I think it's a very powerful tactic. I also used it in four online games, and the performance was amazing.The players' responsibility coverage and the relationship between passing and running are reasonable, only the defensive score fails. Under the current game engine, this kind of situation is rare.
I used it in three online competitions, and the effect was very good. I think it's worth trying. V2 may not be suitable for running points,However, it also performed well in online competitions.
Jdigits said: I like it. Will give it a try. What made you go with the AP's over Mez or CM? Expand
Thank you for enjoying it.I just want the midfield to focus more on control and leave the attack to the forwards and full-backs. Actually, it's not reasonable, just for the game itself.
This is the tactic that I have got the best results in various tests, although sometimes it is not stable. With any luck, I think it will get a high score.
McDonalds said: is the CD better than the BPD? the top tactics here are almost be BPD Expand
There is almost no difference between CD and BPD for the whole effect of any tactics. You can choose which responsibility to use according to your player type.
I believe its offensive cooperation will be very beautiful. Because the intensity is full, it is easy to get a red card. If 10 players play, the midfield becomes a duo of rpm+meza.
Meiser63 said: Seems quite good for a 433 tactic. One question regarding the RPM. Would it make sense to drop him deep in the DM ? Thank you! Expand
Sorry, my English level is poor, so I can only translate by machine. I don't play stand-alone mode. I play online league games in China.I usually use vacation mode to test tactics. According to my test, snoop's tactical panel and the use of some responsibilities are already the best configuration of the current engine. Under snoop's tactical panel, you can change many positions and some responsibilities, and the effect will not be bad.I have tested several kinds of deformation and achieved good results.
If zaz is a tactical ceiling, then now Snoop has poked a hole in the ceiling.Pay tribute to their two great tacticians. All the credit goes to Snoop and ZAZ.
This is a defensive counter-attack tactic.Because it doesn't match the engine,So it's hard to get good data, especially during holidays. It will benefit you in two rounds of competition, whether it is a stand-alone competition or an online competition.
V2 may not be suitable for running points,However, it also performed well in online competitions.
Thank you for enjoying it.I just want the midfield to focus more on control and leave the attack to the forwards and full-backs. Actually, it's not reasonable, just for the game itself.
There is almost no difference between CD and BPD for the whole effect of any tactics. You can choose which responsibility to use according to your player type.
Because the intensity is full, it is easy to get a red card. If 10 players play, the midfield becomes a duo of rpm+meza.
Sorry, my English level is poor, so I can only translate by machine.
I don't play stand-alone mode. I play online league games in China.I usually use vacation mode to test tactics.
According to my test, snoop's tactical panel and the use of some responsibilities are already the best configuration of the current engine.
Under snoop's tactical panel, you can change many positions and some responsibilities, and the effect will not be bad.I have tested several kinds of deformation and achieved good results.
All the credit goes to Snoop and ZAZ.
It will benefit you in two rounds of competition, whether it is a stand-alone competition or an online competition.