@Delicious do you plan to test DLP + DM combination? Or any other defensive midfield combination? (DLP(Su) + VOL(Su), DLP(Su) + BWM(Su), VOL(Su) + VOL(Su))
dzek said: @Delicious It's kind of weird, the 11 point difference between the other tactic with the only difference being BPD dribbling less. Can you double check to see if you added anything extra by accident?
When looking at some things in the tactics, you might add/remove some instructions by mistake and then forget about them there. Again, it's very strange. Expand
There is also W(Su) instead of IF(Su). Still, a notable difference.
Comparing this tactic, with this: 4231-death-star, we have 11 points of difference and 17 of G.D. just for giving the two BPDs "dribble less"?! When I see these things I realize how unpredictable FM is and how far it is from football simulation.
I had always wondered why the tactics put "dribble more" on DCs, when they are often not good dribblers. Evidently making DCs dribble breaks the engine in some way.
Testing balanced mentality that seems to work very well in this new match engine. Original tactic instruction from @Delicious tactic 343-italian-ko-iii
Avenger22 said: I tested very similar to this got 53 with CM/A but i think is very similar to MEZZ/A, can you try one test same but not back 3 but back 5 which is interesting no back 5 this beta tested, i still dont quite understand difference in ME in FM, i mean both are back 5 in ME when looking in the game when defending Expand
Hi! Tomorrow there will be the official release of the game. Surely there will already be changes to the ME, it will be better for us to restart testing directly with the new engine!
I don't know if it's a matter of randomness, but with this tactic I achieved incredible results. Especially in attack, I didn't think it was possible to score so many goals with a 3-5-2!
WB(Su) => WB(At)
VOL(At) => VOL(Su)
WB(Su) => WB(At)
VOL(At) => DM(Su)
When looking at some things in the tactics, you might add/remove some instructions by mistake and then forget about them there. Again, it's very strange.
There is also W(Su) instead of IF(Su). Still, a notable difference.
I had always wondered why the tactics put "dribble more" on DCs, when they are often not good dribblers. Evidently making DCs dribble breaks the engine in some way.
Original tactic instruction from @Delicious tactic 343-italian-ko-iii
Hi! Tomorrow there will be the official release of the game. Surely there will already be changes to the ME, it will be better for us to restart testing directly with the new engine!
An even more defensive tactic to control the match:
AF => VOL
Tactic to waste time and maintain the result
Changes:
- VOL 1 => BWM
- VOL 2 added "Move into Channels"
- WB(Su) => WB(At)
Same of Stuaret VIII but with attacking WB. Results seems to improve.
Changes: VOL => BWM
Testing DLP(Su)
Original tactic: 3-4-1-2 Stuaret II
Original tactic: 3-4-1-2 Stuaret II