Home Page
Forum & Tactics
Tables
Tactic Testing Log
Search
Log In
Sign Up
Chewbacca
Profile
Find Threads
Find Posts
1
2
3
4
5
NEXT
12
Page 1 of 12
Go
DM position, the impact of the pass on the details
Posted 20 days, 20 hours ago
4312 Master Zhou Zhou
Posted 25 days, 19 hours ago
( FM24 ) Team Cohesion - "Good" vs "Excellent"
Posted 29 days, 15 hours ago
( FM24 ) "Run At Defence" TI vs "Dribble More" PI
Posted Feb 25, 2024
4213 Striker Madness V5
Posted Feb 22, 2024
( FM24 ) "Overlaps" vs "Underlaps" vs "None"
Posted Feb 20, 2024
Zippo said:
a small positive effect which is about "+0.1" points
Expand
I don't know who need TIs that make such a small difference? What is the point in having them in the game?
Question about tactic testing
Posted Feb 19, 2024
KingChazza said:
What is the difference in the '(v1.0)' and '(v2.0)' tables on the tactic testing section?
Expand
https://fm-arena.com/thread/8836-the-tactic-testing-league-has-been-updated/
Shadow Katana p96 v1.0
Posted Feb 15, 2024
I guess, it's obvious that IF(S) is better than AM(S)
COSMOS V11 4231 MU P97
Posted Feb 11, 2024
Nice!
Let's see if it holds the score after additional tests.
4231 Pirate Heaven 6.1
Posted Feb 6, 2024
Katana tweak by Grumpy
Posted Feb 3, 2024
We need 4K matches ASAP
COSMOS 71 P107 4231
Posted Jan 26, 2024
Mr Hough83 said:
Knap's first name initial is G so it could well be the man the myth the Legend himself.
Expand
424 Master Zhou Zhou
Posted Jan 26, 2024
A Smile said:
Today, Master Zhou Zhou told me that the best striker duties are CFA and PFS.
Expand
COSMOS 71 P107 4231
Posted Jan 25, 2024
Katana 4231 104p v3.1
Posted Jan 21, 2024
3 different Mentalities at the top!
Posted Jan 14, 2024
Hi,
This is quite interesting. I don't reckon I've seen something like that before at the top.
( 64pts - Positive ) -
https://fm-arena.com/thread/8753-box-levante-x-pirate-2/
( 63pts - Attacking ) -
https://fm-arena.com/thread/7721-4231-hegemony-through-underlap/
( 63pts - Balanced ) -
https://fm-arena.com/thread/8898-424-icebreaker-cf-underlap/
Are "Overlaps" and "Underlaps" really cosmetic things?
Posted Jan 11, 2024
Hey,
There are almost 3 identical tactics:
( 63pts ) 4231 Hegemony (through) underlap -
https://fm-arena.com/thread/7721-4231-hegemony-through-underlap/
( 63pts ) 4231 Pirate 3.1 -
https://fm-arena.com/thread/8661-4231-pirate-3-1/
( 63pts ) Katana 4231 101p v1.3 -
https://fm-arena.com/thread/8594-katana-4231-101p-v1-3/
One have "Overlaps", one have "Underlaps" and one have "none" and they all scored 63 pts after 4,000 matches.
I just don't understand SI logic why they put in the game TIs that don't make any difference? What is the point?
What do you think?
Katana 4231 101p v1.3
Posted Jan 10, 2024
I dont know91 said:
My Wings playing very Bad with this Taktik. Their Attributes are very good, but they can Not Show IT on the field. Has anyone a solution?
Expand
motivate them... tell them if they not play good you'll break their legs
Katana 4231 101p v1.5
Posted Jan 3, 2024
@CBP87
is going for the TOP
Katana 4231 101p v1.3
Posted Jan 3, 2024
1
2
3
4
5
NEXT
12
Page 1 of 12
Go
I don't know who need TIs that make such a small difference? What is the point in having them in the game?
https://fm-arena.com/thread/8836-the-tactic-testing-league-has-been-updated/
Let's see if it holds the score after additional tests.
This is quite interesting. I don't reckon I've seen something like that before at the top.
( 64pts - Positive ) - https://fm-arena.com/thread/8753-box-levante-x-pirate-2/
( 63pts - Attacking ) - https://fm-arena.com/thread/7721-4231-hegemony-through-underlap/
( 63pts - Balanced ) - https://fm-arena.com/thread/8898-424-icebreaker-cf-underlap/
There are almost 3 identical tactics:
( 63pts ) 4231 Hegemony (through) underlap - https://fm-arena.com/thread/7721-4231-hegemony-through-underlap/
( 63pts ) 4231 Pirate 3.1 - https://fm-arena.com/thread/8661-4231-pirate-3-1/
( 63pts ) Katana 4231 101p v1.3 - https://fm-arena.com/thread/8594-katana-4231-101p-v1-3/
One have "Overlaps", one have "Underlaps" and one have "none" and they all scored 63 pts after 4,000 matches.
I just don't understand SI logic why they put in the game TIs that don't make any difference? What is the point?
What do you think?
motivate them... tell them if they not play good you'll break their legs