ZaZ said: I would just like to add that an attribute with no difference on performance doesn't mean it's irrelevant, it means it's actually bad and should be avoided. For example, having high Finishing or Decisions means your player would have lower of other attributes (for the same CA), specially when considering those are amongst the most expensive attributes. In other words, any attribute with low influence in performance should be minimized instead of ignored. Expand
Agree. In theory you can made a squad with minimum CA and win all trophies following the table and tactic.
I also suspect that certain Team/Player instructions in the tactic used for testing made the significance look larger than it should be in the general case. For example, all players have 'shot less often' PIs in the tactic. It's possible that finishing might be more important (but still bad, I guess) when used in a tactic where PIs are 'shot more often' instead.
MIDFIELDERS
CENTRAL DEFENDERS
FULL BACKS
And what's the opponents stats? Thanks!
Agree. In theory you can made a squad with minimum CA and win all trophies following the table and tactic.
I also suspect that certain Team/Player instructions in the tactic used for testing made the significance look larger than it should be in the general case. For example, all players have 'shot less often' PIs in the tactic. It's possible that finishing might be more important (but still bad, I guess) when used in a tactic where PIs are 'shot more often' instead.