Change : - Added the “trigger press less often” instruction to the central center-back (Compared to Lightning break v08, I added the “drop off more” instruction and the “trigger press less often” instruction to the central center-back)
Hi, I have a quick question about the tactic testing process.
Do the “human” teams (i.e., the ones using the custom tactics we are testing) ever play against each other?
If so, wouldn’t it be problematic to test tactics that directly compete against one another?
For example, a very attacking tactic that produces a lot of goals per match would be more likely to result in either a win or a loss when facing the same highly offensive tactic, rather than a draw. As a result, this could artificially favor very attacking teams, since their matches would be less likely to end in draws and more likely to generate decisive results.
Change :
- Switched the "trigger press" instruction on the central center-back from "less often" to "more often"
Change :
- Switched the defensive line behavior instruction from "step up more" to "dropp off more"
Change :
- Removed the "step up more" instruction
Change :
- Added the "trigger press less often" to the central center-back
Change :
- Added the “trigger press less often” instruction to the central center-back
(Compared to Lightning break v08, I added the “drop off more” instruction and the “trigger press less often” instruction to the central center-back)
Change :
- Replaced the "step up more" instruction with "drop off more"
Change :
- Removed the "step up more" instruction
Change:
- Added the “trigger press less often” instruction to the central center-back
Change:
- Switched the center-backs from BCB to CB to remove the “take more risks” instruction
Change :
- Switching mentality from attacking to very defensive
Change :
- Switching mentality from attacking to defensive
Change :
- Switching mentality from attacking to cautious
Change :
- Switching mentality from attacking to balanced
Do the “human” teams (i.e., the ones using the custom tactics we are testing) ever play against each other?
If so, wouldn’t it be problematic to test tactics that directly compete against one another?
For example, a very attacking tactic that produces a lot of goals per match would be more likely to result in either a win or a loss when facing the same highly offensive tactic, rather than a draw. As a result, this could artificially favor very attacking teams, since their matches would be less likely to end in draws and more likely to generate decisive results.
I hope my question and reasoning are clear.
Change :
- Switching mentality from attacking to very attacking
Change :
- Switching mentality from attacking to positive