Markizio
Metal said: Hang the plagiarizers

saycarramrod said: Will be interesting to see if the importance of this is lessened after a patch update if it nerfs goals from corners.

Just look at the stats. Not only the scored goals per match has dropped but the conceded goals per match has increased as well which means a low Jumping Reach is a bad thing for the defense in general.
Revelation works great in Italian Serie A. I just smashed it with AC Milan ( got 103 points ) and also won the Champions League. Great tactic!






cptdoggo said: I will make a nice write-up for the thought process of this tactic later tonight, just wanted to leave it here to get tested.

I suggest checking this - https://fm-arena.com/thread/1661-how-fm-arena-picks-tactics-for-the-testing/
cptdoggo said: I seem to have trouble conceding a lot from IFK's in my tactics, leading the goals conceded from IFK's almost every single season. Any tips on how to improve this? My teams usually concede 5-10 goals a season from indirect free kicks.

Post your IFK setup

Btw, conceding 5-10 goals from IFK per season might be pretty OK for your team. I mean when I play with Liverpool then the team usually concede only about 30 goals in the league at the end of a season so conceding 5-10 from indirect free kicks would pretty high if you are Liverpool but with Crystal Palace I conceded about 60 goals at the end of the season and with them conceding 5-10 goals from indirect free kicks seems OK.
PPMs really aren't anything special... they're just hard locked PI and I really don't like when a player has PPMs because it makes him inflexible.
ta2199 said: Buy the play base on this comment. For example if I wanna buy an AMC I would look for: Acc, Agility and Pace. The rest attributes doesn't seem to matter
https://fm-arena.com/find-comment/5071/


I'd say all attributes matter but some of them has much higher weight than other.

Look at this table - https://fm-arena.com/table/9-important-attributes/

Acceleration, Pace, Agility, Dribbling and Vision are extremely important in FM21 so you should always look for these attributes almost for any position, probably, only central defenders don't need a high Dribbling and Vision.
Kyle said: For example, if someone is rated as a 4 star WB but only a 2 star IWB would you still get better results playing them as an IWB? Is it case by case? Do some positions perform better and some are fine to interchange?

The star rating you're talking about can be safely ignored. You should care only about 2 things:

1) The Position Rating - https://fm-arena.com/thread/1087-the-position-rating-and-its-impact-on-the-performance/

2) The actual attributes - https://fm-arena.com/table/9-important-attributes/
Tavares82 said: in relation to the main attributes are the same as those of blue?

If you need to know how the attributes work in FM21 then just look at this table, everything is quite obvious - https://fm-arena.com/table/9-important-attributes/
DeviAngel said: I asked because AM scores a lot for me right now :)

For me the AM also scores some goals but it's about few times less than the AF.
DeviAngel said: The AM scores most of the goals or the AF?

How many goals usually do they score? :)


Obviously, the AF is the main goal scorer.

The amount he scores depends on his quality, your team quality(in general), specifically, compared it with the quality of other teams in the league and many other factors so it's hard to give any numbers because it depends on many factors.
Belmorn said: Okay thanks I didnt know that math behind it ( you have a source anywhere on that ?)
Regardless, Ive read many times that consistency does NOT affect physical stats.


I remember I saw that info on the official SI site, someone of the mods/devs said that Consistency and Important Matches modify a player's CA (although not every attribute is affected) so it might be that the physical attributes aren't effected(I'm not sure)

Belmorn said: Following the tests, would you rather have an 18 acc/pac with 9 consistency vs 15/15 with 14 consistency ?

Hehe... to answer that it requires do some match calculation :)

If the physical attributes aren't effected then I would not pay Consistency any attention.
Belmorn said: given the sheer power of physical attributes ( pace / acc / agi ) and morale which are all unaffected by consistency, have people changed their view regarding this hidden stat ?

Consistency determines how often a player plays at his full ability.

20 Consistency means that a player plays 20 matches of 25 matches at his full ability and 5 matches of 25 matches he plays at a reduced ability which is his CA - Random ( 1CA - 25CA ) )

5 Consistency means that a player plays only 5 matches of 25 matches at his full ability and 20 matches of 25 matches he plays at a reduced ability which is his CA - Random ( 1CA - 25CA ) )
Attributes are no less important than tactics so it's good to know which of them are the most overpowered.
kokino said: Excuse me.. Iam new here.
Could someone explain me how to get any informations out of this link?
I dont see any attributes or informations about this.
Just tactics...


It's quite simple.

It shows how a decrease in different attributes affects the result. As you can see a 3 points decrease in Acceleration or Pace has the biggest impact. The score drops from 7.0 to 5.8 which means Acceleration and Pace are very important attributes.
Machismo said: Newbie/novice question:  how do I use this table to help choose a player for my team?

It's a quite useless table, it shows how much CA points different attributes cost for different positions but it was tested and found that some attributes cost a lot of CA but makes no difference at all so I suggest ignoring it.

If you really want to know what makes a real difference then check these tables:

https://fm-arena.com/table/9-important-attributes/

https://fm-arena.com/thread/1087-the-position-rating-and-its-impact-on-the-performance/
Asstem said: I try to pick only fast players for ZAZ blue 3.0. Go for holyday with "use current team selecrion when possible"
The resuls after 1/4 test:
ZAZ become machine


Any tactic when tested with fast players will do much better than with any other type of players because Acceleration and Pace attributes are the most powerful attributes in FM21 - https://fm-arena.com/table/9-important-attributes/

When you delegate picking the team to the assistant manager then it turns into a lottery for some roles he might pick slow players and for other roles he might pick fast players so any testing where the assistant manager picks the team is kinda useless.
@Exsodya, I'm not sure what you ask for but if you ask for Phoenix 5.0 Team Instructions then here you go:
krozan said: Hey,so I used this tactic with Leeds. In first season while only doing two transfers in the summer (thiago almada and mason solomon) and one in the winter (kaio jorge), I finished 2nd in the league with 90 points tied with manchester city who got 1st, losing the title due to goal difference. Won the carabao cup and got eliminated from the FA Cup by Man City in penalties. Everything seemed to be going great!

However, for the 2nd season, this tactic is performing a lot worse, with considerably better players in the squad. I brought a couple of players with the attributes to fit this tactic (patson daka for SS, jonathan ikone for MC, Dodo for DR, Pervis Estupinan for DL and Ethan Ampadu for CB).

This is how my matches have gone so far after 16 GW:



And this is my current team:



Just for comparison, before trying out this tactic i was using the Cat 441v1 tactic from FM base and won everything except EL with Sporting in 1st season with only 1 loss in the league, and won everything including champions league on the 2nd season, again ending with only 1 or 2 losses.

And with Milan I won everything in the first season (league, cup and EL).

Any ideas why this tactic may have dropped off so much in the 2nd season and why it seems to perform considerably worse than cat441v1?



The only what matters is your media prediction before the season and your place at the end of season.

Please, show your media prediction before the season and your place at the end season(if you haven't finished the season yet then you need to finish it).

You results look very good to me and I don't see anything wrong with it.
Bolvan said: not work from me in your tactic, knap tactics too...

What do you mean when you say "not work"? It works just fine for me.

Are you expecting to score after every throw-in with this? And if you don't then it "not work"

I find it's the best attacking throw-ins for the 21.4 patch but don't expect a miracle here... it just will get you more goal than anything else and that's how it works...