Zippo said: I don't think there's a point in testing Aggression and Bravery attributes but Determination might be tested at some point. Expand
Determination also affects attribute gain from training and other aspects, so I believe it's very important, as well as being free. I agree with Bravery not being so important, considering that tackling and marking didn't matter much either. However, Aggression might be relevant since it is another free attribute, which costs no point in CA.
ZaZ said: Determination also affects attribute gain from training and other aspects, so I believe it's very important, as well as being free. I agree with Bravery not being so important, considering that tackling and marking didn't matter much either. However, Aggression might be relevant since it is another free attribute, which costs no point in CA. Expand
In our testing the attributes can't change during the testing, they are frozen by FMRTE.
If you want to get a fast development rate then you should look for high Professional and Ambition attributes, they have more influence on the development rate than Determination attribute.
Determination comes on the stage when your team concedes a goal or starts losing, a high Determination attribute prevents the Morale from dropping.
I suppose we can now separate attributes in tiers of importance: Tier S: Acceleration and Pace Tier A: Agility and Dribbling Tier B: Balance and Vision Tier C: Anticipation, Jumping Reach, Decisions, Positioning and Passing Tier F: All others
Personally, I will focus on the two top tiers, as well as making sure tier B is not too low.
P.S.: Edited to keep fewer attributes in top tiers.
ZaZ said: I suppose we can now separate attributes in tiers of importance: Tier S: Acceleration and Pace Tier A: Agility and Dribbling Tier B: Balance and Vision Tier C: Anticipation, Jumping Reach, Decisions, Positioning and Passing Tier F: All others
Personally, I will focus on the two top tiers, as well as making sure tier B is not too low.
P.S.: Edited to keep fewer attributes in top tiers. Expand
I think for Central Defenders Jumping Reach, Positioning and Anticipating are more important than Dribbling and Vision.
Bogeyman said: I think for Central Defenders Jumping Reach, Positioning and Anticipating are more important than Dribbling and Vision. Expand
Maybe you are right for vision. However, I think Dribbling is still important, since removing dribble more from defenders (changing to CD) make them perform worse.
P.S.: To be honest, ignoring tiers B and down would be ok, since the difference is only big enough for tier A and S attributes. You can use low tiers for tiebreaking.
Bogeyman said: I think for Central Defenders Jumping Reach, Positioning and Anticipating are more important than Dribbling and Vision. Expand
ZaZ said: Maybe you are right for vision. However, I think Dribbling is still important, since removing dribble more from defenders (changing to CD) make them perform worse.
P.S.: To be honest, ignoring tiers B and down would be ok, since the difference is only big enough for the other 4 top attributes. You can use other tiers for tiebreaking. Expand
As the testing revealed the Dribbling attribute is an important attribute but I'm sure its importance varies for different positions.
I don't believe Dribbling is very important for Central Defenders or it's more important than Jumping Reach for them.
It had a significant impact on the result in the testing because there are still 8 positions in the tactic(except Central Defenders) that depend on Dribbling attributes and I'm sure all that also apply to Vision attribute.
Lapidus said: As the testing revealed the Dribbling attribute is an important attribute but I'm sure its importance varies for different positions.
I don't believe Dribbling is very important for Central Defenders or it's more important than Jumping Reach for them.
It had a significant impact on the result in the testing because there are still 8 positions in the tactic(except Central Defenders) that depend on Dribbling attributes and I'm sure all that also apply to Vision attribute. Expand
I agree, such positions as GK and Central Defenders have an unique behavior, it's very different from other positions and it's obvious that such attributes as Dribbling and Vision can't have the same importance to them as to other positions.
ZaZ said: However, I think Dribbling is still important, since removing dribble more from defenders (changing to CD) make them perform worse. Expand
Yes, the Ball Playing Defenders have high dribbling settings as well as the Sweeper Keeper but you really won't see the Sweeper Keeper are doing any dribbling in matches, the same for the Ball Playing Defenders even with high dribbling settings they almost don't do dribbling in matches.
I find Vision attribute is more important for Central Defenders than Dribbling because I see the Central Defenders do a lot passes every match and they are responsible for starting attacks with accurate passes and not just hoof the ball forward.
At least now we have something to work on. DC and GK are harder to measure. For the other positions, focusing in the 4 best attributes of the tests will be effective. Checking the table, I imagine Dribbling isn't as important for defenders, since it didn't increase GA. The ones that did increase the most, other than Acceleration and Pace, are Jumping Reach, Balance and Anticipation. I will use those 5 to guide my search for defenders. For goalkeepers, I don't think those tests are so relevant.
ZaZ said: @Zippo, can you test height, please? Like 5cm difference in all positions? Expand
We might test that at some point but honestly, I don't consider that as the main priority because "Jumping Reach" attribute has been tested already and it has more impact than height when it comes air challenging for the ball.
Zippo said: We might test that at some point but honestly, I don't consider that as the main priority because "Jumping Reach" attribute has been tested already and it has more impact than height when it comes air challenging for the ball. Expand
Fair enough. I just wanted to know because I have rejected several good players, specially defenders, because they are too short. For example, I usually don't hire a DC shorter than 180 cm. Knowing it's not an issue would also allow me to retrain some DLR or DM into DC.
It's funny that the wage budged of my team is only 1.5M Euro per week which is about 3 times less than what Chelsea, Man Utd and Man City pay to their players
ZaZ said: Fair enough. I just wanted to know because I have rejected several good players, specially defenders, because they are too short. For example, I usually don't hire a DC shorter than 180 cm. Knowing it's not an issue would also allow me to retrain some DLR or DM into DC. Expand
I've got this guy as one of the central defenders.
His Height is 182cm and Jumping Reach is "11" but you've seen my results
ZaZ said: Would someone with similar stars but 5 cm more make a difference? Worth changing defenders because of that? Expand
I'm sure the minimal height for a central defender should be no less than 180cm and Jumping Reach should be no less than "11" because anything less than that would be too extreme.
I just don't get what is the point in going for the extreme values if there are a ton of fast central defenders who are taller than 180cm and having Jumping Reach higher than 11?
My 3rd season with West Ham went even better than the 2nd season.
I won the league title again and also, won the Champions League Cup!
The Champions League Final vs Man Utd
My team at the end of the 3rd season
The transfers
In the 3rd season my team improved comparing with the 2nd season but still it was only the 5th team by the media prediction. Man City, Liverpool, Man Utd and Chelsea still had better teams than me.
At the end of the 3rd season the board gave me Є93M Euro / Є237K p/w transfer budget but I think I quite the save because I've won everything already and it's become boring
Rince said: I'm sure the minimal height for a central defender should be no less than 180cm and Jumping Reach should be no less than "11" because anything less than that would be too extreme.
I just don't get what is the point in going for the extreme values if there are a ton of fast central defenders who are taller than 180cm and having Jumping Reach higher than 11? Expand
Some players from other positions might have cheaper weights for important attributes and have good values where it matters, being a good idea to retrain them, even if they are short.
ZaZ said: Determination also affects attribute gain from training and other aspects, so I believe it's very important, as well as being free. I agree with Bravery not being so important, considering that tackling and marking didn't matter much either. However, Aggression might be relevant since it is another free attribute, which costs no point in CA. Expand
Hi mate,
Can I ask where I might find information on points value and weighting of attributes from CA? I’ve never looked into this before but it’s really sparked my interest.
ZaZ said: @Zippo , will Bravery, Determination and Aggression be tested? I don't think they will change much, but two of them are free stats.
I don't think there's much point in testing Aggression and Bravery attributes but Determination might be tested at some point.
Zippo said: I don't think there's a point in testing Aggression and Bravery attributes but Determination might be tested at some point.
Determination also affects attribute gain from training and other aspects, so I believe it's very important, as well as being free. I agree with Bravery not being so important, considering that tackling and marking didn't matter much either. However, Aggression might be relevant since it is another free attribute, which costs no point in CA.
ZaZ said: Determination also affects attribute gain from training and other aspects, so I believe it's very important, as well as being free. I agree with Bravery not being so important, considering that tackling and marking didn't matter much either. However, Aggression might be relevant since it is another free attribute, which costs no point in CA.
In our testing the attributes can't change during the testing, they are frozen by FMRTE.
If you want to get a fast development rate then you should look for high Professional and Ambition attributes, they have more influence on the development rate than Determination attribute.
Determination comes on the stage when your team concedes a goal or starts losing, a high Determination attribute prevents the Morale from dropping.
I suppose we can now separate attributes in tiers of importance:
Tier S: Acceleration and Pace
Tier A: Agility and Dribbling
Tier B: Balance and Vision
Tier C: Anticipation, Jumping Reach, Decisions, Positioning and Passing
Tier F: All others
Personally, I will focus on the two top tiers, as well as making sure tier B is not too low.
P.S.: Edited to keep fewer attributes in top tiers.
ZaZ said: I suppose we can now separate attributes in tiers of importance:
Tier S: Acceleration and Pace
Tier A: Agility and Dribbling
Tier B: Balance and Vision
Tier C: Anticipation, Jumping Reach, Decisions, Positioning and Passing
Tier F: All others
Personally, I will focus on the two top tiers, as well as making sure tier B is not too low.
P.S.: Edited to keep fewer attributes in top tiers.
I think for Central Defenders Jumping Reach, Positioning and Anticipating are more important than Dribbling and Vision.
Bogeyman said: I think for Central Defenders Jumping Reach, Positioning and Anticipating are more important than Dribbling and Vision.
Maybe you are right for vision. However, I think Dribbling is still important, since removing dribble more from defenders (changing to CD) make them perform worse.
P.S.: To be honest, ignoring tiers B and down would be ok, since the difference is only big enough for tier A and S attributes. You can use low tiers for tiebreaking.
Bogeyman said: I think for Central Defenders Jumping Reach, Positioning and Anticipating are more important than Dribbling and Vision.
ZaZ said: Maybe you are right for vision. However, I think Dribbling is still important, since removing dribble more from defenders (changing to CD) make them perform worse.
P.S.: To be honest, ignoring tiers B and down would be ok, since the difference is only big enough for the other 4 top attributes. You can use other tiers for tiebreaking.
As the testing revealed the Dribbling attribute is an important attribute but I'm sure its importance varies for different positions.
I don't believe Dribbling is very important for Central Defenders or it's more important than Jumping Reach for them.
It had a significant impact on the result in the testing because there are still 8 positions in the tactic(except Central Defenders) that depend on Dribbling attributes and I'm sure all that also apply to Vision attribute.
Lapidus said: As the testing revealed the Dribbling attribute is an important attribute but I'm sure its importance varies for different positions.
I don't believe Dribbling is very important for Central Defenders or it's more important than Jumping Reach for them.
It had a significant impact on the result in the testing because there are still 8 positions in the tactic(except Central Defenders) that depend on Dribbling attributes and I'm sure all that also apply to Vision attribute.
I agree, such positions as GK and Central Defenders have an unique behavior, it's very different from other positions and it's obvious that such attributes as Dribbling and Vision can't have the same importance to them as to other positions.
ZaZ said: However, I think Dribbling is still important, since removing dribble more from defenders (changing to CD) make them perform worse.
Yes, the Ball Playing Defenders have high dribbling settings as well as the Sweeper Keeper but you really won't see the Sweeper Keeper are doing any dribbling in matches, the same for the Ball Playing Defenders even with high dribbling settings they almost don't do dribbling in matches.
I find Vision attribute is more important for Central Defenders than Dribbling because I see the Central Defenders do a lot passes every match and they are responsible for starting attacks with accurate passes and not just hoof the ball forward.
At least now we have something to work on. DC and GK are harder to measure. For the other positions, focusing in the 4 best attributes of the tests will be effective. Checking the table, I imagine Dribbling isn't as important for defenders, since it didn't increase GA. The ones that did increase the most, other than Acceleration and Pace, are Jumping Reach, Balance and Anticipation. I will use those 5 to guide my search for defenders. For goalkeepers, I don't think those tests are so relevant.
Make a table for this testing. with key skills
I started a new save with West Ham (pred. 11th) and lined up the team according with this table - https://fm-arena.com/table/9-player-attributes-importance/
In the first match vs Newcastle my team had about 40 shots and Newcastle has only 3 shots and 0 on target
Also, my team had 4.52 xG and Newcastle had 0.13 xG
@Zippo, can you test height, please? Like 5cm difference in all positions?
ZaZ said: @Zippo, can you test height, please? Like 5cm difference in all positions?
We might test that at some point but honestly, I don't consider that as the main priority because "Jumping Reach" attribute has been tested already and it has more impact than height when it comes air challenging for the ball.
Rince said: I started a new save with West Ham (pred. 11th) and lined up the team according with this table - https://fm-arena.com/table/9-player-attributes-importance/
In the first match vs Newcastle my team had about 40 shots and Newcastle has only 3 shots and 0 on target
Also, my team had 4.52 xG and Newcastle had 0.13 xG
I'm playing the 2nd season with West Ham, just finished the 1st half of the season.
The team's sitting the 2nd place and I'm going to challenge for the title.
Here's my team
and here are the transfers I've made so far
How strong is my team? It was predicted to finish the 11th place before the season by media
The board would be already happy if I finish just somewhere mid table
Zippo said: We might test that at some point but honestly, I don't consider that as the main priority because "Jumping Reach" attribute has been tested already and it has more impact than height when it comes air challenging for the ball.
Fair enough. I just wanted to know because I have rejected several good players, specially defenders, because they are too short. For example, I usually don't hire a DC shorter than 180 cm. Knowing it's not an issue would also allow me to retrain some DLR or DM into DC.
LOL... I just won 0 - 2 vs Liverpool in an away match
It's funny that the wage budged of my team is only 1.5M Euro per week which is about 3 times less than what Chelsea, Man Utd and Man City pay to their players
But if look at the table...
ZaZ said: Fair enough. I just wanted to know because I have rejected several good players, specially defenders, because they are too short. For example, I usually don't hire a DC shorter than 180 cm. Knowing it's not an issue would also allow me to retrain some DLR or DM into DC.
I've got this guy as one of the central defenders.
His Height is 182cm and Jumping Reach is "11" but you've seen my results
Rince said: I've got this guy as one of the central defenders.
His Height is 182cm and Jumping Reach is "11" but you've seen my results
Would someone with similar stars but 5 cm more make a difference? Worth changing defenders because of that?
ZaZ said: Would someone with similar stars but 5 cm more make a difference? Worth changing defenders because of that?
I'm sure the minimal height for a central defender should be no less than 180cm and Jumping Reach should be no less than "11" because anything less than that would be too extreme.
I just don't get what is the point in going for the extreme values if there are a ton of fast central defenders who are taller than 180cm and having Jumping Reach higher than 11?
Ok, I've just won EPL and Euro Cup with West Ham in my 2nd season with them
My team at the end of the season
The transfers I've made
The media prediction before the season
The board adores me
My 3rd season with West Ham went even better than the 2nd season.
I won the league title again and also, won the Champions League Cup!
The Champions League Final vs Man Utd
My team at the end of the 3rd season
The transfers
In the 3rd season my team improved comparing with the 2nd season but still it was only the 5th team by the media prediction. Man City, Liverpool, Man Utd and Chelsea still had better teams than me.
At the end of the 3rd season the board gave me Є93M Euro / Є237K p/w transfer budget but I think I quite the save because I've won everything already and it's become boring
After testing
kalbaros said: After testing
İnstant result ?
robertlewandowski said: İnstant result ?
Yes
End of season
Rince said: I'm sure the minimal height for a central defender should be no less than 180cm and Jumping Reach should be no less than "11" because anything less than that would be too extreme.
I just don't get what is the point in going for the extreme values if there are a ton of fast central defenders who are taller than 180cm and having Jumping Reach higher than 11?
Some players from other positions might have cheaper weights for important attributes and have good values where it matters, being a good idea to retrain them, even if they are short.
ZaZ said: Determination also affects attribute gain from training and other aspects, so I believe it's very important, as well as being free. I agree with Bravery not being so important, considering that tackling and marking didn't matter much either. However, Aggression might be relevant since it is another free attribute, which costs no point in CA.
Hi mate,
Can I ask where I might find information on points value and weighting of attributes from CA? I’ve never looked into this before but it’s really sparked my interest.
Steve
ZaZ said: For reference, these are the weights for all attributes, for different positions
@Sharpy