An attacking version of The Confession 442. AM in charge of team selection and training. FRMTE used to make the test manager unsackable. That's it. Nothing else used. No freezing fitness or boosting morale. As you can see from the test results, it achieved some pretty remarkable results. 108 points with Liverpool, 114 points with PSG, all 389 league games won. 103 points with A.Madrid and a 3rd place for Villa. Top scorer in each test scored 40+ goals
Changes made -
Mentality to attacking
WB > FB on support duty RPM > CM on attack duty
Removed Pass into space Be more expressive Distribute to CBs and FBs
Added Slightly shorter passing Shoot on sight Wide Force opp outside Get stuck in Tighter marking
Just ran a quick test with PSG, I know I know its PSG and the French league is easy for them. Scored 140 and conceded just 16. Again holiday test, AM in charge of team selection and training. Won the Treble.
Holiday tested with Liverpool and Villa (separate tests). No FMRTE used. Team selection and training left to AM.
Liverpool won the league with 103 pts, losing only 1 game. Won the treble and reached the final of the other 2 cups. Salah scored 47 goals in all comps. Best attack and best defence in the league .
Aston Villa finished 4th, predicted 18th. No cup finals, but lost a semi to Man City. Watkins top scorer with 28 goals in all comps.
One really good positive is that I think this tactic genuinely gets the best out of the players, I don't see I've seen green ratings like that before for an underdog team
As always, would love some feedback on how I can improve this.
ZaZ said: To be honest, with a good tactic, you will win everything with Messi, Dembele, Mbappe, CR7 or any player in that level. The tactic and team management has way more importance than 0.1% extra efficiency. Expand
Egraam said: You're comparing ratings from different positions. Winger, using @Mark's ratings is the easiest position to get high rating in because it's all about Pace and Acceleration which are basically the only two attributes that matter for that position (the next most important attribute is 4 times less important) - that's why Dembele is rated so high - that doesn't mean that he is 2nd best player in the game - just that he may be the 2nd best winger. You shouldn't really compare ratings between positions because the less attributes are needed for a certain position, the more likely it is a player will have a really high rating. Just use those ratings to compare players that play in the same position.
Obviously if you have unlimited budget then go for a player with the highest CA - but higher CA most of the time means more money and higher wages - that's also what those ratings are use for - you will be able to find players that overachieve their CA because they have their attribute points in the right places. Expand
Eric said: I have no idea who and why rated them like.
When I look at them I rate Messi higher than Dembele and I don't need any complicated tools to do that as I said for me everything is quite simple and no need to complicate simple things Expand
I appreciate that and I am trying to keep it simple, it was just a case of trying to understand it a little better to help me make the correct decisions when it comes to buying players.
I'm of the sort opinion, Messi is miles better than Dembele, but according to the game using those ratings, he isnt
ZaZ said: Mbappe is the best player in FM21. Expand
Appreciate that but he wasn't before I put the ratings from Mark in, Ronaldo and Messi were both mid 90 and now Messi is 83 and Ronaldo 86. Ousname Dembele is showing as the 2nd best player on the game
@Mark I've put your ratings into GS and some of the best players like Messi and Ronaldo ratings have dropped by approx 10%. Does that sound about right? the highest potential is Mbappe with 92.2%
Mark said: It is for current ability. It weights the attributes in relation to the position, with the higher weighting being the most important attribute.
Here is an example. Standard ratings on GS of my Central Defenders at St Albans
My ratings of the same Central Defenders
Not much between them in the standard one but wouldnt you definitely buy the top one in my ratings. They are ranked by the column on the left which is the DC current ability Expand
ah right, sorry mate misread your question. I went off this table https://fm-arena.com/table/9-player-attributes-importance/ with the lowest scoring one being the important, then I just filtered them through to what I thought was needed for each position. I then added other attributes to what I think is important for the roles I am currently using
No, but going off others peoples comments, I would prioritise Pace, Acceleration and Agility then filter the rest in when needed. That table was just to help me understand it a little better, could be wrong for all I know
Rince said: Everyone has their own different testing approaches and Mark has his own approach. Why not just try it and see if it works for you.
I personally follow the fm-arena attributes table and always have a tremendous success in the game on any level. Expand
Can I ask please what attributes you look at please for each position? Im struggling to understand the table
Sorry don't want you think I'm being lazy but I've got the following attributes to look for from the table and then I sort of filter the attributes depending on role
Ok so if I have extremely urgent pressing then the PI pressing mirrors that? Why would the pressing PI say standard when the pressing TI is standard but says less urgent when the pressing TI is extremely urgent?
I mean why would the PI preset show as less the higher the TI pressing intensity is? is that a bug?
Egraam said: Where did you get the number 9 from? If you're talking about the link name, it's not "9 important attributes", it's "important attributes" and then every site/thread on this website gets a number at the beggining, like for example the thread you have linked in the original post - https://fm-arena.com/thread/938-the-most-important-player-attributes-in-fm21/ - has 938 at the beginning. Expand
I don't know if this is the right thread to be posting this, if not then apologies.
Some roles have the PIs already preset and my question is will a TI overwrite this preset. For example, a winger on support has less urgent pressing when the TI pressing intensity is set to extremely urgent, will they winger press according to the TIs or his PIs preset?
Also I found that if I put the pressing intensity down to standard then the PI preset of the winger goes to standard, I can increase this to close down more and if I put the TI back to extremely urgent the PI remains if I click on the role but when I click edit instructions it shows less urgent. Not sure whether this is a bug
Changes made -
Mentality to attacking
WB > FB on support duty
RPM > CM on attack duty
Removed
Pass into space
Be more expressive
Distribute to CBs and FBs
Added
Slightly shorter passing
Shoot on sight
Wide
Force opp outside
Get stuck in
Tighter marking
Results
Liverpool
Villa
PSG
A.Madrid
Dortmund
Liverpool won the league with 103 pts, losing only 1 game. Won the treble and reached the final of the other 2 cups. Salah scored 47 goals in all comps. Best attack and best defence in the league
Aston Villa finished 4th, predicted 18th. No cup finals, but lost a semi to Man City. Watkins top scorer with 28 goals in all comps.
One really good positive is that I think this tactic genuinely gets the best out of the players, I don't see I've seen green ratings like that before for an underdog team
As always, would love some feedback on how I can improve this.
Aye, completely agree with that
Obviously if you have unlimited budget then go for a player with the highest CA - but higher CA most of the time means more money and higher wages - that's also what those ratings are use for - you will be able to find players that overachieve their CA because they have their attribute points in the right places.
Lovely, Cheers @Egraam
When I look at them I rate Messi higher than Dembele and I don't need any complicated tools to do that as I said for me everything is quite simple and no need to complicate simple things
I appreciate that and I am trying to keep it simple, it was just a case of trying to understand it a little better to help me make the correct decisions when it comes to buying players.
I'm of the sort opinion, Messi is miles better than Dembele, but according to the game using those ratings, he isnt
You really don't need that accuracy just use common sense.
The higher CA, the better. The more important attributes at the highest level, the better. It's really simple as that for me.
If that was the case then why is Dembele rated higher than Messi when his CA is less?
Appreciate that but he wasn't before I put the ratings from Mark in, Ronaldo and Messi were both mid 90 and now Messi is 83 and Ronaldo 86. Ousname Dembele is showing as the 2nd best player on the game
Here is an example. Standard ratings on GS of my Central Defenders at St Albans
My ratings of the same Central Defenders
Not much between them in the standard one but wouldnt you definitely buy the top one in my ratings. They are ranked by the column on the left which is the DC current ability
That makes more sense to me, cheers pal
https://fm-arena.com/find-comment/5071/
So use use all relevant attributes weighted.
Ill be honest, I've seen that post before but didn't really understand it.
Is it based around which attributes to train or will it help identify the players who the attributes above better?
When looking for new players, do you use all of these attributes and do you include some of the key attributes for that said role?
ah right, sorry mate misread your question. I went off this table https://fm-arena.com/table/9-player-attributes-importance/ with the lowest scoring one being the important, then I just filtered them through to what I thought was needed for each position. I then added other attributes to what I think is important for the roles I am currently using
No, but going off others peoples comments, I would prioritise Pace, Acceleration and Agility then filter the rest in when needed. That table was just to help me understand it a little better, could be wrong for all I know
It's just something I put together to try and help me understand which attributes would suit each position
I personally follow the fm-arena attributes table and always have a tremendous success in the game on any level.
Can I ask please what attributes you look at please for each position? Im struggling to understand the table
Sorry don't want you think I'm being lazy but I've got the following attributes to look for from the table and then I sort of filter the attributes depending on role
Pace
Acceleration
Agility
Dribbling
Balance
Vision
Anticipation
Jumping Reach
Decisions
Passing
Positioning
I mean why would the PI preset show as less the higher the TI pressing intensity is? is that a bug?
I think he may be referring to this link https://fm-arena.com/table/9-player-attributes-importance/
its the link given in the opening post on the link in your quote
Some roles have the PIs already preset and my question is will a TI overwrite this preset. For example, a winger on support has less urgent pressing when the TI pressing intensity is set to extremely urgent, will they winger press according to the TIs or his PIs preset?
Also I found that if I put the pressing intensity down to standard then the PI preset of the winger goes to standard, I can increase this to close down more and if I put the TI back to extremely urgent the PI remains if I click on the role but when I click edit instructions it shows less urgent. Not sure whether this is a bug