BiTeL33T said: I guess you guys are right, thereĀ“s a big difference in goals scored from corners, but in this tweak the one attacking them is the striker with 175cm, 9 jumping reach and 11 heading so he should not score them anyway Expand
The goals from corner is only a small part
Just look this tweak with Positive mentality scored 1.859 goals per match when the original tactic with "Very Attacking" mentality scored 2.474 goals per match so this tweak scored 25% less goals overall than the base tactic and I'd say 25% less goals is a huge difference.
Yes, this tweak had a better defense than the base tactic but as you can see it wasn't enough to compensate the loss in the attack
BiTeL33T said: I mean, sure, but the corner setup seems good since he scored 35 goals in 38 matches Expand you can just download the game saves of the tests and check how many goals both tactics scored from the corners so that way you can find out which corner setup is better.
BiTeL33T said: does the mentally really equals to almost a 300 point difference? Expand Hmmm... "a 300 point difference" ? What do you mean? I see the points per match 1.803 vs 1.530 so it's a 15% difference when it comes to the points per match.
if you don't like strikerless tactics then you can really play with strikers in FM21... they aren't much worse, it's only about 7-8% less efficient than strikerless which isn't a big deal at all. The quality of your player makes a much bigger difference.
Bubbles said: So i have worked at the tactic once again.
Changed the central striker to a false nine, MCL to mezzala and the libero back to support role.
Only test have been a save with Palermo - midtable in the first season back in seria A (promoted first season in seria C and spend 2 seasons in seria B)
Expand
I remember Zippo said that they only test tactics if they were uploaded through their new tactic upload manager so I think if you want it gest tested then you probably need to create a new thread for it.
BeRe said: thank you buddy,but i know all these staff and what needed.im not asking for the basics,asking for the importance.like atts on players like pace,acc etc.in coaches whats the most important to have high?also hidden atts does matter? Expand
if you want prioritize development of Acceleration and Pace attributes for some of your players then the best way to do that is adding "Quickness" as Additional Training Focus but bear in mind that, also, will increase the risk of injuries and will drain the conditions at an increased rate
BeRe said: Hello all pals,really excellent information here in general and atr importance.But what about most important coaching atts and training to do to see real development.sorry if i missed any other topic about it, but i love youth development and i cant understand what to look for exactly.do you look for stars in training or exclusive for specific coach attributes that has the most infuence?tnx in advance and hope to help me Expand
Hi,
You should try to achieve 5 stars in every training category
to find out what attributes require for each training category you can go this screen
Neter said: Made 2 changes and got amazing results..
"very attacking" changed to "attacking" "central midfielder" roles changed to "carrilero"
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I'm not sure about that... I remember I tested this tactic with 'Positive' and 'Attacking' mentalities and it didn't go well for me... but these mentalities might not work well with this tactic only just for me.
TactocTestor said: Hi can you comment on my training schedule? My team cohesion is already maxed so I'm thinking about replacing them with set piece training. Expand
If you aren't sure what you are doing then I suggest using 'Training Style - Balanced' because it's a very balanced training schedule which works great
BlueGambit8 said: Evening all, I genuinely had no idea VOID 2.0 existed. My apologies to the original architect of the VOID 2.0 tactic. Thank you for the heads up @Tsubasa. If the thread is to be removed, please do advise Expand
I don't think you should delete it because maybe for someone Positive mentality would work better than Very Attacking.
P.S. I'm not a mod. I just let you that there's a tested tactic(Void 2.0) that is very similar with your tactic.
The goals from corner is only a small part
Just look this tweak with Positive mentality scored 1.859 goals per match when the original tactic with "Very Attacking" mentality scored 2.474 goals per match so this tweak scored 25% less goals overall than the base tactic and I'd say 25% less goals is a huge difference.
Yes, this tweak had a better defense than the base tactic but as you can see it wasn't enough to compensate the loss in the attack
you can just download the game saves of the tests and check how many goals both tactics scored from the corners so that way you can find out which corner setup is better.
BiTeL33T said: does the mentally really equals to almost a 300 point difference?
Hmmm... "a 300 point difference" ? What do you mean? I see the points per match 1.803 vs 1.530 so it's a 15% difference when it comes to the points per match.
https://fm-arena.com/tactic/1899-jumping-reach-attribute-has-been-decreased-by-4-points-across-all-positions/
UCL Final vs Man Utd
The rating of DM position has been lower than the ratings of other positions for very long time in FM.
You can't do anything about, it's just how the game works.
I've tried using AF instead of SS and the results were significantly worse
It's all about the attributes.
If you're interested in knowing which attributes the most powerful then check this table - https://fm-arena.com/table/9-important-attributes/
Also, check the following thread... some guy won EPL with a team that consisted of 1CA players , he just took the most powerful attributes from the table above - https://fm-arena.com/thread/1463-some-guy-won-epl-with-1ca-squad-following-fm-arena-attributes-table/
it was tested on the latest FM21 patch which is 21.4 so it should be good for you if you play on the the latest FM21 patch
https://community.sigames.com/forums/topic/550427-football-manager-214-final-winter-update-out-now/
Changed the central striker to a false nine, MCL to mezzala and the libero back to support role.
Only test have been a save with Palermo - midtable in the first season back in seria A (promoted first season in seria C and spend 2 seasons in seria B)
I remember Zippo said that they only test tactics if they were uploaded through their new tactic upload manager so I think if you want it gest tested then you probably need to create a new thread for it.
if you want prioritize development of Acceleration and Pace attributes for some of your players then the best way to do that is adding "Quickness" as Additional Training Focus but bear in mind that, also, will increase the risk of injuries and will drain the conditions at an increased rate
Hi,
You should try to achieve 5 stars in every training category
to find out what attributes require for each training category you can go this screen
"very attacking" changed to "attacking"
"central midfielder" roles changed to "carrilero"
I'm not sure about that... I remember I tested this tactic with 'Positive' and 'Attacking' mentalities and it didn't go well for me... but these mentalities might not work well with this tactic only just for me.
If you aren't sure what you are doing then I suggest using 'Training Style - Balanced' because it's a very balanced training schedule which works great
The PPG difference is about 0.0048% between V1 and V2 I think it's too small to say that one of them is worse/better.
Nobody can't say anything because the quality of your team and the quality of your opponents is unknown
crazyfmguy93 said: I should reload a lot
I think you need to read this - https://fm-arena.com/thread/1076-my-tactic-doesn-t-work-help-me-please/
I don't think you should delete it because maybe for someone Positive mentality would work better than Very Attacking.
P.S. I'm not a mod. I just let you that there's a tested tactic(Void 2.0) that is very similar with your tactic.
Your tactic is VOID 2.0 with Positive mentality
https://fm-arena.com/tactic/959-void-ver-2-0/