Delicious said: Will try to explain it again, it was explained like idk many times, there is a thing called RNG (random number generated) imagine on 1200 games can be +-5/7 (don't know yet on FMarena test), means the original tactic from Smile didn't really scored 65 but it's more around 61-2 maybe even 60. We can know only when 4000+ games will be runned. And even there is a possibility to get RNG.
Basically if you get some crazy lucky runs on the test the tactic will fly better the another. But if your goal is to check micro-aspect, you need to "hit" the same RNG that was hitted on "deformation II"
Beside the fact that there should be at least some rule on writing change-logs so at least people don't waste their time and we don't hold a queque for no reason.
So if we are guessing, this setup is the same as the orginal and it's in "line" with the RNG as well.
Basically this tactic didn't won the gamble. Expand
The problem with that is that we are testing too many stuff and we are not getting lucky hahahaha
dzek said: Because I've been racking my brain with this instruction (and some others too) on how exactly it works under the hood of the ME and I've also heard many different opinions, I found one interesting and thought I'd give it a try. It seems so far to not affect the score negatively. I don't think it slows the team down but maybe it's the opposite.
Now it's Pass Into Space's turn although I'm not quite finished with Run At Defense. I still have 2 more tests left ( I think so ) Expand
I think 4222 is a very specific shape, some stuff can work only on it... lets keep testing it anyway lol
I removed all PIs related to width from every possible position on field. I want to check if there is some relation between these PIs and the attacking mentality. My guess is that the score will be the same.
Added two DM (S) getting further forward in that one. The amount of goals scored by this tactic drives me mad, cant be RNG can it? lmao
macca72 424
Now we move up the 2 CBs transforming them on Half backs
Mixed "in transition phase" of both tactics
We can know only when 4000+ games will be runned. And even there is a possibility to get RNG.
Basically if you get some crazy lucky runs on the test the tactic will fly better the another. But if your goal is to check micro-aspect, you need to "hit" the same RNG that was hitted on "deformation II"
Example i didn't know that https://fm-arena.com/thread/7174-cameron-4-2-3-1-bal/ made the change on DMs as well and removed Hold position as well.
And guess what? it's the same as https://fm-arena.com/thread/7194-4231-death-star-balanced/ . 3 points different.
Beside the fact that there should be at least some rule on writing change-logs so at least people don't waste their time and we don't hold a queque for no reason.
So if we are guessing, this setup is the same as the orginal and it's in "line" with the RNG as well.
Basically this tactic didn't won the gamble.
The problem with that is that we are testing too many stuff and we are not getting lucky hahahaha
Mentality -> Balanced
Now it's Pass Into Space's turn although I'm not quite finished with Run At Defense.
I still have 2 more tests left ( I think so
I think 4222 is a very specific shape, some stuff can work only on it... lets keep testing it anyway lol
I removed all PIs related to width from every possible position on field. I want to check if there is some relation between these PIs and the attacking mentality. My guess is that the score will be the same.
Cheers,