Zippo
Mark said: Any progress on this @Zippo

Honestly, it's pretty much what has been said already in this thread and some other threads. I really don't have anything important to add to that.
Lololox said: my QPR was relegated in first season in Championship

Hi,

I've edited the post. Please note, only constructive criticism is welcome here.

Thanks.
Zittinho said: My SKA khabarovsk lost all matches in FLN

Hi,

I've edited the post. Please note, only constructive criticism is welcome here.

Thanks.
@Barnes, hi.

The thread name and description must be in English.

Thanks.
DeviAngel said: Sorry, added. :)

Please, also add a screenshot of the league table at the end of the season and a screenshot of the team media prediction before the season.

Thank you.
@DeviAngel, hi.

You should post your own result with the tactic.

Thank you.
@DeviAngel, hi.

You should post your own result with the tactic.

Thank you.
tom100000000000 said: I ran half a season in the PL with City + Norwich (1st + 20th predicted).

Please, post full season result.

Thank you.
@tom100000000000, hi.

Please, post any result with the tactic from "normal" game.

Thank you.
To show our support for Ukrainian people I've put Ukrainian flag on our logo! :thup:
alexej said: Are we going to get a new section on the tactic testing page even though the changes to match engine are minor?

We're going to retest few tactics internally and see whether the match engine changes are significant enough to start retesting all the tactics for 22.3 patch.
fm arena user said: Thanks i didnt see this thred before.
Which atributes should AM have to give touchline instructions Motivation? Tactical knowladge?


I just want to add that if you're going to handle the Shouts yourself then it's always more beneficial releasing Shouts to "Entire Team" instead of "Individuals" because it affects all the players at once.





"Fired up be the feedback" body language means that you released a proper shout that motivated your players.




If you're going to delegate the Shouts to your assistant manager then to do well he should have high "Motivating", "People Management", "Tactical Knowledge" and "Determination". Also, if these attributes are at a high level then he'll be very good in doing the Team Talks.
fm arena user said: Zaz do You belive that shouts during matches are usefull at all? Do You using any Yourself?

I can say that we've tested the Touchline Instructions and found that they are essential and give a huge advantage.

It requires releasing Touchline Instructions every 15-20 minutes during a match which can be quite annoying so if you don't want to be bothered with doing them then you can delegate them to your assistant manager.



More info - https://fm-arena.com/thread/628-touchline-shouts-in-fm21/
CBP87 said: Will the tactics recently tested be retested and what are the plans to retest other tactics with the new method?

Considering the result of our RNG test, we're planning slight adjust the way we test tactic but that should happen only after the winter patch and of course, if there are match engine changes that require retesting the tactics after the winter patch.

We're considering after the winter patch to test all tactics at least 456 matches as it gives a quite acceptable accuracy of 6.6 points and the top tactics will be given an additional testing, probably, 3,192 matches or so, we haven't decided on this yet.

Recently, we tested few top tactics 3,648 matches for the current patch but we aren't planning to test any other tactics for that amount for 22.2.0 patch.
We've further increased the accuracy of our RNG test to 10,944 Matches.

I've updated the opening post with new data.
@pek80, @Guts and @SirOas I've translated your messages into English.

Please note, only English language is allowed here.

If you want to speak with your friends using your native language then you can use private messages for it.

Thank you.
pixar said: file.io

The file you requested has been deleted


I've fixed the download link.
Hey there,

I'm sure that many of you wonder how many matches it requites testing a tactic to get an accurate result? So we've tested that and found an answer. :)

We tested one tactic 10,944 Matches and other tactic for 5,472 matches.


Here's you can download the screenshots of the tests results  -

Tactic One - 10,944 Matches Tested - Download

Tactic Two - 5,472 Matches Tested - Download


The screenshot of the tests results look like this:




The average score after 10,944 matches will be referred to the "true score" and "Random Number Generation" will be referred to "RNG"

Please not, for everyone's convenience the data is translated into "a typical 38 matches season".

After analyzing the data here's what we found:


If you test a tactic for 1 season ( 1 season x 38 matches = total 38 matches ):
- The highest RNG = 25.8 points away from the "true score"


If you test a tactic for 2 seasons ( 2 seasons x 38 matches = total 76 matches  ):
- The highest RNG = 23.8 points away from the "true score"


If you test a tactic for 4 seasons ( 4 seasons x 38 matches = total 152 matches ):
- The highest RNG = 11.6 points away from the "true score"


If you test a tactic for 8 seasons ( 8 seasons x 38 matches = total 304 matches ):
- The highest RNG = 8.4 points away from the "true score"


If you test a tactic for 12 seasons ( 12 seasons x 38 matches = total 456 matches ):
- The highest RNG = 6.6 points away from the "true score"


If you test a tactic for 24 seasons ( 24 seasons x 38 matches = total 912 matches ):
- The highest RNG = 4.3 points away from the "true score"


If you test a tactic for 48 seasons ( 48 seasons x 38 matches = 1,824 matches ):
- The highest RNG = 3.2 points away from the "true score"


If you test a tactic for 84 seasons ( 84 seasons x 38 matches =  3,192 matches ):
- The highest RNG = 1.9 point away from the "true score"


If you test a tactic for 168 seasons ( 168 seasons x 38 matches = 6,384 matches ):
- The highest RNG = 1 point away from the "true score"



As you can see if you test a tactic only for 1 season ( 38 matches ) and you hit the highest RNG then your result will be about 25.8 points away from the "true score" and if you want to test with an accuracy of 1 point then you need to test a tactic 168 seasons or 6,384 matches.

Of course, you can test a tactic only 1 season ( 38 matches ) and hit "the true result" but the probability of doing so is about 3% or so.




Please not, that our testing methodology eliminates many factors that increase the RNG:

- We set the morale and conditions of all players in the testing league to 100% and "freeze" it so the morale and conditions don't change at all. That's true for the AI controlled teams and human controlled teams.

- All the teams in the league use the same starting eleven all the time. No rotation happens.

- No transfers happen. AI managers can't be sacked.


If your testing methodology doesn't eliminate the factors above then the RNG in your tests will much higher than what we got in our 5,472 matches test.



Also, if you test tactics with a very strong team such as PSG in French league where your opponents are much weaker than your team then you won't have any RNG at all because almost with any tactic you'll be getting about 110-114 pts at the end of the season but don't be fooled by such low RNG, you need to understand when your team is much stronger than your opponents then you winning matches mostly due to having much better players than your opponents and the quality of your tactic doesn't make any significant difference and when your team is much weaker than your opponents then you loosing matches mostly due to having much weaker players than your opponents and in this case your tactic also doesn't make any significant difference. So testing tactics with the strongest or the weakest team in the league isn't a good idea at all and you need something in the middle.
ZaZ said: For Blue 3.4, I couldn't remove it because the delete button is not showing. @Zippo, can you fix that for me, please?

Fixed. Try to remove it now.
Hey there,

I just want to let you know that after some consideration we've decided not to retest tactics only because of the new fm-arena set pieces and the reason for this decision being that we're just a few weeks or so away from a new patch that also highly likely will require retesting the tactics so there's no point in doing any retesting right now.

Cheers.