CaOxide
I really wonder how this would work in a PvP setting where the meta is bombing forward with FBs to cross more often
Change Log:
Added Cross From Byline to DR
Removed Hold Up Ball from both CAMs





Change Log:
Added Overlaps & Distribute Quickly





Tweak from v9:
Added Hold Up Ball to both CAMs
Removed Roam from Position to both strikers
Removed Get Forward/Hold Position on the DMs





Change Log from v9:
Attacking > Positive
Added Run Wide to both FBs





Change Log:
Add Dribble More to everyone
Added Overlaps
Removed Cross More Often & Run Wide from AMCL





Tweaked from v5.1:
DL: FB-A > CWB-A





Change Log:
STC: AF-A > PF-S





Applying some tweaks from Striker Madness v5 to this shape:
Stripped down PIs
Attacking > Balanced





Applied the tweaks from Grumpy's Kanata Tweak to 6.1.





Applying the tweaks of Grumpy's Katana Tweak to 5.1





Same thing as 6.1, removing the underlaps





Change Log:
Overlaps > Underlaps
AMCL: AM-A > SS-A
PI Changes





Change Log:
DL/DR: FB-A > CWB-A
Added Overlaps
PI Tweaks





4222 w/ a double offset front 4 setup. Inspired by this Delicious tactic.





Same thing as the 42121 Perchtold's Legacy, but with IFs





Made in tribute to the greatest Assistant Manager performance in my network save in FM22





Uses the Centrifuge Box 5.1 Setup, but making the AMs offset instead of the strikers.





Change Log:
DMCL: RGA-S > DM-S
PI Changes





Change Log (Off of 4.2):
STCR: CF-S > AF-A
AMCL: SS-A > AM-A
Removed Overlaps, added Focus Down Left
Return of Much Higher Lines + Step Up More + Pass into Space
PI Changes