pixar
king is back :cool:
MemorizableUsername said: *Shocked Pikachu Face*

Thanks as always to FMArena team for testing !


Attached are the set pieces integrated in this title for 424 (4def-2dmc-2amr&l-2st), the formation belonging to the highest scoring tactics on the table.
FMARENA-SETP-424.fmf
Downloaded : 1,817 times
Uploaded : Dec 21, 2022
Attached are the set pieces integrated in this title for 41212, the formation belonging to the highest scoring tactics on the table.
fmarena-setp 41212.fmf
Downloaded : 2,056 times
Uploaded : Dec 15, 2022
MemorizableUsername said: Yeah okay, I didn't expect the tweak to do score this high... Well at least we know the 4-4-2 diamond works with IW, which dramatically increases the player pool :D

Some pieces of advice :
1) Set Piece : This just uses the default set piece routine, so if you have one that works better definitely use it !
2) DM (Def) : As tested in 'its Christmas tweak 4', there is minimal difference between DM (Def) and DLP (Def), you can swap around... entirely depends on what player you have available

Also, like any other tactic this is not a magic bullet - It just helps them perform better / more consistently... Rather you should pick a tactic that suits your current team to bring the best out of them

Full credit to @crizeKOS for developing the framework for this


Attached is the included version of @ZaZ's set pieces to your tactic.
UnderlapHeaven_v1.2 +zazsetp.fmf
Downloaded : 463 times
Uploaded : Dec 15, 2022
crizeKOS said: guys, I didnt tweak set pieces. U guys gotta fix that. Btw, any suggestion of meta set pieces? We gotta test that 😅

You should also test the version with the set pieces. Maybe it's XMAS_twkd3.1 :)
I recommend @ZaZ's set pieces.

edit: it's ready. look attachment
it's XMAS_twkd3 +setp.fmf
Downloaded : 597 times
Uploaded : Dec 14, 2022
Zippo said: Hey,

I would like to note that even when we test a tactic for 2K-3K matches there still might be +/- 1 or 2 points RNG, which can't be eliminated even when we test that many matches.

More info - https://fm-arena.com/thread/2713-10-944-matches-tested-fm-rng-measured/


why are some tactics being tested more often? Is there a standard for this? How do you decide for how many matches a tactic will be tested?

for example why was this tactic tested for 1920 matches?

or why is this super crazy tacticc tested for 2880 matches?
tactic screen preview?
When I look at the formation and roles, it reminded me of zaz bue 3.0 :)

gj bro
433Zero full holiday results:

Man City: #1 (prediction 1) Premier League, UEFA CL Winner
Leeds Utd: #14 (prediction 10) Premier League

Since it is a balanced tactic, you will score fewer goals and concede fewer goals. It's a tournament-oriented tactic rather than a league. While editing the tactics, the adjustments were made according to the instructions that had been tested in the FM-Arena and gave better results.

I have an optimistic feeling that he will score better in the test result. :angel:
I published a version that I thought was better, with some minor changes to the instructions and roles. 433 & Zero
Yes, it's like this every year. When I have given players a lot of pace and acceleration training for the last 3 years, I feel that these features of the players develop more slowly when compared to standard trainings.
It is simply surprising that anticipation is so effective, rather than off the ball.
I tried a tactic without a striker with the tiny touches I made in the Prometheus (one of the most scoring positive average tactics on the site) tactic of Chocorelo19. Here are the full holiday results for ManCity and Leeds:

Man City: #1 (prediction 1) Premier League, UEFA CL Runner-Up, FA Cup Winner, EFL Quarter Final
Leeds Utd: #13 (prediction 10) Premier League, FA Cup Runner Up, EFL Semi Final
@Zippo Are you going to test "Prometheus" as well? I'm curious about the result :)
Will there be attiributes rating tests this year?
:blush:
ntr master said: training according to tactic ex) advance forward = advance forward traning

bro i meant "additional focus training": ex: quickness, endurance, shooting, passing etc.
ntr master said: oh thanks i think dont touch this tactic role

if someing is changed , it become different tactic

it was too hard to change wh tactic more better than original

wh tactic is good tactic , but i wanna more goal , so i revise that tactic


Is there anything you'd recommend players focus on for their individual training?
ntr master said: what is opp?

individual training x

set piece is in there


what is x?
opp : opposition instructions
Bogeyman said: I'm so glad to be a FM Touch player, we don't have all that boring stuff to think about :D

:goofy: