Gerrard
42112 SHORT PASSING HIGH TEMPO
42112 SHORT PASSING HIGH TEMPO
4114 SHORT PASSING HIGH TEMPO
42112 SHORT PASSING HIGH TEMPO
4114 SHORT PASSING HIGH TEMPO
4114 SHORT PASSING HIGH TEMPO
42112 SHORT PASSING HIGH TEMPO
It is much better to tweak yourself but I do post Speciality tactics.

SUS is to close out a game WASTE TIME. Park the Bus is being defensive from start of game. This would be very Defensive tactic below

SPECIALISED TACTICS

GET A GOAL 424

VERY DEFENSIVE TACTIC

WASTE TIME

SAVE ENERGY
4312 SHORT PASSING HIGH TEMPO
42112 SHORT PASSING HIGH TEMPO
iamezra313 said: Out of interest is there a preferred way of making a more defensive or default version of a tactic like this (e.g. if you were running it with say like a Fulham, Palace or a Brighton for example)? I 100% can see how this would consistently damage with a top 6 side, but for mid table or lower I feel it would need to be a bit tamer?

Apart from the speciality tactics, you can tweak how you like but this is a quick guide
AWAY GAMES CONTROL and SUS

With regard to Away games it depends upon your own risk factor. I am gung ho and prefer to attack and perhaps win 1 game in 3. If risk adverse then use a defensive tactic and perhaps draw all 3 games.

As a defensive formation I would use4231 451/ 4141 as it has a DM and protects wings.



AWAY GAME TWEAKS -

Defensive /Balanced Mentality DM on Defend or HB WB on support

The LOE can be adjusted to MID BLOCK
CONTROL TACTIC

Remove Counter Press and/or Counter

For a SUS these are ideas to use.
Remove counter press counter

Stop WB runs by going to defend or no nonsense FB

Change mentality cautious/Defensive

full SUS would be to regroup and hold shape

Adjust SPs for more players to stay back

I tend to judge what to use by how the game is progressing as you may just to want to control game rather than a full SUS
4114 SHORT PASSING HIGH TEMPO
42112 SHORT PASSING HIGH TEMPO
4114 SHORT PASSING HIGH TEMPO
42112 SHORT PASSING HIGH TEMPO
1st
4114 SHORT PASSING HIGH TEMPO
42112 SHORT PASSING HIGH TEMPO
ME 24.2 is final from SI. There are now more MEs from FMTWEAK to FMMACHLABS, so you need to know ME.

However tactics developed on older MEs can still work on current MEs.

The current ME is tweaked from FM16 and FM18 and many tactics are based on BEOWULF 424
Ochre Reindeer said: What does ME mean?

MATCH ENGINE which is key for tactics