Use Encourage
Losing: Use Demand More
These are the shouts I've found to work the best so far.
Training:
Individual training: Set to the roles players play in
General training: I do a lot of tweaks week by week but these are the basic schedules I use:
Free week (international break, no games):
Balanced - used early in the season, when players are still not at full tactical familiarity, learning a tactic. Also throw it in later every once in a while even after you've learned the tactic so the players can work a little on the attributes they don't train in the focused session:
Focused - used after gaining tactical familiarity, focuses on the most important attributes for the tactic, replace attacking movement with defensive shape when you're a weaker team playing away:
I don't use "rest" session at all - if you manage workload properly it's never needed so it's just a waste of a training block. If you want to use rest, use recovery instead - it's a far superior session - it doesn't reduce match sharpness as much and it reduces injury risk greatly.
I like the idea of using volante role!Keep up good job,i will start new carier today,yesterday played one match with Chelsea first game against Everton Werner scored 4 goals on debut
Pace is incr3dible important even for AMC role!
I've done three runs with this. It seems to work well for better teams but pretty poor results with the CA140 team.
healmuth said: I've done three runs with this. It seems to work well for better teams but pretty poor results with the CA140 team.
Strange..I am wondering what kind of CA have Team B in FM arena test League?Can anyone give me that info? Thanks in advance!
babemocni1988 said: Strange..I am wondering what kind of CA have Team B in FM arena test League?Can anyone give me that info? Thanks in advance!
Alexander said: Here are some highlights of our new tactic testing league:
- Underdog Team(low rep) and Favorite Team(high rep) are gone. Now all teams in the league have the same reputation, we find this would be more appropriate because all teams in the league are about the same in quality.
- There are 2 teams in the league under our control (Team A and Team B), there's no difference between them and we did that just to double the number of matches we test per one run.
- Each tactic will be given at least 3 runs(for total 456 matches) and that guarantees extreme accuracy.
- We tuned some attributes of the players(Work Rate, Heading, Dribbling and some other attributes).
- We optimized the AI tactics.
This is from last year, from here: https://fm-arena.com/thread/269-migrating-to-a-new-tactic-testing-league/ but I think the test league still works the same so Team A and Team B should be identical.
Egraam said: This is from last year, from here: https://fm-arena.com/thread/269-migrating-to-a-new-tactic-testing-league/ but I think the test league still works the same so Team A and Team B should be identical.
Thanks man!
@Egraam Thank you for your tactics and advice, but what training schedules would you use when there are 2 games per week?
Egraam said: These are some tips to make the tactic more effective:
Shouts:
If you're a favorite:
Winning by 2+ goals: Use Praise
Drawing: Use Encourage
Losing: Use Demand More
If you're an underdog:
Winning: Use Praise
Drawing/Losing by 1 goal: Use Encourage
Losing: Use Demand More
These are the shouts I've found to work the best so far.
Hey @Egraam with these shouts, when do you use them during a match and how often?
Mystesis said: @Egraam Thank you for your tactics and advice, but what training schedules would you use when there are 2 games per week?
![](https://i.imgur.com/FveVvrh.png)
A lot depends on what teams are you facing that week and how strong is your team - the stronger your team and the weaker the opposition, the less match preparation training you need to do - because you should be able to win without it, so you can replace it with some normal training sessions. Match preperation training is the one that gives you bonuses for next game - Att. Movement/Def. Shape/Teamwork/Set Pieces/Team Bonding.
This is an example of what you could use:
You can tweak Mondays however you want to - Physical & Outfield & Recovery is just a pretty balanced day of training that works on all the attributes without being too intensive, but if you have a lot of 2 game weeks one after another, you can go for example do, Defending Engaged & Defending from the Front & Transition Press on Monday one week, then next week go for Attacking Patient & Attacking Overlap & Transition Press, and then the next one do Chance Creation & Ground Defence & Chance Conversion, and like that focus on something different every Monday. I just try to keep the defensive & attacking unit equally occupied every day, so there isn't a situation when one unit is over-training and risking an injury, while the other one is doing nothing.
Keakiwi said: Hey @Egraam with these shouts, when do you use them during a match and how often?
I usually start around 15 minute mark, and then use them whenever possible, but when I see that a shout isn't working (smiley faces below the players don't turn green), I'll wait a bit longer before using another one.
Small tweaks after playing a full season with Schalke:
![](https://i.imgur.com/uKFrJtf.png)
![](https://i.imgur.com/N6SUUCi.png)
![](https://i.imgur.com/L48Hjxd.png)
![](https://i.imgur.com/YLNVv5C.png)
![](https://i.imgur.com/IosWvqI.png)
![](https://i.imgur.com/OsCu3pX.png)
![](https://i.imgur.com/7SVaTMn.png)
Central Defenders -> BPD
Distribution to full-backs instead of flanks
Added "move into channels" and "roam from position" to attacking midfielder
Changed defending corners - really happy with that one, not a single goal conceded from corners entire season
Small positioning change in attacking corners to better prevent counter-attacks
Finally played a full proper season myself, taking care of everything - Schalke media prediction 10th, I've bought only 2 players (wonderkid Marcus Edwards and right-back Josha Vagnoman). Finished 2nd behind Bayern with a pretty good point total and won the DFB-Pokal.
(All the players transfers made 17/8 and before weren't made by me)
Still not 100% happy with the AMCL position, but the tweaks make it a little better from my experience.
Not a single goal conceded from the new defensive corners
Time-wasting tactic that I started to use later in the season, to defend leads late in the game:
And my entire roster:
Nice. I will try this with one of my saves. Who takes the corners?
skywalk3r83 said: Nice. I will try this with one of my saves. Who takes the corners?
MR takes right, ML takes left, but if you have someone with a really high corner attribute (16+) you can have them taking it instead and it should probably work pretty good as well.
V3 Update (I've updated the main post, tactic file is there):
![](https://i.imgur.com/vaemYhk.png)
![](https://i.imgur.com/UBdXmBt.png)
![](https://i.imgur.com/r6HjE19.png)
- Updated set pieces (the previous ones were a bit outdated because I've kind of forgot about this tactic for a while)
- Removed Pass it shorter from wingers
- Removed Slowed pace down, throw it long and distribute to full-backs from distribution
- Added Roll it Out to distribution
As you can see it's quite consistent, only 1 point differnce between two runs, and both won FA and Carabao cups.
Is v3 noticably better than v2? Keen to see if it can challenge the top tactics in the table!
... when will v3 be tested? v2 is 4th in the table, so even if it makes small improvements, it could take on the top tacs!
Will v3 be tested?
Small tweaks, updated the main post.
V3.5 Update:
- Removed Pass it shorter from central defenders
- Added Get Further Forward to wingers and fullbacks
I don't know why but I'm not able to start a new thread, the website just refreshes when I try to make one (I've tried different browsers but nothing works).
Egraam said: I don't know why but I'm not able to start a new thread, the website just refreshes when I try to make one.
Thanks for the notice.
The issue should be fixed now.
Zippo said: Thanks for the notice.
The issue should be fixed now.
Everything works now
Should I create a new thread for this tactic and delete it from here, or keep it here?
Egraam said: Should I create a new thread for this tactic and delete it from here, or keep it here?
Sure, feel free to start a new thread for the tactic.
Will Voila 3.5 be tested?
TheRealMasc said: Will Voila 3.5 be tested?
Highly unlikely because, they already "tested other versions of the tactic" or they think, the changes are "too small to make a meaningful difference"
Striker version:
![](https://i.imgur.com/KLsBK4i.png)
![](https://i.imgur.com/knbXVJZ.png)
![](https://i.imgur.com/4BL2n55.png)
Attacking midfielder moved to Advanced Forward. I'm not really sure if it's better than the strikerless version (probably not), but it produces great goal numbers if you have a quality striker (Haaland 73 goals total in the season). Updated the main post with the file (Voila V3.5 AF).
Egraam said: Updated the main post with the file (Voila V3.5 AF).
Hi,
The tactic you upload has the striker at the center but the screenshot shows the striker at the left.
Which one is correct? Have you tested with the striker at the center?