Gegene
Tweaked version of Lightning break v03

Change:
- Switched the center-backs from BCB to CB to remove the “take more risks” instruction
Tweaked version of lightning break v01

Change :
- Switching mentality from attacking to very defensive
Tweaked version of lightning break v01

Change :
- Switching mentality from attacking to defensive
Tweaked version of lightning break v01

Change :
- Switching mentality from attacking to cautious
Tweaked version of lightning break v01

Change :
- Switching mentality from attacking to balanced
Hi, I have a quick question about the tactic testing process.

Do the “human” teams (i.e., the ones using the custom tactics we are testing) ever play against each other?

If so, wouldn’t it be problematic to test tactics that directly compete against one another?

For example, a very attacking tactic that produces a lot of goals per match would be more likely to result in either a win or a loss when facing the same highly offensive tactic, rather than a draw. As a result, this could artificially favor very attacking teams, since their matches would be less likely to end in draws and more likely to generate decisive results.

I hope my question and reasoning are clear.
Tweaked version of lightning break v01

Change :
- Switching mentality from attacking to very attacking
Tweaked version of lightning break v01

Change :
- Switching mentality from attacking to positive
First tactical test with a back four to try to create another meta tactic