In my career as a player with a +400k database, there are only so many players who are pace-acc-jumping-dribbling, attributes +15, and 3 of them are in my own team (Samsunspor, in 2047).
Again, in the same game, there is only 1 player with pace-acc-dribbling attributes +17.
Again, in the same game, there is only 1 player with pace-acc attributes +18.
CSTG KANE said: Here's a summary of my seasonal stats, the numbers at the markers include corners and set pieces, but of course I use more than just the 4231 formation in a season @pixar Expand
The statistics I got in the first 12 matches in the league are great. (12 matchs corners 12 goals) My defender is in 3rd place in the top scorer race.
How many corner goals do you score on average in a season in the league with this set piece? With Delicious, I score an average of 25-30 goals from corner kicks. If this is as efficient, I would like to try it.
I think we saw the positive effect of more matches for the first time. The tactic, which received 62 points with 2400 matches, received 63 points with 4000. Interesting
How much did he buy with 1200? I couldn't see it, I missed.
CBP87 said: It was the top tactic though so surely it should've been tested for 4000 regardless of the result at 2400 but then again probably best leaving it as another 1600 matches could see it drop further down the list Expand
It was the best tactic for 1400. But why should the tactic that wasn't the best at 2400 be tested again at 4000? I think this method is quite logical.
CBP87 said: @Zippo@Droid Morning, will this tactic be tested with 4000 matches or is it just 1200 increments once a certain score has been achieved? apologies if you've already answered this elsewhere Expand
Since it's tactic HOF, it was probably tested with the 2400 first. If it was still at the top tactic after 2400, it would probably be retested at 4000.
wow. Sharp decline after the storm. I think you'll need to change the amount of matches made in tests. A 5 point drop is a serious amount.
I think the amount of 4000 matches in each test may tire the system. I'm not too sure about that, but it can be considered to be at least 3000-2500 matches.
Wigo said: unfortunatly you are wrong mate :/ after fm-arena tests i create a team for my own test and i made 2 strikers and 2 wingers... all 4 players has Finishing 1, technique 1, passing 1, off the ball 1, but has 20 acceleration, 20 pace, 20 dribbling, 20 jumping reach, 20 stamina, 20 work rate... and gues what? strikers got 35+ goals in 38 games and wingers got around 23 assists and 18+ goals Expand
I still think these evaluations may be a little meaningless.
I would like to introduce you to Quarcoo. This friend of ours is both a professional athlete and football player. It has been in the game for a few years. His pace and acceleration value in the game is 20. Except for flair, all his technical and mental attributes are almost below 6. I tried this player on FM 22 and it was very bad. He could not be effective in any tactic. The team I tried out for was a team from the lowest leagues.
https://fm-arena.com/thread/4615-fm23-inverted-wing-backs-how-they-work/
I am in the year 2047. Most of the players on this list are regen. If you still want, I can share
Again, in the same game, there is only 1 player with pace-acc-dribbling attributes +17.
Again, in the same game, there is only 1 player with pace-acc attributes +18.
@pixar
The statistics I got in the first 12 matches in the league are great. (12 matchs corners 12 goals)
My defender is in 3rd place in the top scorer race.
How many corner goals do you score on average in a season in the league with this set piece? With Delicious, I score an average of 25-30 goals from corner kicks. If this is as efficient, I would like to try it.
How much did he buy with 1200? I couldn't see it, I missed.
It was the best tactic for 1400. But why should the tactic that wasn't the best at 2400 be tested again at 4000? I think this method is quite logical.
Since it's tactic HOF, it was probably tested with the 2400 first. If it was still at the top tactic after 2400, it would probably be retested at 4000.
look zippo's post: https://fm-arena.com/find-comment/28453/
first of all, ds attacking. this is balanced.
I think the amount of 4000 matches in each test may tire the system. I'm not too sure about that, but it can be considered to be at least 3000-2500 matches.
@Zippo
I've been using this since you posted it. But with 24.2.0, I feel like its efficiency has dropped by half. Does the same thing happen to you?
how do u set training intensity here?
from the rest submenu within the training menu. Actually it is visible in the 2nd image
I tried a tactic by using an insurance full-back in defense.
Holiday test results
That's what I'm using this year, too. It's a mini-revision of EBFM's plan from last year.
lol
I would like to introduce you to Quarcoo. This friend of ours is both a professional athlete and football player. It has been in the game for a few years. His pace and acceleration value in the game is 20. Except for flair, all his technical and mental attributes are almost below 6. I tried this player on FM 22 and it was very bad. He could not be effective in any tactic. The team I tried out for was a team from the lowest leagues.
By the way, Quarcoo's features: https://fminside.net/players/4-fm-24/53181785-jonathan-quarcoo
Wiki: https://www.wikiwand.com/en/Jonathan_Quarcoo
In summary, I remain skeptical about these feature tests.
This makes things even more ridiculous.